Merge branch 'china/dev-c' of http://60.1.1.230/gaoxin/JL_Client into china/dev-c
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m_AudioOutputMode: 0
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||||
m_TargetAudioSources:
|
||||
- {fileID: 0}
|
||||
m_DirectAudioVolumes:
|
||||
|
|
@ -6490,7 +6490,7 @@ ParticleSystem:
|
|||
--- !u!199 &8490762427165167817
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -11323,7 +11323,7 @@ ParticleSystem:
|
|||
--- !u!199 &8490762427297531630
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -16820,7 +16820,7 @@ ParticleSystem:
|
|||
--- !u!199 &8490762427821104763
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -21804,7 +21804,7 @@ ParticleSystem:
|
|||
--- !u!199 &8490762428035569255
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -26595,7 +26595,7 @@ ParticleSystem:
|
|||
--- !u!199 &8490762428074860618
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -31534,7 +31534,7 @@ ParticleSystem:
|
|||
--- !u!199 &8490762428351855326
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -36361,7 +36361,7 @@ ParticleSystem:
|
|||
--- !u!199 &8490762428588085446
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -41223,7 +41223,7 @@ ParticleSystem:
|
|||
--- !u!199 &8490762428872251531
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -46336,7 +46336,7 @@ ParticleSystem:
|
|||
--- !u!199 &8490762429003853987
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
|
|||
|
|
@ -1,8 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3b6575c2eea8cfe418e6ba16cddf2d9f
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -1,8 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d070fbf9a38fa7843b79f0499b298d99
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -1,39 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: bc6a8b55358ba6a43ba3a9256dbc9d41
|
||||
VideoClipImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
useLegacyImporter: 0
|
||||
quality: 0.5
|
||||
isColorLinear: 0
|
||||
frameRange: 0
|
||||
startFrame: -1
|
||||
endFrame: -1
|
||||
colorSpace: 0
|
||||
deinterlace: 0
|
||||
encodeAlpha: 0
|
||||
flipVertical: 0
|
||||
flipHorizontal: 0
|
||||
importAudio: 1
|
||||
targetSettings:
|
||||
0:
|
||||
enableTranscoding: 1
|
||||
codec: 0
|
||||
resizeFormat: 0
|
||||
aspectRatio: 0
|
||||
customWidth: 1080
|
||||
customHeight: 1920
|
||||
bitrateMode: 0
|
||||
spatialQuality: 0
|
||||
7:
|
||||
enableTranscoding: 1
|
||||
codec: 0
|
||||
resizeFormat: 0
|
||||
aspectRatio: 0
|
||||
customWidth: 1080
|
||||
customHeight: 1920
|
||||
bitrateMode: 0
|
||||
spatialQuality: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -883,6 +883,8 @@ RedPointType = {
|
|||
QinglongSerectTreasureTrail = 10008,
|
||||
|
||||
XiaoYaoYouRedPoint=10009,
|
||||
--显示祈愿
|
||||
TimeLimitWish = 10010,
|
||||
--灵兽
|
||||
PokemonMainCity = 790,--灵兽主界面
|
||||
Pokemon_UpLv = 791,--灵兽升级
|
||||
|
|
|
|||
|
|
@ -31,6 +31,12 @@ function PackageManager.GetLoginPanelBg()
|
|||
return this.config.LoginPanelBg
|
||||
end
|
||||
end
|
||||
-- 获取登录Logo
|
||||
function PackageManager.GetLoginPanelLogo()
|
||||
if this.config then
|
||||
return this.config.LoginLogo
|
||||
end
|
||||
end
|
||||
-- 获取充值计费点字段
|
||||
function PackageManager.GetCustomEventField()
|
||||
if this.config then
|
||||
|
|
@ -46,18 +52,23 @@ function PackageManager.GetLoadingList()
|
|||
end
|
||||
|
||||
function PackageManager.SetVideo(obj,Image)
|
||||
Image:SetActive(false)
|
||||
if this.config.VideoName then
|
||||
local video = obj:GetComponent("VideoPlayer")
|
||||
Log("加载视频:"..tostring(this.config.VideoName))
|
||||
if ServerConfigManager.IsSettingActive(ServerConfigManager.SettingConfig.IS_PLAY_LOGIN_VIDEO) then
|
||||
video.url = ServerConfigManager.GetVersionInfo("resUrl") .. AppConst.PlatformPath .."/"..tostring(this.config.VideoName) ..".mp4"
|
||||
-- video.clip = resMgr:LoadAsset(this.config.VideoName)
|
||||
video:Play()
|
||||
Log("加载视频:"..tostring(this.config.VideoName))
|
||||
resMgr:PreLoadAssetAsync(this.config.VideoName, function()
|
||||
if UIManager.IsOpen(UIName.LoginPanel) then
|
||||
local video = obj:GetComponent("VideoPlayer")
|
||||
-- video.url = ServerConfigManager.GetVersionInfo("resUrl") .. AppConst.PlatformPath .."/"..tostring(this.config.VideoName) ..".mp4"
|
||||
-- video.clip = resMgr:LoadAsset(this.config.VideoName)
|
||||
video.url = AppConst.PersistentDataPath .."/"..tostring(this.config.VideoName)
|
||||
video:Play()
|
||||
Image:SetActive(true)
|
||||
end
|
||||
end)
|
||||
end
|
||||
Image:SetActive(true)
|
||||
else
|
||||
LogError("包名:"..tostring(this.config.PackageName).."登录视频为空!")
