local BloodyBattleSetting = { __count = 1, __indexs = {1}, __values = {0,1.03,15,135,20,100,34,266,400,1.2,498,10501,1,107998,20000,50000,20000,91401,1699605,3}, __exVals = {1,'血战到底'}, __fields = { 'Id', 'BattleName', 'OpenPeriod', 'MatchTime', 'BattleTime', 'CountDown', 'Invincible', 'SettleTime', 'Point', 'PointInterval', 'PlayerSpeed', 'PlayerMaxSpeed', 'PlayerMinSpeed', 'Monster', 'MonsterPatrol', 'MonsterSpeed', 'BuildingBuff', 'MineralId', 'MineralCeiling', 'CollectingInterval', 'InitializeMine', 'Debuff', 'FightTime', 'Price' }, __defaults = { 51, {{44,45},{46,47}}, 37, 33, 4, 4, {35,11}, {{6,3},{11,4},{16,3},{20,4},{25,4},{29,5},{29,8},{27,10},{30,11},{30,17},{28,20},{30,26},{27,30},{24,26},{21,29},{15,28},{10,30},{11,27},{5,28},{3,23},{3,17},{5,14},{4,11},{6,8}}, 7, 36, 34, 41, {{48,21,31},{48,21,31},{48,21,31},{48,21,31},{48,21,31},{48,21,31},{48,21,31},{48,21,31},{48,21,31},{48,21,31},{48,21,31},{48,21,31},{48,21,31}}, {{{6,12},{7,12},{8,12},{8,13}},{{14,6},{14,7},{14,8},{15,8}},{{20,7},{21,7},{22,7},{22,8}},{{24,11},{24,12},{25,12},{25,13},{26,13}},{{6,18},{6,17},{6,16},{7,16},{8,16}},{{14,14},{15,14},{15,15},{15,16},{15,17}},{{18,13},{18,14},{18,15},{19,15},{20,15}},{{24,16},{24,17},{24,18},{24,19}},{{5,22},{6,22},{6,23},{6,24},{7,24},{7,25}},{{9,20},{10,20},{11,20},{11,21},{11,22}},{{17,22},{17,21},{18,21},{19,21},{20,21}},{{14,26},{15,26},{16,26},{17,26}},{{23,24},{24,24},{25,24},{25,23},{26,23}}}, 38, {{49,11},{50,11}}, {{2,42},{3,43}}, {{2,32,2,4,31},{3,31,13,17,4},{4,34,1,11,4}}, 3, {{2,1},{3,17},{4,11}}, {{39,38,4,11},{40,1,4,11}}, {31,6,6}, {16,7} }, __refs = { nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil }, __refPoss = { nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil }, } return BloodyBattleSetting