local PlayerMountLevelUp = { __count = 50, __indexs = {1.05}, __values = {0,1.01,-2.01,-5.9,1,4,-10.01,-30.9,2670,-120.9,-240.01,-600.01,-1200.01,-3600.9,3000}, __fields = { 'Level', 'Property', 'MapSpeed', 'MapView', 'Consume' }, __defaults = { nil, nil, nil, nil }, __refs = { {{{1,1},{2,.94}},{{1,2},{52,1.94}}}, {2,.8,1,.9,2.1,4.1,1}, {2,.8,1,.9,2.1,4.1,1}, {{{1,1},{30,.84,-29}},{{1,2},{2,1.82,2,1.91},{50}},{{2,1},{31,.4},{-10.4,9}},{{2,2},{6,-5.3,4},{-10.4,9}}} }, __refPoss = { nil, nil, nil, nil }, } return PlayerMountLevelUp