PropertyChange = Buff:New() --初始化Buff,通过传入一些自定义参数控制成长相关的数值 function PropertyChange:SetData(...) self.propertyName, self.Value, self.changeType = ... self.cover = false -- self.layer = 1 self.maxLayer = 0 if self.changeType == 1 then --加算 self.isBuff = true elseif self.changeType == 2 then --乘加算(百分比属性加算) self.isBuff = true elseif self.changeType == 3 then --减算 self.isDeBuff = true elseif self.changeType == 4 then --乘减算(百分比属性减算) self.isDeBuff = true end -- 刷新排序等级 self.sort = 4 end --初始化后调用一次 function PropertyChange:OnStart() if self.changeType == 1 then --加算 self.delta = self.target.data:AddValue(self.propertyName, self.Value) elseif self.changeType == 2 then --乘加算(百分比属性加算) self.delta = self.target.data:AddPencentValue(self.propertyName, self.Value) elseif self.changeType == 3 then --减算 self.delta = self.target.data:SubValue(self.propertyName, self.Value) elseif self.changeType == 4 then --乘减算(百分比属性减算) self.delta = self.target.data:SubPencentValue(self.propertyName, self.Value) end end --间隔N帧触发,返回true时表示继续触发,返回false立刻触发OnEnd function PropertyChange:OnTrigger() return true end --效果结束时调用一次 function PropertyChange:OnEnd() if self.changeType == 3 or self.changeType == 4 then self.target.data:AddValue(self.propertyName, self.delta) else self.target.data:SubDeltaValue(self.propertyName, self.delta) end end --只有当Cover字段为true时触发,返回true则被新效果覆盖 function PropertyChange:OnCover(newBuff) local b = self:OnCompare(newBuff) if b then if newBuff.maxLayer == 0 then newBuff.layer = newBuff.layer + self.layer newBuff.Value = newBuff.Value + self.Value else if self.layer < newBuff.maxLayer then newBuff.Value = newBuff.Value + self.Value else newBuff.Value = self.Value end newBuff.layer = math.min(newBuff.layer + self.layer, newBuff.maxLayer) end end return b end -- 比较buff function PropertyChange:OnCompare(buff) return self.changeType == buff.changeType and self.propertyName == buff.propertyName and self.duration == buff.duration end return PropertyChange