//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class GameLogic_BuglySdkManagerWrap { public static void Register(LuaState L) { L.BeginClass(typeof(GameLogic.BuglySdkManager), typeof(GameCore.UnitySingleton)); L.RegFunction("SetUserId", SetUserId); L.RegFunction("SetVersion", SetVersion); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetUserId(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameLogic.BuglySdkManager obj = (GameLogic.BuglySdkManager)ToLua.CheckObject(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.SetUserId(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetVersion(IntPtr L) { try { ToLua.CheckArgsCount(L, 5); GameLogic.BuglySdkManager obj = (GameLogic.BuglySdkManager)ToLua.CheckObject(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); string arg2 = ToLua.CheckString(L, 4); long arg3 = LuaDLL.tolua_checkint64(L, 5); obj.SetVersion(arg0, arg1, arg2, arg3); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } }