local ExpeditionNodeConfig = { __count = 11, __indexs = {1.11}, __values = {-60,30,2,21,7,1.11,14,1,3,11,160,600,200,1501,1.2}, __exVals = {22,nil,'精英节点','首领节点','复活节点','回复节点','普通节点','圣物节点','招募节点','商店节点','试炼节点','贪婪节点','奖励节点','live2d_boss_01','live2d_boss_02','live2d_boss_03','live2d_npc_chuansong','live2d_r_MapEffect_NewEvent_006',1.5,.7,.1,'idle','idle2'}, __fields = { 'Id', 'name', 'type', 'Icon', 'Scale', 'Position', 'Animation', 'Reward', 'PoolId', 'HolyProbability', 'TaskScore' }, __defaults = { nil, nil, 39, 44, {5,18}, 47, 27, 5, 27, 27 }, __refs = { {28,1.01}, {6,1.01}, {40,1.3}, {6,0,39,1,-40}, {{{1},{5,.4}},{{2},{3,-2,1,17,-15}}}, {48}, {{{1},{25,1,-2}}}, {6,1.2}, {{{1,1},{6,.2}},{{1,2},{21,-16,17}},{{2,1},{7,.2}},{{2,2},{22,-17,16}},{{3,1},{8,.2}},{{3,2},{5,18,-18}}}, {{{1,1},{6}},{{1,2},{17}},{{2,1},{7}},{{2,2},{20}},{{3,1},{8}},{{3,2},{15}}} }, __refPoss = { nil, nil, {1.4}, {1.5}, {1.5}, {2}, {1.2,3}, {7,2,1}, {1.2,3}, {11} }, } return ExpeditionNodeConfig