变身卡加成预览提交

dev_chengFeng
wangzhenxing 2022-11-02 17:20:28 +08:00
parent 0543114a36
commit fa54c65598
2 changed files with 6285 additions and 68 deletions

View File

@ -6,9 +6,11 @@ local PropertyConfig = ConfigManager.GetConfig(ConfigName.PropertyConfig)
function this:InitComponent()
this.btnBack = Util.GetGameObject(self.gameObject, "BackMask")
this.back = Util.GetGameObject(self.gameObject, "BG/BackBtn")
this.maxLevel=Util.GetGameObject(self.gameObject, "maxLevel"):GetComponent("Text")
this.propGrid=Util.GetGameObject(self.gameObject, "propLayout/grid")
this.skillDes=Util.GetGameObject(self.gameObject, "skillDes"):GetComponent("Text")
this.itemList={}
for i=1,5 do
local item=Util.GetGameObject(self.gameObject, "scroll/grid/item"..i)
table.insert(this.itemList,item)
end
end
function this:BindEvent()
@ -35,14 +37,34 @@ function this:OnSortingOrderChange()
end
function this:OnOpen(_cardId)
for i = 1, #this.itemList do
this.UpdateItemInfo(this.itemList[i],_cardId,i)
end
end
function this.UpdateItemInfo(go,_cardId,star)
local maxLevel=Util.GetGameObject(go, "maxLevel"):GetComponent("Text")
local propGrid=Util.GetGameObject(go, "propLayout/grid")
local skillDes=Util.GetGameObject(go, "skillDes"):GetComponent("Text")
local starList={}
for i=1,5 do
local starObj=Util.GetGameObject(go, "maxStar/Image"..i)
if i<=star then
starObj:SetActive(true)
else
starObj:SetActive(false)
end
--table.insert(starList,star)
end
local cardData= IncarnationManager.itemDataList[_cardId]
local cardConfig=ConfigManager.GetConfigData(ConfigName.ChangingCard,_cardId)
local starConfig=ConfigManager.GetConfigDataByDoubleKey(ConfigName.ChangingCardStar,"PoolId",cardConfig.Star,"Level",5)
local starConfig=ConfigManager.GetConfigDataByDoubleKey(ConfigName.ChangingCardStar,"PoolId",cardConfig.Star,"Level",star)
local maxStarProp=starConfig.Exp
local levelConfig=ConfigManager.GetConfigDataByDoubleKey(ConfigName.ChangingCardLevel,"PoolId",cardConfig.LevelUpPool,"Level",cardConfig.LevelMax)
local maxLevelProp=levelConfig.PropList
this.maxLevel.text=cardConfig.LevelMax..""
this.skillDes.text="技能:"..IncarnationManager.GetSkillDesStr(_cardId,5)
maxLevel.text=cardConfig.LevelMax..""
skillDes.text="技能:"..IncarnationManager.GetSkillDesStr(_cardId,star)
local propList={}
for k,v in pairs(maxStarProp) do
if propList[v[1]] then
@ -60,12 +82,14 @@ function this:OnOpen(_cardId)
end
local index=0
for k,v in pairs(propList) do
local propText=this.propGrid.transform:GetChild(index):GetComponent("Text")
local propText=propGrid.transform:GetChild(index):GetComponent("Text")
propText.text = PropertyConfig[k].Info.."+"..GetPropertyFormatStrOne(PropertyConfig[k].Style,v)
index=index+1
end
end
function this:OnShow()
end
@ -78,6 +102,6 @@ end
--界面销毁时调用(用于子类重写)
function this:OnDestroy()
this.itemList={}
end
return this