【称号】=====称号属性显示修改

dev_chengFeng
wangzhenxing 2021-07-23 18:34:07 +08:00
parent 20bf67d50e
commit ff6639ebfb
2 changed files with 3 additions and 3 deletions

View File

@ -7874,8 +7874,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -258.5, y: -131.6}
m_SizeDelta: {x: 458.2, y: 159.6}
m_AnchoredPosition: {x: -270.00003, y: -131.6}
m_SizeDelta: {x: 540, y: 159.6}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &4996588350153836244
GameObject:

View File

@ -46,7 +46,7 @@ function SettingPlayerTitle:InitComponent(gameObject,rootPanel)
this.proPre = Util.GetGameObject(gameObject, "skinProInfo/proPre")
this.proGrid = Util.GetGameObject(gameObject, "skinProInfo/proGrid")
this.scrollViewPro=SubUIManager.Open(SubUIConfig.ScrollCycleView,this.proGrid.transform,this.proPre,
nil,Vector2.New(458.2,159.6),1,2,Vector2.New(0,0))
nil,Vector2.New(540,159.6),1,2,Vector2.New(0,0))
this.scrollViewPro.gameObject:GetComponent("RectTransform").anchoredPosition= Vector2.New(0,0)
this.scrollViewPro.gameObject:GetComponent("RectTransform").anchorMin = Vector2.New(0.5, 0.5)
this.scrollViewPro.gameObject:GetComponent("RectTransform").anchorMax = Vector2.New(0.5, 0.5)