local FoodsConfig = { __count = 74, __indexs = {1.8,7,2,3,1.21,969,1,8199,1.03,390870,1.2,98,1.2,1600798,1.11}, __values = {-3000,1000,-500.4,1.7,8,10,5,25,1,6,1.3,2,1,32,-100.2,-50.2,-100.2,-200.2,500,100,400,1000,500,1500,5000,94011,97017,3799982,1,998,1}, __exVals = {41,nil,null,'显示附近区域','r_buff_healing','r_buff_Attack_Up','r_buff_CriticalD_Up','r_buff_CriticalR_Up','每位成员恢复最大生命50%','增加攻击、防御、魔抗、速度各200','增加攻击350','增加防御、魔抗各350','你中毒了!全属性降低!','身上的毒解掉了!','每位成员失去30%当前血量','护甲魔抗加200','护甲魔抗加500','护甲魔抗加800','护甲魔抗加1200','攻击加500','攻击加1000','攻击加1500','攻击加2000','速度减20%、攻击加30%','损失30%当前生命、攻击提升30%','速度降低20%、防御提升20%','攻击、速度、护甲、魔抗降低10%','攻击、速度、护甲、魔抗上升10%','每位成员失去15%当前生命','每位成员回复20%最大生命','生命+20%','生命+50%','生命+100%','攻击+3%','攻击+6%','攻击+15%','暴击率+3%','暴击率+6%','暴击率+15%','暴击伤害+8%','暴击伤害+16%','暴击伤害+35%'}, __fields = { 'Id', 'Contiue', 'Type', 'Target', 'EffectPara', 'Desc', 'FunctionType', 'EffectShowIcon', 'EffectShow' }, __defaults = { nil, nil, nil, nil, nil, nil, 47, nil }, __refs = { {6,10,-10,9,0,-9,.81,5,3,.03,-8,.71}, {7,.4,1,-1,.2,3.2,.31,1,-2,.03,2,0,-1,1,3.2,.21}, {7,.4,1,-1,.2,3.2,.31,1,-2,.03,2,0,-1,1,3.2,.21}, {{{1,1},{23,-15,15,-15,1,3,7,0,5,-12,-3,.3,-1,.3,14,2,-2,-3,0,4,-16,41,.03,-35,0,11,-11,0,10,.3,-4,.2,-2,.2,1,.2}},{{1,2},{39,-13,13,-11,0,13,-38,31,-33,41,-16,1,0,2,1,.3,-28,-1,1,2,29,-28,20,18,1,-41,42,1,-10,0,3,1,-13,4,3,-7,4,3,-2,-3.2},{26,1.03}},{{2,1},{9,1,10,0,-10,.3,9,0,1,2,0},{2,3,2,1,3,1.3,5,1.4}},{{2,2},{26,2,-25,31,-8,1,0,2,8,0,-1,-32,29},{2,3,2,1,3,1.3,5,1.4}},{{3,1},{10,11,.2,-1,0},{2,5,1,13,1.2}},{{3,2},{26,-23,31,2,-32,29},{2,5,1,13,1.2}},{{4,1},{-11.2,0,-1,0},{2,5,1,14,1}},{{4,2},{26,-23,31,-30,29},{2,5,1,14,1}}}, {54,1,-1,2,1,-10,11,1.2,-13,14,1.21,-26,.23,2,0,25,-25,0,26,1.21}, {8,.42,-1,.03,1,.71}, {50,.2,1,2.1,4.3}, {7,1,-1,1.2,-3,4,-4,6.2,3,.3,-1,.5,1.2,-4,0,4,-4,.53,1,.3,1,.8} }, __refPoss = { nil, nil, nil, nil, nil, nil, {63,1.11}, nil }, } return FoodsConfig