%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: xl_029 m_Shader: {fileID: 4800000, guid: ba499b14830e8934c96f429cecb73c4e, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _Grain: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: b7bde310dd2f6b94e96d4079e7fbbe87, type: 3} m_Scale: {x: 2, y: 2} m_Offset: {x: 0, y: 0} - _Main_Tex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Mask: m_Texture: {fileID: 2800000, guid: b7bde310dd2f6b94e96d4079e7fbbe87, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _Grain_U_Speed: 0 - _Grain_V_Speed: 0 - _InvFade: 0.01 - _Rotator: 5 - _U_Speed: 0.1 - _V_Speed: 0.1 m_Colors: - _Color: {r: 2, g: 1.4431373, b: 0, a: 1} - _Grain_Color: {r: 1, g: 1, b: 1, a: 1} - _Main_Color: {r: 8, g: 6.2431374, b: 0, a: 1} - _TintColor: {r: 1, g: 1, b: 1, a: 1}