%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: fir_216_1 m_Shader: {fileID: 4800000, guid: 0cbe4e83aaf8deb4eb0e0e3960623224, type: 3} m_ShaderKeywords: _ALPHABLEND_ON m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 2800000, guid: 85965855499753a4baa33716479e03bd, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _Cull: 0 - _Cutoff: 0.01 - _DstBlend: 10 - _InvFade: 1 - _Mode: 1 - _RenderQueue: 3000 - _SrcBlend: 5 - _ZTest: 4 - _ZWrite: 0 m_Colors: - _TintColor: {r: 0.6911765, g: 0.6911765, b: 0.6911765, a: 1}