diff --git a/Assets/ManagedResources/Prefabs/UI/Fight/TrialRewardBackPopup.prefab b/Assets/ManagedResources/Prefabs/UI/Fight/TrialRewardBackPopup.prefab index 036a2942d2..b51ad6c23a 100644 --- a/Assets/ManagedResources/Prefabs/UI/Fight/TrialRewardBackPopup.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Fight/TrialRewardBackPopup.prefab @@ -262,8 +262,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: -10.11499, y: 12.5} - m_SizeDelta: {x: 322, y: 108} + m_AnchoredPosition: {x: 0, y: 12.5} + m_SizeDelta: {x: 328, y: 106} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2331598740908392448 CanvasRenderer: @@ -293,7 +293,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: ec4a3fb3ab0077047aee037b1745194c, type: 3} + m_Sprite: {fileID: 21300000, guid: 15471e995b5cb7941a3bc53e3ca8f6b3, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -785,8 +785,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: 0.00012207, y: -69.67493} - m_SizeDelta: {x: 1081.2, y: 140} + m_AnchoredPosition: {x: 0.00012207, y: -69.838} + m_SizeDelta: {x: 1081.2, y: 139.67} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &5084517711558806857 MonoBehaviour: @@ -1066,7 +1066,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 540.6, y: 0.00006105885} + m_AnchoredPosition: {x: 540.6, y: 0.00006471047} m_SizeDelta: {x: 1081.2, y: 0} m_Pivot: {x: 0.5, y: 1} --- !u!222 &6116519759493212530