diff --git a/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua index f55da043db..1aa904d0d0 100644 --- a/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua @@ -321,7 +321,7 @@ function FightPointPassMainPanel:BindEvent() BindRedPointObject(RedPointType.DailyTaskMain, this.dailyRedPoint) BindRedPointObject(RedPointType.SecretTer_IsCanFight, this.fightRP) BindRedPointObject(RedPointType.XiaoYaoYouRedPoint, this.xiaoyaoRedPoint) - BindRedPointObject(RedPointType.FightLevel, this.btnFightLevelRedPoint) + -- BindRedPointObject(RedPointType.FightLevel, this.btnFightLevelRedPoint) end function this.SetInitAnim() @@ -748,7 +748,7 @@ function FightPointPassMainPanel:OnDestroy() ClearRedPointObject(RedPointType.DailyTaskMain, this.dailyRedPoint) ClearRedPointObject(RedPointType.SecretTer_IsCanFight, this.fightRP) ClearRedPointObject(RedPointType.XiaoYaoYouRedPoint, this.xiaoyaoRedPoint) - ClearRedPointObject(RedPointType.FightLevel, this.btnFightLevelRedPoint) + -- ClearRedPointObject(RedPointType.FightLevel, this.btnFightLevelRedPoint) -- 头像层级 if this.playerInfoView then SubUIManager.Close(this.playerInfoView) diff --git a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua index 0303734881..4b3e2efd1f 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua @@ -714,7 +714,7 @@ function this.BindRedPoint() BindRedPointObject(RedPointType.SecretBox, this.rpSecretBox) BindRedPointObject(RedPointType.Alien, this.rpAlien) BindRedPointObject(RedPointType.DiffMonster, this.rpYiYao) - BindRedPointObject(RedPointType.Vientiane, this.rpColorfulWorld) + -- BindRedPointObject(RedPointType.Vientiane, this.rpColorfulWorld) BindRedPointObject(RedPointType.PokemonMainCity, this.rpPokemon) BindRedPointObject(RedPointType.HongMeng,this.HongMengRedPoint) BindRedPointObject(RedPointType.TianShuMiJuan,this.rpbtnTianShuMiJuan)