//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_ApplicationWrap { public static void Register(LuaState L) { L.BeginStaticLibs("Application"); L.RegFunction("Quit", Quit); L.RegFunction("Unload", Unload); L.RegFunction("CanStreamedLevelBeLoaded", CanStreamedLevelBeLoaded); L.RegFunction("IsPlaying", IsPlaying); L.RegFunction("GetBuildTags", GetBuildTags); L.RegFunction("SetBuildTags", SetBuildTags); L.RegFunction("HasProLicense", HasProLicense); L.RegFunction("RequestAdvertisingIdentifierAsync", RequestAdvertisingIdentifierAsync); L.RegFunction("OpenURL", OpenURL); L.RegFunction("GetStackTraceLogType", GetStackTraceLogType); L.RegFunction("SetStackTraceLogType", SetStackTraceLogType); L.RegFunction("RequestUserAuthorization", RequestUserAuthorization); L.RegFunction("HasUserAuthorization", HasUserAuthorization); L.RegVar("isPlaying", get_isPlaying, null); L.RegVar("isFocused", get_isFocused, null); L.RegVar("platform", get_platform, null); L.RegVar("buildGUID", get_buildGUID, null); L.RegVar("isMobilePlatform", get_isMobilePlatform, null); L.RegVar("isConsolePlatform", get_isConsolePlatform, null); L.RegVar("runInBackground", get_runInBackground, set_runInBackground); L.RegVar("isBatchMode", get_isBatchMode, null); L.RegVar("dataPath", get_dataPath, null); L.RegVar("streamingAssetsPath", get_streamingAssetsPath, null); L.RegVar("persistentDataPath", get_persistentDataPath, null); L.RegVar("temporaryCachePath", get_temporaryCachePath, null); L.RegVar("absoluteURL", get_absoluteURL, null); L.RegVar("unityVersion", get_unityVersion, null); L.RegVar("version", get_version, null); L.RegVar("installerName", get_installerName, null); L.RegVar("identifier", get_identifier, null); L.RegVar("installMode", get_installMode, null); L.RegVar("sandboxType", get_sandboxType, null); L.RegVar("productName", get_productName, null); L.RegVar("companyName", get_companyName, null); L.RegVar("cloudProjectId", get_cloudProjectId, null); L.RegVar("targetFrameRate", get_targetFrameRate, set_targetFrameRate); L.RegVar("systemLanguage", get_systemLanguage, null); L.RegVar("consoleLogPath", get_consoleLogPath, null); L.RegVar("backgroundLoadingPriority", get_backgroundLoadingPriority, set_backgroundLoadingPriority); L.RegVar("internetReachability", get_internetReachability, null); L.RegVar("genuine", get_genuine, null); L.RegVar("genuineCheckAvailable", get_genuineCheckAvailable, null); L.RegVar("isEditor", get_isEditor, null); L.RegVar("lowMemory", get_lowMemory, set_lowMemory); L.RegVar("logMessageReceived", get_logMessageReceived, set_logMessageReceived); L.RegVar("logMessageReceivedThreaded", get_logMessageReceivedThreaded, set_logMessageReceivedThreaded); L.RegVar("onBeforeRender", get_onBeforeRender, set_onBeforeRender); L.RegVar("wantsToQuit", get_wantsToQuit, set_wantsToQuit); L.RegVar("quitting", get_quitting, set_quitting); L.RegFunction("AdvertisingIdentifierCallback", UnityEngine_Application_AdvertisingIdentifierCallback); L.RegFunction("LogCallback", UnityEngine_Application_LogCallback); L.RegFunction("LowMemoryCallback", UnityEngine_Application_LowMemoryCallback); L.EndStaticLibs(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Quit(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UnityEngine.Application.Quit(); return 0; } else if (count == 1) { int arg0 = (int)LuaDLL.luaL_checknumber(L, 1); UnityEngine.Application.Quit(arg0); return 0; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Application.Quit"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Unload(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); UnityEngine.Application.Unload(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int CanStreamedLevelBeLoaded(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1 && TypeChecker.CheckTypes(L, 1)) { string arg0 = ToLua.ToString(L, 1); bool o = UnityEngine.Application.CanStreamedLevelBeLoaded(arg0); LuaDLL.lua_pushboolean(L, o); return 1; } else if (count == 1 && TypeChecker.CheckTypes(L, 1)) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); bool o = UnityEngine.Application.CanStreamedLevelBeLoaded(arg0); LuaDLL.lua_pushboolean(L, o); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Application.CanStreamedLevelBeLoaded"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int IsPlaying(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject(L, 1); bool o = UnityEngine.Application.IsPlaying(arg0); LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetBuildTags(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); string[] o = UnityEngine.Application.GetBuildTags(); ToLua.Push(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetBuildTags(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); string[] arg0 = ToLua.CheckStringArray(L, 1); UnityEngine.Application.SetBuildTags(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int HasProLicense(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); bool o = UnityEngine.Application.HasProLicense(); LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int RequestAdvertisingIdentifierAsync(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.Application.AdvertisingIdentifierCallback arg0 = (UnityEngine.Application.AdvertisingIdentifierCallback)ToLua.CheckDelegate(L, 1); bool o = UnityEngine.Application.RequestAdvertisingIdentifierAsync(arg0); LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OpenURL(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); string arg0 = ToLua.CheckString(L, 1); UnityEngine.Application.OpenURL(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetStackTraceLogType(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.LogType arg0 = (UnityEngine.LogType)ToLua.CheckObject(L, 1, typeof(UnityEngine.LogType)); UnityEngine.StackTraceLogType o = UnityEngine.Application.GetStackTraceLogType(arg0); ToLua.Push(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetStackTraceLogType(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.LogType