local ExpeditionFloorConfig = { __count = 44, __indexs = {1.44}, __values = {0,1.11,3,2,4,30,-50.3,800,1501,1.92,9482,1,47987,20000,40000,180000,100000,200000}, __exVals = {1,nil}, __fields = { 'Id', 'Floor', 'FloorLay', 'Node', 'NodeType', 'RandomNode', 'HolyProbability', 'Reward', 'TreasureBox' }, __defaults = { nil, nil, nil, 59, nil, {{2,1},{3,1},{4,1}}, nil, 59 }, __refs = { {2,.01,1,2.1,4.3}, {2,1.01,-10,2.1,4.3}, {3,1,-1,2.1,4.1,-1,0,1.2,10.1,20.91}, {{{1,1},{2,3,-2,9,-10,4.3,-7,0,4.1,4.2}},{{1,2},{3,-1,.2,1,-1,.01}},{{2,1},{4,.5},{2,4,3,1,2.1}},{{2,2},{2,.5},{2,4,3,1,2.1}}}, {{{1,1},{8,0,-3,.2,3,4.1,4.3,5,-2,5.3,6},{3,1.4,7,2.1,1.4,6,1.6}},{{1,2},{16,2,-2,.3,3.1,3.2,.4,6.3},{3,1.4,7,2.1,1.4,6,1.6}},{{2,1},{9,0,-1,1,.2,3.1,3.1,1.2,-2},{3,1,2,1,7,4.1,4.1,1.4}},{{2,2},{16,.61},{3,1,2,1,7,4.1,4.1,1.4}}}, {{{1,1},{2,.31}},{{1,2},{1,.31}},{{2,1},{3,.31}},{{2,2},{19,.2,-18,18,3.1,.5}},{{3,1},{4,.31}},{{3,2},{1,.2,19,-19,3.1,.5}}}, {{{1},{21,1.92,-9,1.9},{-11.4}}}, {{{1,1},{14,.3}},{{1,2},{16,1,2,0}},{{2,1},{13,.3}},{{2,2},{56,1.2,0}},{{3,1},{4,.3}},{{3,2},{53,1.2,0}},{{4,1},{51,0,1,0}},{{4,2},{11,4,-9,0}}} }, __refPoss = { nil, nil, nil, {1,8,1.3,2.1,4.3,1.2}, nil, {6,1.2,2,7,3.1,1.2,9,1.2}, nil, {-11.4} }, } return ExpeditionFloorConfig