|
||||
Image:SetActive(false)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -50,9 +50,9 @@ local UpdateBtnGMFunc = {
|
|||
if not BattleManager.IsUnlockBattlePass() then
|
||||
return SKIP_STATE.LOCK, Language[12237]
|
||||
end
|
||||
if FightPointPassManager.GetCurOpenFightIdIsBoss() then
|
||||
return SKIP_STATE.NOUSE, "首领关卡无法跳过!"
|
||||
end
|
||||
-- if FightPointPassManager.GetCurOpenFightIdIsBoss() then
|
||||
-- return SKIP_STATE.NOUSE, "首领关卡无法跳过!"
|
||||
-- end
|
||||
return SKIP_STATE.UNLOCK
|
||||
end,
|
||||
}
|
||||
|
|
|
|||
|
|
@ -291,7 +291,7 @@ function TimeLimitUpHero:Recruit(actId,type,itemId)
|
|||
if msg.drop.Hero[1] then
|
||||
UIManager.OpenPanel(UIName.SingleRecruitPanel, msg.drop.Hero[1],actId,1,{RecruitType.PrayerSingle,RecruitType.PrayerTen},oneFunc2)
|
||||
end
|
||||
CheckRedPointStatus(RedPointType.TimeLimited)
|
||||
CheckRedPointStatus(RedPointType.TimeLimitWish)
|
||||
end,self.freeTimesId)
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -64,8 +64,16 @@ function this:InitComponent()
|
|||
this.versionText.text = Language[11136]..LoginRoot_Version
|
||||
|
||||
|
||||
this.logo = Util.GetGameObject(this.gameObject, "logo")
|
||||
this.logo:GetComponent("Image"):SetNativeSize()
|
||||
this.logo = Util.GetGameObject(this.gameObject, "logo"):GetComponent("Image")
|
||||
local logoStr = PackageManager.GetLoginPanelLogo()
|
||||
if logoStr then
|
||||
this.logo.gameObject:SetActive(true)
|
||||
this.logo.sprite = this.spLoader:LoadSprite(logoStr)
|
||||
this.logo:SetNativeSize()
|
||||
else
|
||||
this.logo.gameObject:SetActive(false)
|
||||
end
|
||||
|
||||
-- BindLightFlash(Util.GetGameObject(this.logo, "saoguang"), this.logo)
|
||||
|
||||
this.healthTip = Util.GetGameObject(this.gameObject, "healthTip")
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ function MainPlayerView.New(isSelf, root, rect, pos,_NpvData,sortingOrder)
|
|||
else
|
||||
Util.GetGameObject(instance.leader, "name").transform.localPosition = Vector3.New(0,176.1,0)
|
||||
end
|
||||
instance.NpcGO = PlayerLiveView:New(instance.roleRootTran,2, PlayerLiveViewData,sortingOrder)
|
||||
instance.NpcGO = PlayerLiveView:New(instance.roleRootTran,2, PlayerLiveViewData,sortingOrder,NPCPosType.maincity)
|
||||
end
|
||||
-- instance.NpcGO = PlayerLiveView:New(instance.roleRootTran,1, nil)
|
||||
--instance.NpcGO:SetNameHeight(3)
|
||||
|
|
|
|||
|
|
@ -769,6 +769,28 @@ function this.GetTimeLimitRedPointStatus()
|
|||
end
|
||||
end
|
||||
|
||||
--检测心愿抽卡活动红点
|
||||
function this.GetWishDrawRedPointStatus()
|
||||
local activityId = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.LimitUpHero)
|
||||
if not activityId then
|
||||
return false
|
||||
end
|
||||
local wish=ConfigManager.TryGetConfigData(ConfigName.WishActivitySetting,1)
|
||||
if not wish then
|
||||
return false
|
||||
end
|
||||
local freeTimesId=wish.FreeTimes
|
||||
local freeTime= 0
|
||||
if freeTimesId>0 then
|
||||
freeTime= PrivilegeManager.GetPrivilegeRemainValue(freeTimesId)
|
||||
RecruitManager.freeUseTimeList[freeTimesId]=freeTime
|
||||
