//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_UI_LayoutRebuilderWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UnityEngine.UI.LayoutRebuilder), typeof(System.Object)); L.RegFunction("IsDestroyed", IsDestroyed); L.RegFunction("ForceRebuildLayoutImmediate", ForceRebuildLayoutImmediate); L.RegFunction("Rebuild", Rebuild); L.RegFunction("MarkLayoutForRebuild", MarkLayoutForRebuild); L.RegFunction("LayoutComplete", LayoutComplete); L.RegFunction("GraphicUpdateComplete", GraphicUpdateComplete); L.RegFunction("GetHashCode", GetHashCode); L.RegFunction("Equals", Equals); L.RegFunction("ToString", ToString); L.RegFunction("New", _CreateUnityEngine_UI_LayoutRebuilder); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("transform", get_transform, null); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateUnityEngine_UI_LayoutRebuilder(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UnityEngine.UI.LayoutRebuilder obj = new UnityEngine.UI.LayoutRebuilder(); ToLua.PushObject(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.UI.LayoutRebuilder.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int IsDestroyed(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject(L, 1); bool o = obj.IsDestroyed(); LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ForceRebuildLayoutImmediate(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Rebuild(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject(L, 1); UnityEngine.UI.CanvasUpdate arg0 = (UnityEngine.UI.CanvasUpdate)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.CanvasUpdate)); obj.Rebuild(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int MarkLayoutForRebuild(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 1, typeof(UnityEngine.RectTransform)); UnityEngine.UI.LayoutRebuilder.MarkLayoutForRebuild(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int LayoutComplete(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject(L, 1); obj.LayoutComplete(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GraphicUpdateComplete(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject(L, 1); obj.GraphicUpdateComplete(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetHashCode(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject(L, 1); int o = obj.GetHashCode(); LuaDLL.lua_pushinteger(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Equals(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject(L, 1); object arg0 = ToLua.ToVarObject(L, 2); bool o = obj != null ? obj.Equals(arg0) : arg0 == null; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ToString(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)ToLua.CheckObject(L, 1); string o = obj.ToString(); LuaDLL.lua_pushstring(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_transform(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.LayoutRebuilder obj = (UnityEngine.UI.LayoutRebuilder)o; UnityEngine.Transform ret = obj.transform; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index transform on a nil value"); } } }