diff a/Assets/ManagedResources/~Lua/Modules/Bag/BagPanel.lua b/Assets/ManagedResources/~Lua/Modules/Bag/BagPanel.lua (rejected hunks) @@ -79,6 +79,7 @@ Util.AddClick(this.fenJieBtn, function() if sortIndex == ItemBaseType.Equip then UIManager.OpenPanel(UIName.HeroAndEquipResolvePanel, 2)--装备 + -- UIManager.OpenPanel(UIName.EquipSellSelectPopup)--装备 elseif sortIndex == ItemBaseType.EquipTreasure then UIManager.OpenPanel(UIName.HeroAndEquipResolvePanel, 3)--宝器 elseif sortIndex == ItemBaseType.SoulPrint then