----- 送神弹窗 ----- local this = {} --传入父脚本模块 local parent --传入特效层级 local sortingOrder=0 local _args={} --传入选择英雄计算返回奖励数据列表 local dropList = {} --item容器 local itemList = {} --传入选择英雄 local selectHeroData local heroConfig=ConfigManager.GetConfig(ConfigName.HeroConfig) local itemConfig=ConfigManager.GetConfig(ConfigName.ItemConfig) function this:InitComponent(gameObject) this.spLoader = SpriteLoader.New() this.titleText=Util.GetGameObject(gameObject,"TitleText"):GetComponent("Text") this.bodyText=Util.GetGameObject(gameObject,"BodyText"):GetComponent("Text") this.cancelBtn=Util.GetGameObject(gameObject,"CancelBtn") this.confirmBtn=Util.GetGameObject(gameObject,"ConfirmBtn") this.FourStarUpTip=Util.GetGameObject(gameObject,"FourStarUpTip") Util.GetGameObject(gameObject,"FourStarUpTip"):GetComponent("Text").text = Language[11600] --滚动条根节点 this.root = Util.GetGameObject(gameObject, "Root") end function this:BindEvent() Util.AddClick(this.cancelBtn,function() parent:ClosePanel() end) Util.AddClick(this.confirmBtn,function() local data={} for k,v in pairs(selectHeroData) do table.insert(data,v.dynamicId) end NetManager.UseAndPriceItemRequest(3, data, function(msg) HeroManager.DeleteHeroDatas(data) parent:ClosePanel() BagManager.SetDropIsSHowEquipPrint(false) UIManager.OpenPanel(UIName.RewardItemPopup,msg,1,function () ResolvePanel.SwitchView(1,true,true) end) end) end) end function this:AddListener() end function this:RemoveListener() end function this:OnShow(_parent,...) parent=_parent sortingOrder =_parent.sortingOrder local args = {...} dropList = args[1] selectHeroData=args[2] local isShowFourStarUpTip = false for k,v in pairs(selectHeroData) do if v.star >= 4 then isShowFourStarUpTip = true end end this.FourStarUpTip:SetActive(isShowFourStarUpTip) this.titleText.text=Language[11601] --返还比 local num=tonumber(ConfigManager.GetConfigData(ConfigName.SpecialConfig,35).Value)/100 this.bodyText.text=string.format( Language[11602],num,"%") local data={} for i, v in pairs(dropList) do data[i]={v.id,v.num} end FindFairyManager.ResetItemView(this.root,this.root.transform,itemList,10,1,sortingOrder,false,data) end function this:OnClose() end function this:OnDestroy() this.spLoader:Destroy() end return this