using System; using ThinkingSDK.PC.Config; using ThinkingSDK.PC.Constant; using UnityEngine; namespace ThinkingSDK.PC.Utils { public class ThinkingSDKAppInfo { //SDK版本号 public static string LibVersion() { return ThinkingSDKPublicConfig.Version() ; } //SDK名称 public static string LibName() { return ThinkingSDKPublicConfig.Name(); } //app版本号 public static string AppVersion() { return Application.version; } //app唯一标识 包名 public static string AppIdentifier() { return Application.identifier; } } }