return freeTime and freeTime >= 1
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
function this.GetQiankunBoxRedPointStatus()
|
||||
local lotterySetting=ConfigManager.GetConfig(ConfigName.LotterySetting)
|
||||
local activityId = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.QianKunBox)
|
||||
|
|
|
|||
|
|
@ -197,6 +197,7 @@ function this.InitRedPointAllRelate()
|
|||
|
||||
--主题活动
|
||||
RPData:SetParent(RedPointType.TimeLimited, RedPointType.DynamicActivity)
|
||||
RPData:SetParent(RedPointType.TimeLimitWish, RedPointType.DynamicActivity)
|
||||
RPData:SetParent(RedPointType.QianKunBox, RedPointType.DynamicActivity)
|
||||
RPData:SetParent(RedPointType.DynamicActTask, RedPointType.DynamicActivity)
|
||||
RPData:SetParent(RedPointType.DynamicActRecharge, RedPointType.DynamicActivity)
|
||||
|
|
@ -466,6 +467,7 @@ function this.RegisterRedCheckFunc()
|
|||
RPData:AddCheckFunc(RedPointType.Expedition_Treasure,TreasureOfHeavenManger.RedPoint)
|
||||
--主题活动
|
||||
RPData:AddCheckFunc(RedPointType.TimeLimited,OperatingManager.GetTimeLimitRedPointStatus)
|
||||
RPData:AddCheckFunc(RedPointType.TimeLimitWish,OperatingManager.GetWishDrawRedPointStatus)
|
||||
RPData:AddCheckFunc(RedPointType.QianKunBox,OperatingManager.GetQiankunBoxRedPointStatus)
|
||||
RPData:AddCheckFunc(RedPointType.DynamicActTask, OperatingManager.CheckDynamicActTaskRed)
|
||||
RPData:AddCheckFunc(RedPointType.DynamicActRecharge, OperatingManager.CheckLeiJiChongZhiRedData)
|
||||
|
|
|
|||
|
|
@ -48,6 +48,7 @@ function this.RecruitRequest(recruitType, func, privilegeId,_itemId,_itemNum)
|
|||
this.freeUseTimeList[privilegeId] = PrivilegeManager.GetPrivilegeRemainValue(privilegeId)
|
||||
-- CheckRedPointStatus(RedPointType.Recruit_Red)
|
||||
CheckRedPointStatus(RedPointType.TimeLimited)
|
||||
CheckRedPointStatus(RedPointType.TimeLimitWish)
|
||||
CheckRedPointStatus(RedPointType.QianKunBox)
|
||||
CheckRedPointStatus(RedPointType.Pokemon_Recruit)
|
||||
end
|
||||
|
|
@ -71,6 +72,7 @@ function this.RefreshFreeTime()
|
|||
-- CheckRedPointStatus(RedPointType.Recruit_Red)
|
||||
CheckRedPointStatus(RedPointType.Recruit_Normal)
|
||||
CheckRedPointStatus(RedPointType.TimeLimited)
|
||||
CheckRedPointStatus(RedPointType.TimeLimitWish)
|
||||
CheckRedPointStatus(RedPointType.QianKunBox)
|
||||
end
|
||||
Game.GlobalEvent:DispatchEvent(GameEvent.Recruit.OnRecruitRefreshData)
|
||||
|
|
|
|||
|
|
@ -4,6 +4,9 @@ using UnityEngine;
|
|||
using UnityEngine.Events;
|
||||
using LuaInterface;
|
||||
using GameCore;
|
||||
using System.IO;
|
||||
using ResUpdate;
|
||||
|
||||
namespace GameLogic {
|
||||
/// <summary>
|
||||
/// 资源管理器
|
||||
|
|
@ -100,6 +103,34 @@ namespace GameLogic {
|
|||
});
|
||||
}
|
||||
|
||||
public void PreLoadAssetAsync(string assetName, LuaFunction luaFunc)
|
||||
{
|
||||
Debug.Log("预加载资源:" + assetName);
|
||||
if (File.Exists(AppConst.PersistentDataPath + assetName) && PlayerPrefs.GetInt(assetName + "_IsPreLoad", 0) == 1)
|
||||
{
|
||||
Debug.Log("预加载资源已存在");
|
||||
if (luaFunc != null)
|
||||
{
|
||||
luaFunc.Call(true);
|
||||
