%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: fx_zhuangbeijiemian_kuang m_Shader: {fileID: 4800000, guid: 48fc47a7c6414184d94d4f73bd7d79eb, type: 3} m_ShaderKeywords: _MAIN_TEX_RA_ON m_LightmapFlags: 0 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: dd1adbc059f13104ba17e44304fdc492, type: 3} m_Scale: {x: 2, y: 2} m_Offset: {x: 0, y: 0} - _Mask: m_Texture: {fileID: 2800000, guid: 8506211ad1583b94fa6bf6996c9a8221, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _BlendOp: 0 - _BumpScale: 1 - _CameraFadingEnabled: 0 - _CameraFarFadeDistance: 2 - _CameraNearFadeDistance: 1 - _ColorMode: 0 - _Cull: 2 - _Cutoff: 0.5 - _DistortionBlend: 0.5 - _DistortionEnabled: 0 - _DistortionStrength: 1 - _DistortionStrengthScaled: 0 - _DstBlend: 0 - _EmissionEnabled: 0 - _FlipbookMode: 0 - _LightingEnabled: 0 - _Main_Tex_RA: 1 - _Mode: 0 - _Msak_RA: 0 - _Rotator: 0 - _SoftParticlesEnabled: 0 - _SoftParticlesFarFadeDistance: 1 - _SoftParticlesNearFadeDistance: 0 - _SrcBlend: 1 - _U_Speed: -0.2 - _V_Speed: -0.3 - _ZWrite: 1 m_Colors: - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - _Color: {r: 2.6701572, g: 1.6775856, b: 0.7549135, a: 1} - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}