--[[ * @ClassName GlobalDefine * @Description 全局变量 * @Date 2019/5/9 13:56 * @Created by MagicianJoker --]] -- 启用功能引导 ENABLE_FUNC_GUIDE = 1 --0关闭1开启 -- 引导类型 GuideType = { Force = 1,--强制 Function = 2 --功能 } SDKSubMitType = { TYPE_SELECT_SERVER = 1, TYPE_CREATE_ROLE = 2, TYPE_ENTER_GAME = 3, TYPE_LEVEL_UP = 4, TYPE_EXIT_GAME = 5, TYPE_ENTER_COPY = 6, TYPE_EXIT_COPY = 7, TYPE_VIP_LEVELUP = 8 } SDKCodeResult = { CODE_NO_NETWORK = 0, CODE_INIT_SUCCESS = 1, CODE_INIT_FAIL = 2, CODE_LOGIN_SUCCESS = 3, CODE_LOGIN_FAIL = 4, CODE_LOGIN_CANCEL = 5, CODE_AUTH_TOKEN_SUCCESS = 6, CODE_AUTH_TOKEN_FAIL = 7, CODE_SW_LOGIN_SUCCESS = 8, CODE_SW_LOGIN_FAIL = 9, CODE_LOGOUT_SUCCESS = 10, CODE_LOGOUT_FAIL = 11, CODE_PAY_SUCCESS = 12, CODE_PAY_FAIL = 13, CODE_PAY_CANCEL = 14, CODE_PAY_UNKNOWN = 15, CODE_PAYING = 16, CODE_REAL_NAME_REG_SUC = 17, CODE_SHARE_SUCCESS = 18, CODE_SHARE_FAIL = 19, CODE_SHARE_CANCEL = 20 } --英雄资质定义 HeroNaturalDef = { [1] = "R", [2] = "SR", [3] = "SSR", [4] = "SSR+", [5] = "UR", [6] = "UR+" } --英雄元素定义 HeroElementDef = { [0] = Language[12108], [1] = Language[11057], [2] = Language[12120], [3] = Language[12121], [4] = Language[12122], } --英雄职业定义 HeroOccupationDef = { [0] = Language[12123], [1] = Language[12038], [2] = Language[12039], [3] = Language[12040], [4] = Language[12041], [5] = Language[12042] } HeroProfessionIndexDef = { WuWei = 1, TianFa = 2, MiFa = 3, XuanCe = 4, ShengHua = 5 } --品质框背景图片定义 QualityBgDef = { [1] = "r_characterbg_gray", [2] = "r_characterbg_green", [3] = "r_characterbg_blue", [4] = "r_characterbg_purple", [5] = "r_characterbg_goden", [6] = "r_characterbg_gules", [7] = "t_tongyong_topkaung" } --Hero大卡前面遮罩 GetHeroCardQuantityImage = { [1] = "r_tongyong_lanse", [2] = "r_tongyong_lanse", [3] = "r_tongyong_lanse", [4] = "r_tongyong_zise", [5] = "r_tongyong_jinse", } --Hero大卡背景 GetHeroCardStarBg = { [1] = "t_chengyuankuang_huise", [2] = "t_chengyuankuang_lvse", [3] = "t_chengyuankuang_lan", [4] = "t_chengyuankuang_zi", [5] = "t_chengyuankuang_huang", [6] = "t_chengyuankuang_hong", [7] = "t_chengyuankuang_hong", [8] = "t_chengyuankuang_hong", [9] = "t_chengyuankuang_hong", [10] = "t_chengyuankuang_zhaunshi", [11] = "t_chengyuankuang_zhaunshi", [12] = "t_chengyuankuang_zhaunshi", [13] = "t_chengyuankuang_zhaunshi", [14] = "t_chengyuankuang_zhaunshi", [15] = "t_chengyuankuang_zhaunshi", [16] = "t_chengyuankuang_zhaunshi", [17] = "t_chengyuankuang_zhaunshi", } --Hero大卡背景 GetBattleHeroCardStarBg = { [1] = "t_zhandoukuang_huise", [2] = "t_zhandoukuang_lvse", [3] = "t_zhandoukuang_lan", [4] = "t_zhandoukuang_zi", [5] = "t_zhandoukuang_huang", [6] = "t_zhandoukuang_hong", [7] = "t_zhandoukuang_hong", [8] = "t_zhandoukuang_hong", [9] = "t_zhandoukuang_hong", [10] = "t_zhandoukuang_zhuangshi", [11] = "t_zhandoukuang_zhuangshi", [12] = "t_zhandoukuang_zhuangshi", [13] = "t_zhandoukuang_zhuangshi", [14] = "t_zhandoukuang_zhuangshi", [15] = "t_zhandoukuang_zhuangshi", [16] = "t_zhandoukuang_zhuangshi", [17] = "t_zhandoukuang_zhuangshi", } --Hero大卡前面遮罩 GetHeroCardStarFg = { [1] = "t_zhandoukuang_huise002", [2] = "t_zhandoukuang_lvse002", [3] = "t_zhandoukuang_lan002", [4] = "t_zhandoukuang_zi002", [5] = "t_zhandoukuang_huang002", [6] = "t_zhandoukuang_hong002", [7] = "t_zhandoukuang_hong002", [8] = "t_zhandoukuang_hong002", [9] = "t_zhandoukuang_hong002", [10] = "t_zhandoukuang_zhuangshi002", [11] = "t_zhandoukuang_zhuangshi002", [12] = "t_zhandoukuang_zhuangshi002", [13] = "t_zhandoukuang_zhuangshi002", [14] = "t_zhandoukuang_zhuangshi002", [15] = "t_zhandoukuang_zhuangshi002", [16] = "t_zhandoukuang_zhuangshi002", [17] = "t_zhandoukuang_zhuangshi002", } --Hero大卡装饰 GetHeroCardStarZs = { [1] = "", [2] = "", [3] = "", [4] = "", [5] = "", [6] = "t_zhandoukuang_hong01", [7] = "t_zhandoukuang_hong01", [8] = "t_zhandoukuang_hong01", [9] = "t_zhandoukuang_hong01", [10] = "t_zhandoukuang_zhuanshi01", [11] = "t_zhandoukuang_zhuanshi01", [12] = "t_zhandoukuang_zhuanshi01", [13] = "t_zhandoukuang_zhuanshi01", [14] = "t_zhandoukuang_zhuanshi01", [15] = "t_zhandoukuang_zhuanshi01", [16] = "t_zhandoukuang_zhuanshi01", [17] = "t_zhandoukuang_zhuanshi01", } --品质文字描述定义 QualityNameDef = { [1] = Language[10198], [2] = Language[10197], [3] = Language[10196], [4] = Language[10195], [5] = Language[10194], [6] = Language[10193], [7] = Language[10192] } --装备类型描述定义 EquipQualityDescDef = { [2] = Language[12110], [3] = Language[12111], [4] = Language[12112], [5] = Language[12113] } --装备名字定义 EquipNameDef = { [1] = Language[10427], [2] = Language[12104], [3] = Language[10429], [4] = Language[12105], [5] = Language[12106], [6] = Language[12124] } --人物品质图标 HeroQualityIconDef = { [1] = "r_hero_pinzhi_r", [2] = "r_hero_pinzhi_sr", [3] = "r_hero_pinzhi_ssr", [4] = "r_hero_pinzhi_ssr+", [5] = "r_hero_pinzhi_ur", [6] = "r_hero_pinzhi_ur+" } --资质显示框 AptitudeQualityFrame={ [1] = "r_hero_zizhilanse",--蓝 [2] = "r_hero_zizhizise",--紫 [3] = "r_hero_chengse",--橙 [4] = "r_hero_hongse",--红 [5] = "r_hero_zizhijinse"--金 } --英雄属性筛选 SortTypeConst = { Natural = 1, --品阶 ur+ --> r 6 --> 1 Lv = 2 } --英雄属性筛选 ProIdConst = { All = 0, --全部 Fire = 1, --火 Wind = 2, --风 Water = 3, --水 Land = 4, --地 Light = 5, --光 Dark = 6, --暗 } --英雄属性类型 HeroProType = { Hp = 1, --生命值 Attack = 2, --攻击力 PhysicalDefence = 3, --护甲 MagicDefence = 4, --魔抗 Speed = 5, --速度 DamageBocusFactor = 51, --伤害加成百分比 DamageReduceFactor = 52, --伤害减免百分比 Hit = 53, --效果命中率 Dodge = 54, --效果抵抗率 CritFactor = 55, --暴击率 CritDamageFactor = 56, --暴伤 CureFacter = 57, --受到治疗系数 TreatFacter = 58, --治疗系数 DifferDemonsReduceFactor = 59, --异妖减伤率 AntiCritDamageFactor = 60, --抗暴率 MaxHpPercentage = 61, --生命值百分比 AttackPercentage = 62, --攻击力百分比 MaxHpPercentage = 63, --生命值百分比 PhysicalDefencePercentage = 64, --护甲百分比 SpeedPercentage = 65, --速度百分比 DifferDemonsBocusFactor = 66, --异妖伤害加成系数 FireDamageBonusFactor = 101, --火攻(%) WindDamageBonusFactor = 102, --风攻(%) WaterDamageBonusFactor = 103, --水攻(%) LandDamageBonusFactor = 104, --地攻(%) LightDamageBonusFactor = 105, --光攻(%) DarkDamageBonusFactor = 106, --暗攻(%) FireDamageReduceFactor = 107, --火抗(%) WindDamageReduceFactor = 108, --风抗(%) WaterDamageReduceFactor = 109, --水抗(%) LandDamageReduceFactor = 110, --地抗(%) LightDamageReduceFactor = 111, --光抗(%) DarkDamageReduceFactor = 112, --暗抗(%) WarPower = 1000, --英雄战斗力(获取英雄属性时会用到) InitRage = 200, -- 初始怒气值 } --异妖图片资源 DiffMonsterIconDef = { [1] = "yy-tujian-dlg", --刀捞鬼 [2] = "yy-tujian-zlg", --蒸笼仔 [3] = "yy-tujian-hg", --横公 [4] = "yy-tujian-jhj", --拘魂姬, [5] = "yy-tujian-hs", --火鼠 [6] = "yy-tujian-lms", --拦面叟 [7] = "yy-tujian-sl", --孙龙 [8] = "yy-tujian-md", --陌刀 [9] = "yy-tujian-fl", --风狸 [10] = "yy-tujian-tl" --天麟 } --包含BtnView面板类型定义 PanelTypeView = { RolePanel = 1, --主角选择按钮群 MemberPanel = 2, --成员面板 DiffMonsterPanel = 3, --异妖面板 SecretTerritoryPanel = 4, --秘境界面 BagPanel = 5, --背包面板 RecruitPanel = 6, --招募面板 PartyPanel = 7, --公会面板 ElementDrawCardPanel=8,--元素抽卡 MainCity=9,--主城 JieLing = 10, -- (新关卡) Talent = 11, -- 天赋 Carbon = 12, -- 副本 GongHui = 13, -- 公会 TeQuan = 14, -- 特权 } --包含BtnView面板类型定义 PanelTypeView2 = { DevelopPanel = 1, --养成面板 TalentPanel = 2, --戒灵天赋面板 HandBookPanel = 3, --图鉴面板 FriendPanel = 4, --好友界面 Achievement = 5, --成就面板 SettingPanel = 6, --设置面板 } --UpView界面货币类型 -- PanelType = { -- Main = 1, --主界面 -- Recruit = 2, --英雄抽卡 -- SoulCrystal = 3, -- 金币,魂晶,妖晶 -- RoleInfo = 4, --英雄详情界面 -- SecretBox = 5, --秘盒页面 -- Arena = 6, --竞技场页面 -- Carbon = 7, --副本选择界面 -- SoulContractShop = 8, --契魂商店页面 -- GeneralShop = 9, --杂货商店页面 -- RoamShop = 10, --云游商店页面 -- SecretBoxShop = 11, --秘盒商店页面 -- ArenaShop = 12, --竞技商店页面 -- TrialShop = 13, --试炼商店页面 -- AdventureTimes=14, --秘敌挑战次数 -- ElementDrawCard=15, --元素抽卡 -- EliteCarbon = 16, -- 精英副本选择界面 -- TrialCoin = 17, -- 试炼币 -- IronResource = 18, -- 铁资源 -- HeartFireStone = 19,-- 心火明晶 -- LightRing = 20, -- 光辉灵戒 -- LuckyCat=21, --招财猫 -- MonsterCamp = 22, --兽潮 -- GuildShop = 23, --公会商店 -- EndLessShop = 24, --无尽商店 -- SoulPrintShop = 25, --魂印商店 -- FixforDan = 26, -- 修为丹 -- StarSoul = 27, -- 星魂 -- ActivityShop = 28, -- 活动商店 -- HeroReturn = 29, -- 回溯 -- LuckyTreasure=30, --幸运探宝 -- AdvancedTreasure=31, --高级探宝 -- FriendShop=32, -- 友情商店 -- ExChange=33, -- 限时兑换活动 -- SoulPritResolve=34, -- 魂印分解 -- GoodFriend=35, --好友界面 -- ChoasShop=36, --混沌商店 -- FightPointPass=37, --新关卡 -- TopMatchShop=38, --巅峰赛商店 -- TopMatch=39, --巅峰赛 -- DiffMonster=40, --异妖 -- FindFairy=41, --东海寻仙 -- Talisman=42,--新法宝 -- } PanelType = { Main = { 14, 16 }, -- 体力 2 RoleInfo = { 14, 3, 4 }, -- 成长护符 FightPointPass = { 14, 3, 16 }, -- 新关卡 SoulCrystal = { 14, 16 }, -- 魂晶 Recruit = { 16, 19 ,69, 91 }, -- 聚灵神戒(群英征募) ElementDrawCard = { 14, 74, 20}, -- 元素神戒(元素招募) SecretBox = { 16, 22, 21 }, -- 妖魂魔戒(秘盒开启) Arena = { 14, 16, 23 }, -- 竞技场挑战券 HeartFireStone = { 14, 16, 26 }, -- 心火明晶 Carbon = { 14, 16, 27 }, -- 普通副本挑战券 EliteCarbon = { 14, 16, 28 }, -- 精英副本挑战券 AdventureTimes = { 14, 16, 44 }, -- 外敌挑战券 TrialCoin = { 14, 16, 45 }, -- 试炼币 LightRing = { 15, 46 }, -- 光辉灵界 IronResource = { 14, 16, 1001 }, -- 铁矿石 requiem = { 14, 16, 29 }, -- 宝魂 FixforDan = { 14, 16, 1002 }, -- 修为丹 StarSoul = { 14, 16, 66 }, -- 星魂 DiffMonster = { 16, 6, 5 }, -- 异妖 -- SoulContractShop = StoreTypeConfig[1].ResourcesBar, -- 契魂商店 -- GeneralShop = StoreTypeConfig[2].ResourcesBar, -- 杂货商店 -- RoamShop = StoreTypeConfig[3].ResourcesBar, -- 云游商店 ArenaShop = {14,16,24},--StoreTypeConfig[4].ResourcesBar, -- 竞技场商店 -- SecretBoxShop = StoreTypeConfig[6].ResourcesBar, -- 秘盒商店 -- TrialShop = StoreTypeConfig[8].ResourcesBar, -- 试炼商店 -- ActivityShop = StoreTypeConfig[11].ResourcesBar, -- 活动商店 -- GuildShop = StoreTypeConfig[12].ResourcesBar, -- 公会商店 -- EndLessShop = StoreTypeConfig[13].ResourcesBar, -- 无尽商店 -- SoulPrintShop = StoreTypeConfig[14].ResourcesBar, -- 魂印商店 -- FriendShop = StoreTypeConfig[17].ResourcesBar, -- 友情商店 -- ChoasShop = StoreTypeConfig[19].ResourcesBar, -- 混沌商店 -- TopMatchShop = StoreTypeConfig[21].ResourcesBar, -- 巅峰赛商店 MonsterCamp = { 14, 16}, -- 兽潮 HeroReturn = { 14, 16}, -- 回溯{ 14, 16, 70}, LuckyTreasure = { 14, 16, 60}, -- 幸运探宝 AdvancedTreasure = { 14, 16, 61}, -- 高级探宝 ExChange = { 14, 16, 67}, -- 显示兑换 GoodFriend={14,16, 69}, --好友 SoulPritResolve = { 14, 16}, -- 魂印分解 TopMatch = { 14, 16, 86}, -- 巅峰赛界面 FindFairy = { 87, 16, 15}, -- 东海寻仙 Talisman = {14}, -- 新法宝 Guild = {14, 16, 65}, -- 新法宝 TimelimitCall={87,16} --限时召唤 } --UpView打开类型 UpViewOpenType = { ShowLeft = 1, --只打开左侧 ShowRight = 2, --只打开右侧 ShowAll = 3, --左右都打开 } --UpView充值类型 UpViewRechargeType = { ActPower = 