}
|
||||
}else
|
||||
{
|
||||
string downLoadURL = VersionManager.Instance.GetVersionInfo("resUrl") + AppConst.PlatformPath + "/";
|
||||
Debug.Log("预加载资源路径:"+downLoadURL);
|
||||
ResourceDownloadManager.Instance.StartDownload(assetName, downLoadURL, "", (string name, DownLoadProgress dp) => {
|
||||
Debug.LogFormat("预加载资源进度:{0}/{1}", dp.Size, dp.TotalSize);
|
||||
}, (string name, bool isOk) =>
|
||||
{
|
||||
Debug.Log("预加载资源完成:" + isOk);
|
||||
PlayerPrefs.SetInt(assetName + "_IsPreLoad", 1);
|
||||
if (luaFunc != null)
|
||||
{
|
||||
luaFunc.Call(isOk);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 卸载资源
|
||||
/// </summary>
|
||||
|
|
|
|||
|
|
@ -26,6 +26,7 @@ public class GameStart : MonoBehaviour
|
|||
if (Application.isEditor)
|
||||
{
|
||||
StartCoroutine(StartGame());
|
||||
//playSplash();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -48,7 +49,7 @@ public class GameStart : MonoBehaviour
|
|||
|
||||
void playSplash()
|
||||
{
|
||||
bool isShowSplash = false;
|
||||
bool isShowSplash = true;
|
||||
if (isShowSplash)
|
||||
{
|
||||
string path = AppConst.PersistentDataPath + "lz4/splashpanel.unity3d";
|
||||
|
|
@ -63,7 +64,7 @@ public class GameStart : MonoBehaviour
|
|||
Image image2 = gameObj2.transform.Find("Canvas/image2").GetComponent<Image>();
|
||||
|
||||
image2.DOFade(1, 0).OnComplete(() => {
|
||||
image2.DOFade(0, 0).SetDelay(2).OnComplete(() => {
|
||||
image2.DOFade(0, 0).SetDelay(0).OnComplete(() => {
|
||||
image.color = new Color(image.color.r, image.color.g, image.color.b, 0);
|
||||
image.DOFade(1, 1).OnComplete(() => {
|
||||
image.DOFade(0, 1).SetDelay(2).OnComplete(() => {
|
||||
|
|
|
|||
|
|
@ -71,7 +71,6 @@ public class DelegateFactory
|
|||
dict.Add(typeof(UnityEngine.Application.AdvertisingIdentifierCallback), factory.UnityEngine_Application_AdvertisingIdentifierCallback);
|
||||
dict.Add(typeof(UnityEngine.Application.LowMemoryCallback), factory.UnityEngine_Application_LowMemoryCallback);
|
||||
dict.Add(typeof(UnityEngine.Application.LogCallback), factory.UnityEngine_Application_LogCallback);
|
||||
dict.Add(typeof(System.Action<bool>), factory.System_Action_bool);
|
||||
dict.Add(typeof(System.Func<bool>), factory.System_Func_bool);
|
||||
dict.Add(typeof(UnityEngine.AudioClip.PCMReaderCallback), factory.UnityEngine_AudioClip_PCMReaderCallback);
|
||||
dict.Add(typeof(UnityEngine.AudioClip.PCMSetPositionCallback), factory.UnityEngine_AudioClip_PCMSetPositionCallback);
|
||||
|
|
@ -158,7 +157,6 @@ public class DelegateFactory
|
|||
DelegateTraits<UnityEngine.Application.AdvertisingIdentifierCallback>.Init(factory.UnityEngine_Application_AdvertisingIdentifierCallback);
|
||||
DelegateTraits<UnityEngine.Application.LowMemoryCallback>.Init(factory.UnityEngine_Application_LowMemoryCallback);
|
||||
DelegateTraits<UnityEngine.Application.LogCallback>.Init(factory.UnityEngine_Application_LogCallback);
|
||||
DelegateTraits<System.Action<bool>>.Init(factory.System_Action_bool);
|
||||
DelegateTraits<System.Func<bool>>.Init(factory.System_Func_bool);
|
||||
