车迟斗法修改
parent
3782873283
commit
fd4f7908c3
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@ -18,6 +18,7 @@ local challengeNum = 0
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local lootNum = 0
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local isPlayAnim = true
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local bossNum = 0
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local isCanFigth=false
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--初始化组件(用于子类重写)
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function GuildCarDelayMainPanel:InitComponent()
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this.spLoader = SpriteLoader.New()
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@ -79,6 +80,9 @@ function GuildCarDelayMainPanel:BindEvent()
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end)
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--挑战
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Util.AddOnceClick(this.challengeBtn, function()
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if isCanFigth==false then
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return
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end
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if curProgress ~= 1 then
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PopupTipPanel.ShowTip(Language[11008])
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return
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@ -254,6 +258,7 @@ function this.SwitchView(index)
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-- end)
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RankingManager.InitData(RANK_TYPE.GUILD_CAR_DELEAY_SINGLE,function()
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local ranks,myRank = RankingManager.GetRankingInfo()
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isCanFigth=true
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this.SetRankDataShow(ranks,myRank,true)
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this.myGuildName.text = PracticeManager.SetNameColor(PlayerManager.nickName,PracticeManager.PracticeLevel)
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end,nil,1)
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@ -263,6 +268,7 @@ function this.SwitchView(index)
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-- this.myGuildName.text = MyGuildManager.MyGuildInfo.name
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-- end)
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RankingManager.InitData(RANK_TYPE.GUILD_CAR_DELEAY_GUILD,function()
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isCanFigth=true
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local ranks,myRankInfo = RankingManager.GetRankingInfo()
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this.SetRankDataShow(ranks,myRankInfo,true)
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this.myGuildName.text = MyGuildManager.MyGuildInfo.name
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@ -450,6 +456,7 @@ function GuildCarDelayMainPanel:OnClose()
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this.timer:Stop()
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this.timer = nil
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end
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isCanFigth=false
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if this.timer2 then
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this.timer2:Stop()
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this.timer2 = nil
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