arg0 = (UnityEngine.LogType)ToLua.CheckObject(L, 1, typeof(UnityEngine.LogType)); UnityEngine.StackTraceLogType arg1 = (UnityEngine.StackTraceLogType)ToLua.CheckObject(L, 2, typeof(UnityEngine.StackTraceLogType)); UnityEngine.Application.SetStackTraceLogType(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int RequestUserAuthorization(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UserAuthorization arg0 = (UnityEngine.UserAuthorization)ToLua.CheckObject(L, 1, typeof(UnityEngine.UserAuthorization)); UnityEngine.AsyncOperation o = UnityEngine.Application.RequestUserAuthorization(arg0); ToLua.PushObject(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int HasUserAuthorization(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UserAuthorization arg0 = (UnityEngine.UserAuthorization)ToLua.CheckObject(L, 1, typeof(UnityEngine.UserAuthorization)); bool o = UnityEngine.Application.HasUserAuthorization(arg0); LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isPlaying(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.Application.isPlaying); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isFocused(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.Application.isFocused); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_platform(IntPtr L) { try { ToLua.Push(L, UnityEngine.Application.platform); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_buildGUID(IntPtr L) { try { LuaDLL.lua_pushstring(L, UnityEngine.Application.buildGUID); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isMobilePlatform(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.Application.isMobilePlatform); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isConsolePlatform(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.Application.isConsolePlatform); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_runInBackground(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.Application.runInBackground); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isBatchMode(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.Application.isBatchMode); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_dataPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, UnityEngine.Application.dataPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_streamingAssetsPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, UnityEngine.Application.streamingAssetsPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_persistentDataPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, UnityEngine.Application.persistentDataPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_temporaryCachePath(IntPtr L) { try { LuaDLL.lua_pushstring(L, UnityEngine.Application.temporaryCachePath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_absoluteURL(IntPtr L) { try { LuaDLL.lua_pushstring(L, UnityEngine.Application.absoluteURL); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_unityVersion(IntPtr L) { try { LuaDLL.lua_pushstring(L, UnityEngine.Application.unityVersion); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_version(IntPtr L) { try { LuaDLL.lua_pushstring(L, UnityEngine.Application.version); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_installerName(IntPtr L) { try { LuaDLL.lua_pushstring(L, UnityEngine.Application.installerName); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_identifier(IntPtr L) { try { LuaDLL.lua_pushstring(L, UnityEngine.Application.identifier); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_installMode(IntPtr L) { try { ToLua.Push(L, UnityEngine.Application.installMode); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_sandboxType(IntPtr L) { try { ToLua.Push(L, UnityEngine.Application.sandboxType); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_productName(IntPtr L) { try { LuaDLL.lua_pushstring(L, UnityEngine.Application.productName); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_companyName(IntPtr L) { try { LuaDLL.lua_pushstring(L, UnityEngine.Application.companyName); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_cloudProjectId(IntPtr L) { try { LuaDLL.lua_pushstring(L, UnityEngine.Application.cloudProjectId); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_targetFrameRate(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.Application.targetFrameRate); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_systemLanguage(IntPtr L) { try { ToLua.Push(L, UnityEngine.Application.systemLanguage); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_consoleLogPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, UnityEngine.Application.consoleLogPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_backgroundLoadingPriority(IntPtr L) { try { ToLua.Push(L, UnityEngine.Application.backgroundLoadingPriority); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_internetReachability(IntPtr L) { try { ToLua.Push(L, UnityEngine.Application.internetReachability); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_genuine(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.Application.genuine); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_genuineCheckAvailable(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.Application.genuineCheckAvailable); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isEditor(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.Application.isEditor); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_lowMemory(IntPtr L) { ToLua.Push(L, new EventObject(typeof(UnityEngine.Application.LowMemoryCallback))); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_logMessageReceived(IntPtr L) { ToLua.Push(L, new EventObject(typeof(UnityEngine.Application.LogCallback))); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_logMessageReceivedThreaded(IntPtr L) { ToLua.Push(L, new EventObject(typeof(UnityEngine.Application.LogCallback))); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onBeforeRender(IntPtr L) { ToLua.Push(L, new