【战斗】=============御甲修改
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d557b603b3
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@ -708,8 +708,8 @@ function BattleUtil.ApplyDamageNoPassive(skill, atkRole, defRole, damage, bCrit,
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end
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--计算血量防护
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local realDamage=damage
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--血量防护只会防直接伤害
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if defRole.bloodShield and skill then
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--血量防护只会防直接伤害 也能防护间接伤害 2023/01/11
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if defRole.bloodShield then
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realDamage=math.abs(defRole.bloodShield:CountBloodValue(damage,atkRole))
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-- damage=realDamage
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end
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@ -870,8 +870,8 @@ function BattleUtil.FinalDamage(skill, atkRole, defRole, damage, bCrit, damageTy
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end
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--计算血量防护
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local realDamage=damage
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--血量防护只会防直接伤害
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if defRole.bloodShield and skill then
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--血量防护只会防直接伤害 也能防护间接伤害 2023/01/11
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if defRole.bloodShield then
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realDamage=math.abs(defRole.bloodShield:CountBloodValue(damage,atkRole))
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-- damage=realDamage
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end
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@ -953,8 +953,8 @@ function BattleUtil.FinalDamageCountShield(skill, atkRole, defRole, damage, bCri
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end
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--计算血量防护
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local realDamage=damage
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--血量防护只会防直接伤害
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if defRole.bloodShield and skill then
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--血量防护只会防直接伤害 也能防护间接伤害 2023/01/11
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if defRole.bloodShield then
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realDamage=math.abs(defRole.bloodShield:CountBloodValue(damage,atkRole))
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-- damage=realDamage
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end
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