//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class PlayFlyAnimWrap { public static void Register(LuaState L) { L.BeginClass(typeof(PlayFlyAnim), typeof(UnityEngine.MonoBehaviour)); L.RegFunction("PlayAnim", PlayAnim); L.RegFunction("PlayHideAnim", PlayHideAnim); L.RegFunction("AddOrRemoveMask", AddOrRemoveMask); L.RegFunction("Reset", Reset); L.RegFunction("LastFrame", LastFrame); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("tweenSequeue", get_tweenSequeue, set_tweenSequeue); L.RegVar("isPlayAudio", get_isPlayAudio, set_isPlayAudio); L.RegVar("isHaveCloseBtn", get_isHaveCloseBtn, set_isHaveCloseBtn); L.RegVar("isPlayOnOpen", get_isPlayOnOpen, set_isPlayOnOpen); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int PlayAnim(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { PlayFlyAnim obj = (PlayFlyAnim)ToLua.CheckObject(L, 1); obj.PlayAnim(); return 0; } else if (count == 2) { PlayFlyAnim obj = (PlayFlyAnim)ToLua.CheckObject(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.PlayAnim(arg0); return 0; } else if (count == 3) { PlayFlyAnim obj = (PlayFlyAnim)ToLua.CheckObject(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); System.Action arg1 = (System.Action)ToLua.CheckDelegate(L, 3); obj.PlayAnim(arg0, arg1); return 0; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: PlayFlyAnim.PlayAnim"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int PlayHideAnim(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { PlayFlyAnim obj = (PlayFlyAnim)ToLua.CheckObject(L, 1); obj.PlayHideAnim(); return 0; } else if (count == 2) { PlayFlyAnim obj = (PlayFlyAnim)ToLua.CheckObject(L, 1); System.Action arg0 = (System.Action)ToLua.CheckDelegate(L, 2); obj.PlayHideAnim(arg0); return 0; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: PlayFlyAnim.PlayHideAnim"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int AddOrRemoveMask(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); PlayFlyAnim obj = (PlayFlyAnim)ToLua.CheckObject(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.AddOrRemoveMask(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Reset(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); PlayFlyAnim obj = (PlayFlyAnim)ToLua.CheckObject(L, 1); obj.Reset(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int LastFrame(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); PlayFlyAnim obj = (PlayFlyAnim)ToLua.CheckObject(L, 1); obj.LastFrame(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_tweenSequeue(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); PlayFlyAnim obj = (PlayFlyAnim)o; ChangeTween[] ret = obj.tweenSequeue; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index tweenSequeue on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isPlayAudio(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); PlayFlyAnim obj = (PlayFlyAnim)o; bool ret = obj.isPlayAudio; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index isPlayAudio on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isHaveCloseBtn(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); PlayFlyAnim obj = (PlayFlyAnim)o; bool ret = obj.isHaveCloseBtn; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index isHaveCloseBtn on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isPlayOnOpen(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); PlayFlyAnim obj = (PlayFlyAnim)o; bool ret = obj.isPlayOnOpen; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index isPlayOnOpen on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_tweenSequeue(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); PlayFlyAnim obj = (PlayFlyAnim)o; ChangeTween[] arg0 = ToLua.CheckObjectArray(L, 2); obj.tweenSequeue = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index tweenSequeue on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_isPlayAudio(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); PlayFlyAnim obj = (PlayFlyAnim)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.isPlayAudio = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index isPlayAudio on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_isHaveCloseBtn(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); PlayFlyAnim obj = (PlayFlyAnim)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.isHaveCloseBtn = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index isHaveCloseBtn on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_isPlayOnOpen(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); PlayFlyAnim obj = (PlayFlyAnim)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.isPlayOnOpen = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index isPlayOnOpen on a nil value"); } } }