diff --git a/Assets/ManagedResources/~Lua/View/SingleExplorePlayerView.lua b/Assets/ManagedResources/~Lua/View/SingleExplorePlayerView.lua index fe8f0f3a21..ebaa2e00ad 100644 --- a/Assets/ManagedResources/~Lua/View/SingleExplorePlayerView.lua +++ b/Assets/ManagedResources/~Lua/View/SingleExplorePlayerView.lua @@ -339,11 +339,6 @@ end -- 随机一个位置给大爷走走 function SingleExplorePlayerView:SetRoleHitTarget() - if self.activeState == 0 then - self:SetWalkDir(WALK_DIR.IDLE_FRONT) - return - end - if self.thread then coroutine.stop(self.thread) self.thread=nil @@ -352,6 +347,10 @@ function SingleExplorePlayerView:SetRoleHitTarget() self.parent.ReleaseIconList() end self.HaveIconRequest = 0 + if self.activeState == 0 then + self:SetWalkDir(WALK_DIR.IDLE_FRONT) + return + end self.thread = coroutine.start(function() --LogGreen("随机一个位置给大爷走走") --local eventPoint = self.parent.AsideTriggerJudge(self.roleCurPos,self.isSelf)