EventObject(typeof(UnityEngine.Events.UnityAction))); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_wantsToQuit(IntPtr L) { ToLua.Push(L, new EventObject(typeof(System.Func))); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_quitting(IntPtr L) { ToLua.Push(L, new EventObject(typeof(System.Action))); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_runInBackground(IntPtr L) { try { bool arg0 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.Application.runInBackground = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_targetFrameRate(IntPtr L) { try { int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.Application.targetFrameRate = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_backgroundLoadingPriority(IntPtr L) { try { UnityEngine.ThreadPriority arg0 = (UnityEngine.ThreadPriority)ToLua.CheckObject(L, 2, typeof(UnityEngine.ThreadPriority)); UnityEngine.Application.backgroundLoadingPriority = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_lowMemory(IntPtr L) { try { EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return LuaDLL.luaL_throw(L, "The event 'UnityEngine.Application.lowMemory' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.Application'"); } if (arg0.op == EventOp.Add) { UnityEngine.Application.LowMemoryCallback ev = (UnityEngine.Application.LowMemoryCallback)arg0.func; UnityEngine.Application.lowMemory += ev; } else if (arg0.op == EventOp.Sub) { UnityEngine.Application.LowMemoryCallback ev = (UnityEngine.Application.LowMemoryCallback)arg0.func; UnityEngine.Application.lowMemory -= ev; } return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_logMessageReceived(IntPtr L) { try { EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return LuaDLL.luaL_throw(L, "The event 'UnityEngine.Application.logMessageReceived' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.Application'"); } if (arg0.op == EventOp.Add) { UnityEngine.Application.LogCallback ev = (UnityEngine.Application.LogCallback)arg0.func; UnityEngine.Application.logMessageReceived += ev; } else if (arg0.op == EventOp.Sub) { UnityEngine.Application.LogCallback ev = (UnityEngine.Application.LogCallback)arg0.func; UnityEngine.Application.logMessageReceived -= ev; } return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_logMessageReceivedThreaded(IntPtr L) { try { EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return LuaDLL.luaL_throw(L, "The event 'UnityEngine.Application.logMessageReceivedThreaded' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.Application'"); } if (arg0.op == EventOp.Add) { UnityEngine.Application.LogCallback ev = (UnityEngine.Application.LogCallback)arg0.func; UnityEngine.Application.logMessageReceivedThreaded += ev; } else if (arg0.op == EventOp.Sub) { UnityEngine.Application.LogCallback ev = (UnityEngine.Application.LogCallback)arg0.func; UnityEngine.Application.logMessageReceivedThreaded -= ev; } return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_onBeforeRender(IntPtr L) { try { EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return LuaDLL.luaL_throw(L, "The event 'UnityEngine.Application.onBeforeRender' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.Application'"); } if (arg0.op == EventOp.Add) { UnityEngine.Events.UnityAction ev = (UnityEngine.Events.UnityAction)arg0.func; UnityEngine.Application.onBeforeRender += ev; } else if (arg0.op == EventOp.Sub) { UnityEngine.Events.UnityAction ev = (UnityEngine.Events.UnityAction)arg0.func; UnityEngine.Application.onBeforeRender -= ev; } return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_wantsToQuit(IntPtr L) { try { EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return LuaDLL.luaL_throw(L, "The event 'UnityEngine.Application.wantsToQuit' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.Application'"); } if (arg0.op == EventOp.Add) { System.Func ev = (System.Func)arg0.func; UnityEngine.Application.wantsToQuit += ev; } else if (arg0.op == EventOp.Sub) { System.Func ev = (System.Func)arg0.func; UnityEngine.Application.wantsToQuit -= ev; } return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_quitting(IntPtr L) { try { EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return LuaDLL.luaL_throw(L, "The event 'UnityEngine.Application.quitting' can only appear on the left hand side of += or -= when used outside of the type 'UnityEngine.Application'"); } if (arg0.op == EventOp.Add) { System.Action ev = (System.Action)arg0.func; UnityEngine.Application.quitting += ev; } else if (arg0.op == EventOp.Sub) { System.Action ev = (System.Action)arg0.func; UnityEngine.Application.quitting -= ev; } return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UnityEngine_Application_AdvertisingIdentifierCallback(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); LuaFunction func = ToLua.CheckLuaFunction(L, 1); if (count == 1) { Delegate arg1 = DelegateTraits.Create(func); ToLua.Push(L, arg1); } else { LuaTable self = ToLua.CheckLuaTable(L, 2); Delegate arg1 = DelegateTraits.Create(func, self); ToLua.Push(L, arg1); } return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UnityEngine_Application_LogCallback(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); LuaFunction func = ToLua.CheckLuaFunction(L, 1); if (count == 1) { Delegate arg1 = DelegateTraits.Create(func); ToLua.Push(L, arg1); } else { LuaTable self = ToLua.CheckLuaTable(L, 2); Delegate arg1 = DelegateTraits.Create(func, self); ToLua.Push(L, arg1); } return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UnityEngine_Application_LowMemoryCallback(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); LuaFunction func = ToLua.CheckLuaFunction(L, 1); if (count == 1) { Delegate arg1 = DelegateTraits.Create(func); ToLua.Push(L, arg1); } else { LuaTable self = ToLua.CheckLuaTable(L, 2); Delegate arg1 = DelegateTraits.Create(func, self); ToLua.Push(L, arg1); } return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } }