神兵bug修改

dev_chengFeng
yuanshuai 2023-04-07 10:46:39 +08:00
parent fc218b4002
commit fc26bf5c5d
2 changed files with 5 additions and 1 deletions

View File

@ -102,6 +102,11 @@ function this:OnOpen(_data)
this.UpdateWin(_data)
end
function this:OnShow()
local newData=GodWeaponManager.GetSingleWeaponData(godwData.Did)
this.UpdateWin(newData)
end
function this.UpdateWin(_data)
if _data.point and _data.point>0 then
this.unloadBtn.gameObject:SetActive(true)

View File

@ -72,7 +72,6 @@ function this:BindEvent()
local newWarPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)
--飘战力
PokemonManager.PiaoWarPowerChange(oldWarPower,newWarPower)
Game.GlobalEvent:DispatchEvent(GameEvent.GodWeapon.RefreshGodWeaponInfoPanel,godWeaponData)
end)
else
PopupTipPanel.ShowTip("道具不足")