diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index 6a8e2e7647..82a67a3d2f 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -5306,7 +5306,9 @@ local passivityList = { local ele=args[1] local v1=args[2] local passiveBeBeDamage=function(damagingFunc, defRole, damage, skill) - + if not skill then + return + end local list = RoleManager.Query(function(v) return role.camp == v.camp end) local num=0 for _, r in pairs(list) do