DelegateTraits<UnityEngine.AudioClip.PCMReaderCallback>.Init(factory.UnityEngine_AudioClip_PCMReaderCallback);
|
||||
DelegateTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Init(factory.UnityEngine_AudioClip_PCMSetPositionCallback);
|
||||
|
|
@ -245,7 +243,6 @@ public class DelegateFactory
|
|||
TypeTraits<UnityEngine.Application.AdvertisingIdentifierCallback>.Init(factory.Check_UnityEngine_Application_AdvertisingIdentifierCallback);
|
||||
TypeTraits<UnityEngine.Application.LowMemoryCallback>.Init(factory.Check_UnityEngine_Application_LowMemoryCallback);
|
||||
TypeTraits<UnityEngine.Application.LogCallback>.Init(factory.Check_UnityEngine_Application_LogCallback);
|
||||
TypeTraits<System.Action<bool>>.Init(factory.Check_System_Action_bool);
|
||||
TypeTraits<System.Func<bool>>.Init(factory.Check_System_Func_bool);
|
||||
TypeTraits<UnityEngine.AudioClip.PCMReaderCallback>.Init(factory.Check_UnityEngine_AudioClip_PCMReaderCallback);
|
||||
TypeTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Init(factory.Check_UnityEngine_AudioClip_PCMSetPositionCallback);
|
||||
|
|
@ -332,7 +329,6 @@ public class DelegateFactory
|
|||
StackTraits<UnityEngine.Application.AdvertisingIdentifierCallback>.Push = factory.Push_UnityEngine_Application_AdvertisingIdentifierCallback;
|
||||
StackTraits<UnityEngine.Application.LowMemoryCallback>.Push = factory.Push_UnityEngine_Application_LowMemoryCallback;
|
||||
StackTraits<UnityEngine.Application.LogCallback>.Push = factory.Push_UnityEngine_Application_LogCallback;
|
||||
StackTraits<System.Action<bool>>.Push = factory.Push_System_Action_bool;
|
||||
StackTraits<System.Func<bool>>.Push = factory.Push_System_Func_bool;
|
||||
StackTraits<UnityEngine.AudioClip.PCMReaderCallback>.Push = factory.Push_UnityEngine_AudioClip_PCMReaderCallback;
|
||||
StackTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Push = factory.Push_UnityEngine_AudioClip_PCMSetPositionCallback;
|
||||
|
|
@ -3603,63 +3599,6 @@ public class DelegateFactory
|
|||
ToLua.Push(L, o);
|
||||
}
|
||||
|
||||
class System_Action_bool_Event : LuaDelegate
|
||||
{
|
||||
public System_Action_bool_Event(LuaFunction func) : base(func) { }
|
||||
public System_Action_bool_Event(LuaFunction func, LuaTable self) : base(func, self) { }
|
||||
|
||||
public void Call(bool param0)
|
||||
{
|
||||
func.BeginPCall();
|
||||
func.Push(param0);
|
||||
func.PCall();
|
||||
func.EndPCall();
|
||||
}
|
||||
|
||||
public void CallWithSelf(bool param0)
|
||||
{
|
||||
func.BeginPCall();
|
||||
func.Push(self);
|
||||
func.Push(param0);
|
||||
func.PCall();
|
||||
func.EndPCall();
|
||||
}
|
||||
}
|
||||
|
||||
public System.Action<bool> System_Action_bool(LuaFunction func, LuaTable self, bool flag)
|
||||
{
|
||||
if (func == null)
|
||||
{
|
||||
System.Action<bool> fn = delegate(bool param0) { };
|
||||
return fn;
|
||||
}
|
||||
|
||||
if(!flag)
|
||||
{
|
||||
System_Action_bool_Event target = new System_Action_bool_Event(func);
|
||||
System.Action<bool> d = target.Call;
|
||||
target.method = d.Method;
|
||||
return d;
|
||||
}
|
||||
else
|
||||
{
|
||||
System_Action_bool_Event target = new System_Action_bool_Event(func, self);
|
||||
System.Action<bool> d = target.CallWithSelf;
|
||||
target.method = d.Method;
|
||||
return d;
|
||||
}
|
||||
}
|
||||
|
||||
bool Check_System_Action_bool(IntPtr L, int pos)
|
||||
{
|
||||
return TypeChecker.CheckDelegateType(typeof(System.Action<bool>), L, pos);
|
||||
}
|
||||
|
||||
void Push_System_Action_bool(IntPtr L, System.Action<bool> o)
|
||||
{
|
||||
ToLua.Push(L, o);
|
||||
}
|
||||
|
||||
class System_Func_bool_Event : LuaDelegate
|
||||
{
|
||||
public System_Func_bool_Event(LuaFunction func) : base(func) { }
|
||||
|
|
|
|||
|
|
@ -11,6 +11,7 @@ public class GameLogic_ResourcesManagerWrap
|
|||
L.RegFunction("LoadAsset", LoadAsset);
|
||||
L.RegFunction("LoadSpriteAsset", LoadSpriteAsset);
|
||||
L.RegFunction("LoadAssetAsync", LoadAssetAsync);
|
||||
L.RegFunction("PreLoadAssetAsync", PreLoadAssetAsync);
|
||||
L.RegFunction("UnLoadAsset", UnLoadAsset);
|
||||
L.RegFunction("UnLoadGame", UnLoadGame);
|
||||
L.RegFunction("UnLoadUnUseAssetAndAssetBundle", UnLoadUnUseAssetAndAssetBundle);
|
||||
|
|
@ -118,6 +119,24 @@ public class GameLogic_ResourcesManagerWrap
|
|||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int PreLoadAssetAsync(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 3);
|
||||
GameLogic.ResourcesManager obj = (GameLogic.ResourcesManager)ToLua.CheckObject<GameLogic.ResourcesManager>(L, 1);
|
||||
string arg0 = ToLua.CheckString(L, 2);
|
||||
LuaFunction arg1 = ToLua.CheckLuaFunction(L, 3);
|
||||
obj.PreLoadAssetAsync(arg0, arg1);
|
||||
return 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int UnLoadAsset(IntPtr L)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -399,7 +399,6 @@ public static class LuaBinder
|
|||
L.RegFunction("Action_int", System_Action_int);
|
||||
L.RegFunction("Comparison_int", System_Comparison_int);
|
||||
L.RegFunction("Func_int_int", System_Func_int_int);
|
||||
L.RegFunction("Action_bool", System_Action_bool);
|
||||
L.RegFunction("Func_bool", System_Func_bool);
|
||||
L.RegFunction("Action_UnityEngine_AsyncOperation", System_Action_UnityEngine_AsyncOperation);
|
||||
L.RegFunction("Action_string", System_Action_string);
|
||||
|
|
@ -2532,33 +2531,6 @@ public static class LuaBinder
|
|||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int System_Action_bool(IntPtr L)
|
||||
{
|
||||
try
|
||||
{
|
||||
int count = LuaDLL.lua_gettop(L);
|
||||
LuaFunction func = ToLua.CheckLuaFunction(L, 1);
|
||||
|
||||
if (count == 1)
|
||||
{
|
||||
Delegate arg1 = DelegateTraits<System.Action<bool>>.Create(func);
|
||||
ToLua.Push(L, arg1);
|
||||
}
|
||||
else
|
||||
{
|
||||
LuaTable self = ToLua.CheckLuaTable(L, 2);
|
||||
Delegate arg1 = DelegateTraits<System.Action<bool>>.Create(func, self);
|
||||
ToLua.Push(L, arg1);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
return LuaDLL.toluaL_exception(L, e);
|
||||
}
|
||||
}
|
||||
|
||||
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
||||
static int System_Func_bool(IntPtr L)
|
||||
{
|
||||
|
|
|
|||