MoneyUtil = {} local this = MoneyUtil this.RMB2O = {} this.MT = 1 function this.Initialize() this.MT = ConfigManager.GetConfigData(ConfigName.SpecialConfig, 79).Value local er = ConfigManager.GetConfig(ConfigName.ExchangeRate) for _, v in ConfigPairs(er) do this.RMB2O[v.Price_1] = v end end -- 获取相应的金额 function this.GetMoney(rmbp) if rmbp <= 0 then return rmbp end if not this.RMB2O[rmbp] then LogError("表 ExchangeRate 错误: 不包含档位:"..tostring(rmbp)) return 0 end local m = this.RMB2O[rmbp]["Price_"..this.MT] if not m then LogError("表 ExchangeRate 错误: 档位:"..tostring(rmbp).." , 未找到对应的货币类型 "..this.MT) return 0 end return m end function this.GetCurMoneyType() return this.MT end local _t2m = { [1] = "¥", [2] = "$", } -- 获取货币符号 function this.GetMoneyMark(mt) if not mt then mt = this.MT end mt = tonumber(mt) if _t2m[mt] then return _t2m[mt] end return _t2m[1] end -- 获取货币单位名称 local _t2n = { [1] = Language[12312], [2] = "$%s", } function this.GetMoneyUnitName(mt) if not mt then mt = this.MT end mt = tonumber(mt) if _t2n[mt] then return _t2n[mt] end return _t2n[1] end return MoneyUtil