//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_EventSystems_AbstractEventDataWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UnityEngine.EventSystems.AbstractEventData), typeof(System.Object)); L.RegFunction("Reset", Reset); L.RegFunction("Use", Use); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("used", get_used, null); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Reset(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.EventSystems.AbstractEventData obj = (UnityEngine.EventSystems.AbstractEventData)ToLua.CheckObject(L, 1); obj.Reset(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Use(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.EventSystems.AbstractEventData obj = (UnityEngine.EventSystems.AbstractEventData)ToLua.CheckObject(L, 1); obj.Use(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_used(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.EventSystems.AbstractEventData obj = (UnityEngine.EventSystems.AbstractEventData)o; bool ret = obj.used; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index used on a nil value"); } } }