//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_TimeWrap { public static void Register(LuaState L) { L.BeginStaticLibs("Time"); L.RegVar("time", get_time, null); L.RegVar("timeSinceLevelLoad", get_timeSinceLevelLoad, null); L.RegVar("deltaTime", get_deltaTime, null); L.RegVar("fixedTime", get_fixedTime, null); L.RegVar("unscaledTime", get_unscaledTime, null); L.RegVar("fixedUnscaledTime", get_fixedUnscaledTime, null); L.RegVar("unscaledDeltaTime", get_unscaledDeltaTime, null); L.RegVar("fixedUnscaledDeltaTime", get_fixedUnscaledDeltaTime, null); L.RegVar("fixedDeltaTime", get_fixedDeltaTime, set_fixedDeltaTime); L.RegVar("maximumDeltaTime", get_maximumDeltaTime, set_maximumDeltaTime); L.RegVar("smoothDeltaTime", get_smoothDeltaTime, null); L.RegVar("maximumParticleDeltaTime", get_maximumParticleDeltaTime, set_maximumParticleDeltaTime); L.RegVar("timeScale", get_timeScale, set_timeScale); L.RegVar("frameCount", get_frameCount, null); L.RegVar("renderedFrameCount", get_renderedFrameCount, null); L.RegVar("realtimeSinceStartup", get_realtimeSinceStartup, null); L.RegVar("captureFramerate", get_captureFramerate, set_captureFramerate); L.RegVar("inFixedTimeStep", get_inFixedTimeStep, null); L.EndStaticLibs(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_time(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.Time.time); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_timeSinceLevelLoad(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.Time.timeSinceLevelLoad); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_deltaTime(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.Time.deltaTime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_fixedTime(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.Time.fixedTime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_unscaledTime(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.Time.unscaledTime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_fixedUnscaledTime(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.Time.fixedUnscaledTime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_unscaledDeltaTime(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.Time.unscaledDeltaTime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_fixedUnscaledDeltaTime(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.Time.fixedUnscaledDeltaTime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_fixedDeltaTime(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.Time.fixedDeltaTime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_maximumDeltaTime(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.Time.maximumDeltaTime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_smoothDeltaTime(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.Time.smoothDeltaTime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_maximumParticleDeltaTime(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.Time.maximumParticleDeltaTime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_timeScale(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.Time.timeScale); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_frameCount(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.Time.frameCount); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_renderedFrameCount(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.Time.renderedFrameCount); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_realtimeSinceStartup(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.Time.realtimeSinceStartup); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_captureFramerate(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.Time.captureFramerate); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_inFixedTimeStep(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.Time.inFixedTimeStep); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_fixedDeltaTime(IntPtr L) { try { float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); UnityEngine.Time.fixedDeltaTime = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_maximumDeltaTime(IntPtr L) { try { float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); UnityEngine.Time.maximumDeltaTime = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_maximumParticleDeltaTime(IntPtr L) { try { float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); UnityEngine.Time.maximumParticleDeltaTime = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_timeScale(IntPtr L) { try { float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); UnityEngine.Time.timeScale = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_captureFramerate(IntPtr L) { try { int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.Time.captureFramerate = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } }