gaoxin
|
fe996d3e54
|
【战斗】修复不满屏显示的问题
|
2021-05-28 13:36:36 +08:00 |
gaoxin
|
d66ee3980d
|
【战斗】删除上部边框
|
2021-05-28 13:35:02 +08:00 |
gaoxin
|
23001be1b4
|
【战斗】跳过优化
|
2021-05-24 19:20:22 +08:00 |
gaoxin
|
f6067f4402
|
【战斗】跳过优化
|
2021-05-21 15:31:40 +08:00 |
gaoxin
|
1b873eb38d
|
Merge branch 'china/dev-c' into china/ios
# Conflicts:
# Assets/ManagedResources/ArtFont_en/f_fuxinggaozhao_zida_en.png.meta
# Assets/ManagedResources/ArtFont_en/n_niuqichongchong_banner_en.png.meta
# Assets/ManagedResources/ArtFont_en/n_niuqichongchong_niuqizhi_en.png.meta
# Assets/ManagedResources/ArtFont_en/q_qinlongmibao_banner1_en.png.meta
# Assets/ManagedResources/ArtFont_en/r_fabao_guiyuan_en.png.meta
# Assets/ManagedResources/ArtFont_en/sl_en.png.meta
# Assets/ManagedResources/ArtFont_en/x_xianshizaohuan_wujiangyulan 1_en.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_1_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_2_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_3_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_4_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_6_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_7_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_8_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/c_3_9_t9_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/n_niuqichongchong_banner_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/n_niuqichongchong_niuqizhi_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/q_qinlongmibao_banner1_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/r_fabao_guiyuan_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/sl_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/t_tianshumijuan_zhujiemiananniu_2_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/t_tianshumijuan_zhujiemiananniu_vi.png.meta
# Assets/ManagedResources/ArtFont_vi/w_wj_banner_vi.png.meta
# Assets/ManagedResources/Atlas/BattleAtlas/r_zhandou_leiquehei_01.png.meta
# Assets/ManagedResources/Atlas/DyAct_Activity7/timelimit_putishushen2.png.meta
# Assets/ManagedResources/Atlas/DyAct_XiangYaoDuoBao/ArtFont/t_tongqiangtiebi_banner_zh.jpg.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/ArtFont/x_xianshizaohuan_wujiangyulan 1_zh.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/QiKaiDeSheng/q_qikaidesheng_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/XiangLongFuHu/x_xianglongfuhu_shenjiang3.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YiShanDaoHai/y_yishandaohai_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/DynamicActivityAtlas/YongWangZhiQian/s_yongwangzhiqian_shenjiang2.png.meta
# Assets/ManagedResources/Atlas/FirstRechargeAtlas/ArtFont/s_shouchong_100_zh.png.meta
# Assets/ManagedResources/Atlas/MainAtlas/ArtFont/r_zjm_huodongicon-congzhi_zh.png.meta
# Assets/ManagedResources/Atlas/SupremeHeroAtlas/b_baolishuchu_juesebanzi2.png.meta
# Assets/ManagedResources/Atlas/SupremeHeroAtlas/b_baolishuchu_juesebanzi2_gouxuan.png.meta
# Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_01_zh.png.meta
# Assets/ManagedResources/Atlas/TagButtonAtlas/ArtFont/r_huodong_leijichengzhianniu_zh.png.meta
# Assets/ManagedResources/Atlas/TimeLimitSkinAtlas/ArtFont/sl_zh.png.meta
# Assets/ManagedResources/BG/t_tapolingxiao_beijingtu.png.meta
# Assets/ManagedResources/DynamicAtlas/b_bianhuanmoce_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/b_bowenduoshi_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/p_pozhengzhuxian_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/q_qikaidesheng_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/s_yongwangzhiqian_banner_zh.png
# Assets/ManagedResources/DynamicAtlas/y_yishandaohai_banner_zh.png
# Assets/ManagedResources/EffectResUI/Story/Texture/UI_fuzhou_02.png.meta
# Assets/ManagedResources/EffectResUI/Story/Texture/dianjijiekai.png.meta
# Assets/ManagedResources/EffectResUI/Story/Texture/star_png.png.meta
# Assets/ManagedResources/ResConfigs/ResourcePathConfig.asset
# Assets/ManagedResources/~Lua/Common/functions.lua
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/DamageResultPanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/GuideBattlePanel.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/EnemyView.lua
# Assets/ManagedResources/~Lua/Modules/Chat/ChatPanel.lua
# Assets/ManagedResources/~Lua/Modules/Chat/FriendChatPanel.lua
# Assets/ManagedResources/~Lua/Modules/CompoundHero/view/CompoundHero_Compound.lua
# Assets/ManagedResources/~Lua/Modules/DailyRecharge/DailyRechargePanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGe.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShowTeHui.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/QianKunBox.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/SheJiDaDian.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/ShengYiTianJiang.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/TimeLimitedCall.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/XiangYaoDuoBao.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/XinJiangLaiXi.lua
# Assets/ManagedResources/~Lua/Modules/DynamicActivity/YiJingBaoKu.lua
# Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapView.lua
# Assets/ManagedResources/~Lua/Modules/Formation/FormationPanelV2.lua
# Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua
# Assets/ManagedResources/~Lua/Modules/Login/ServerListItem.lua
# Assets/ManagedResources/~Lua/Modules/Login/ServerListSelectPanel.lua
# Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/RewardItemPopup.lua
# Assets/ManagedResources/~Lua/Modules/Popup/SkillInfoPopup.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
# Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua
# Assets/ManagedResources/~Lua/Modules/Resolve/View/Resolve_Pokemon.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarListPanel.lua
# Assets/ManagedResources/~Lua/Modules/SecretBox/SecretBoxBuyOnePanel.lua
# Assets/ManagedResources/~Lua/Modules/Shop/ShopBuyPopup.lua
# Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintPanel.lua
# Assets/ManagedResources/~Lua/Modules/Vip/VipPanelV2.lua
# Assets/ManagedResources/~Lua/View/PlayerInfoView.lua
|
2021-05-19 14:12:37 +08:00 |
zhangqiang
|
f7ee7f5642
|
【跳过战斗优化】主线战斗中的BOSS关卡,改为不允许跳过 3
|
2021-05-18 18:18:45 +08:00 |
ZhangBiao
|
ba024be162
|
【踏碎凌霄】已未达成提交
|
2021-04-27 23:37:11 +08:00 |
ZhangBiao
|
8910bf6219
|
【踏碎凌霄】战斗血条提交
|
2021-04-27 22:51:07 +08:00 |
gaoxin
|
fb2139ffef
|
【踏碎凌霄】战斗中掉落的宝箱特效,会在结算界面穿透
|
2021-04-27 22:30:17 +08:00 |
wangzhenxing
|
f088d4d81b
|
预设修改 boss怒气添加特效
|
2021-04-27 15:50:23 +08:00 |
gaoxin
|
b09a71eed4
|
【战斗】多余显示关闭
|
2021-04-27 14:16:20 +08:00 |
gaoxin
|
721eadfa98
|
【踏碎凌霄】修复怒气显示大小错误
|
2021-04-27 13:44:03 +08:00 |
gaoxin
|
533885679c
|
【踏碎凌霄】boss放大添加
|
2021-04-27 13:32:41 +08:00 |
ZhangBiao
|
171da338df
|
Revert "【战斗界面】上方血条问题修改"
This reverts commit 46d492529f.
|
2021-04-26 20:44:08 +08:00 |
ZhangBiao
|
46d492529f
|
【战斗界面】上方血条问题修改
|
2021-04-26 20:42:49 +08:00 |
ZhangBiao
|
31b9eb3057
|
【踏碎凌霄】
|
2021-04-26 16:20:22 +08:00 |
ZhangBiao
|
b0d0fab6d5
|
【踏碎凌霄】提交
|
2021-04-26 10:23:19 +08:00 |
gaoxin
|
3819869e27
|
Merge branch 'china/dev' into china/ios
# Conflicts:
# Assets/ManagedResources/~Lua/Modules/Formation/FormationEditPopup.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleInfoLayout.lua
# Assets/ManagedResources/~Lua/Modules/HandBook/HandBookRoleSkinPanel.lua
# Assets/ManagedResources/~Lua/Modules/Map/TrialMapPanel.lua
# Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleAwakeLayout.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleSkinPanel.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleStoryLayout.lua
# Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua
|
2021-04-21 17:54:16 +08:00 |
JLIOSM1
|
cab9724de6
|
【ios】资源位置修改
|
2021-04-20 13:57:33 +08:00 |
gaoxin
|
196a319a4e
|
【跳过战斗】灵兽释放技能时,点击跳过战斗按钮无效
|
2021-04-15 15:11:25 +08:00 |
ZhangBiao
|
b479a8fa8b
|
首领来袭
|
2021-03-18 14:40:47 +08:00 |
ZhangBiao
|
c8661ab384
|
【首领来袭】任务过小修改,
|
2021-03-17 16:17:41 +08:00 |
ZhangBiao
|
c2cab749f4
|
【首领来袭】位置调整
|
2021-03-16 17:09:18 +08:00 |
ZhangBiao
|
17a9550df8
|
【首领来袭】
|
2021-03-13 15:52:50 +08:00 |
ZhangBiao
|
5334a7c7da
|
【首领来袭】
|
2021-03-13 12:57:31 +08:00 |
jiaoyangna
|
4121f24a27
|
Merge branch 'master_xma_local' into 0功能/本周版本优化内容
# Conflicts:
# Assets/ManagedResources/Prefabs/UI/ActivityGift/OpenSeverWelfarePanel.prefab
# Assets/ManagedResources/~Lua/Logic/Network.lua
# Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua
# Assets/ManagedResources/~Lua/Modules/Battle/View/BattleView.lua
# Assets/ManagedResources/~Lua/Modules/Guild/CarDelay/GuildCarDelayMainPanel.lua
# Assets/ManagedResources/~Lua/Modules/Popup/TrialRewardPopup.lua
# Assets/ManagedResources/~Lua/Modules/Ranking/RankingSingleListPanel.lua
|
2021-03-10 13:50:38 +08:00 |
gaoxin
|
7662a5b154
|
【本地化】灵兽技能文字左移
|
2021-03-07 21:22:23 +08:00 |
gaoxin
|
a8052da594
|
【本地化】优化战斗内文字显示
|
2021-03-05 15:04:14 +08:00 |
ZhangBiao
|
09b534b44f
|
【本地化】
|
2021-03-03 15:36:17 +08:00 |
ZhangBiao
|
caaf50cf91
|
【本地化】
|
2021-03-03 11:30:06 +08:00 |
ZhangBiao
|
fbe63e5ccf
|
【首领来袭】增加动画
|
2021-02-26 14:07:22 +08:00 |
ZhangBiao
|
338ed4d13f
|
【首领来袭】提交
|
2021-02-26 11:03:14 +08:00 |
ZhangBiao
|
3ddc796ec2
|
【首领来袭】完成
|
2021-02-25 21:08:11 +08:00 |
ZhangBiao
|
b994557866
|
【boss介绍界面】创建提交
|
2021-02-22 20:19:16 +08:00 |
gaoxin
|
bf3a6eb705
|
【本地化】界面显示问题修复
|
2021-01-29 13:34:16 +08:00 |
gaoxin
|
12356f5ed7
|
【本地化】预设提交
|
2021-01-26 17:48:24 +08:00 |
gaoxin
|
ceb9e39b00
|
【战斗统计】第二版
|
2021-01-16 16:23:06 +08:00 |
gaoxin
|
6f386e1b52
|
【战斗统计】第一版
|
2021-01-16 16:22:57 +08:00 |
ZhangBiao
|
d0b94a1c3b
|
【新将活动】新将来袭、新疆招募、升星有礼 提交
|
2020-12-23 14:36:15 +08:00 |
ZhangBiao
|
523932cc25
|
【新将来袭】宝箱显示修改
|
2020-12-07 10:22:43 +08:00 |
ZhangBiao
|
b3e374e336
|
【神将来袭】基本完事儿
|
2020-12-03 18:36:01 +08:00 |
ZhangBiao
|
b2e53f8ae5
|
【新将来袭】战斗血条
|
2020-12-03 15:11:24 +08:00 |
wangzhenxing
|
70e019f837
|
gm 测试战斗添加设置皮肤
|
2020-11-13 17:48:11 +08:00 |
gaoxin
|
bd083a67a3
|
【测试战斗】同步界面修改
|
2020-11-13 17:47:54 +08:00 |
zhangqiang
|
492d969a4f
|
【觉醒】bug 修改 公会成员灵兽显示错误
|
2020-11-12 14:38:40 +08:00 |
gaoxin
|
9b65cbba0f
|
【战斗】灵兽技能前摇特效播放位置调整,灵兽技能条件添加类型3,修复灵兽立绘不会回收的问题
|
2020-11-02 11:55:28 +08:00 |
zhangqiang
|
3479bd153c
|
【灵兽系统】 合并 功能ok 但是战斗合完进不去
|
2020-10-31 17:01:46 +08:00 |
gaoxin
|
7afe25a5d2
|
界面适配修改,引导添加网络延时检测
|
2020-09-05 17:21:09 +08:00 |
gaoxin
|
bc982203a8
|
界面适配调整
|
2020-09-03 11:37:36 +08:00 |
wangzhenxing
|
9473b158e4
|
释放技能逻辑修改,如果角色在释放技能前死了就把队列里要释放的技能都不做处理,只有死亡后才触发的技能才会释放和有不灭的英雄的技能
|
2020-09-02 19:01:11 +09:00 |