----- 宝器合成 ----- local this = {} local sortingOrder=0 function this:InitComponent(gameObject) this.spLoader = SpriteLoader.New() end function this:BindEvent() end function this:AddListener() end function this:RemoveListener() end function this:OnShow(...) end function this:OnClose() end function this:OnDestroy() this.spLoader:Destroy() end return this