1, -- 行动力 Energy = 2, --体力 GrowthAmulet = 3, --成长护符 Yaoh = 4, --梦魔妖壶 Panacea = 5, --灵丹 JYD = 6, --归元髓液 Gold = 14, --金币 SoulCrystal = 15, --魂晶 DemonCrystal = 16, --妖晶 SpiritTicket = 19, --聚灵券 MysteriousMoney = 20, --玄冥宝钞 GhostRing = 21, --妖魂魔戒 SpiritJade=22, --妖灵玉 ChallengeTicket = 23, --挑战券 BadgeGlory=24, --荣耀徽章 StarFireBuLingStone = 26, --星火明晶 OrdinaryCarbonTicket = 27, --普通副本入场券 EliteCarbonTicket = 28, --精英副本入场券 XingYao=31, --回春散 AdventureAlianInvasionTicket=44, --外敌挑战券 LightRing = 46, --光辉灵戒 HourGlass=47,--时光沙漏 MonsterCampTicket = 53, -- 兽潮入场券 LuckyTreasure = 60, -- 幸运探宝 AdvancedTreasure = 61, -- 高级探宝 ChangeNameCard = 64, -- 改名卡 GuildToken=65, --公会御令 StarSoul = 66, -- 星魂 ChinaHas = 67, -- 神州令 FriendPoint = 69, -- 友情点 ChoasCoin = 74, -- 混沌玉 TopMatchCoin = 86, -- 至尊之证 FindFairy=87, --寻仙玉 SummonStamps=91, --召唤券 Iron = 1001,--铁矿石 FixforDan = 1002,--修为丹 } SHOP_PAGE = { RECHARGE = 1, -- 充值 GENERAL = 2, -- 杂货 COIN = 3, -- 代币 PLAY = 4, -- 玩法 EXCHANGE = 5, -- 兑换 ROAM = 6, -- 云游 } SHOP_TYPE = { SOUL_CONTRACT_SHOP = 1, -- 契魂商店 GENERAL_SHOP = 2, -- 杂货商店 ROAM_SHOP = 3, -- 云游商店 ARENA_SHOP = 4, -- 竞技场商店 SOUL_STONE_SHOP = 5, -- 魂晶商店 SECRET_BOX_SHOP = 6, -- 秘盒商店 FUNCTION_SHOP = 7, -- 功能购买商店 TRIAL_SHOP = 8, -- 试炼副本商店 SEVENDAY_CARNIVAL_SHOP = 10, -- 七日狂欢商店 ACTIVITY_SHOP = 11, -- 活动商店 GUILD_SHOP = 12, -- 公会商店 ENDLESS_SHOP = 13, -- 无尽商店 SOUL_PRINT_SHOP = 14, -- 魂印商店 EXPEDITION_SHOP = 15, -- 大闹天宫商店 FRIEND_SHOP = 17, -- 友情商店 NOVICE_GIFT_SHOP=18, -- 新手礼包 CHOAS_SHOP=19, -- 混沌商店 FREE_GIFT=29, -- 每日免费礼包 DAILY_GIFT = 30, -- 每日礼包 WEEK_GIFT = 31, -- 每周礼包 MONTH_GIFT = 32, -- 月礼包 FREE_GIFT=33, -- 每日免费礼包 FINDTREASURE_GIFT=34, -- 寻宝特权礼包 VIP_GIFT = 20, -- 成长礼包(原特权等级礼包) TOP_MATCH_SHOP = 21, -- 巅峰赛商店 FINDFAIRY_GIFT=22, --寻仙限时礼包 BUYCOIN_SHOP=57, --点金商店 } PropertyTypeIconDef = { [1] = "r_hero_shangming", [2] = "r_hero_gongjili", [3] = "r_hero_wufang", [4] = "r_hero_kangxing", [5] = "r_hero_sudu", } RedPointType = { --服务器推送部分 Mail_Server = 1, SecretTer_Boss = 2, Arena_Record = 3, -- 竞技场防守记录 Guild_Apply = 4, -- 公会申请信息红点 --本地存储部分 Bag = 101,--背包 DiffMonster = 102, --异妖 SecretBox = 103, --秘盒 Guild = 104, --公会 ----戒灵相关----- --JieLing = 105, --主界面戒灵按钮 NewFight = 1005, -- 新关卡 Refining = 106, --工坊 Arena = 107, --竞技场 --Adventure = 108, --冒险 ----活动相关---- CourtesyDress=109, --开服有礼 Expert = 110, --限时活动 WarPowerSort = 111, --战力排行 RankingSort = 112, --排行榜 ----副本相关------ ExploreMain = 114, --主界面副本探索 OrdinaryExplore = 115, --普通副本 HeroExplore = 116, --英雄副本 EpicExplore = 117, --试炼副本 LegendExplore = 118, --传说副本 -- 充值 Recharge = 120, ----礼包相关------ Operating = 201, --运营(主界面礼包) CumulativeSignIn = 202,--累计签到 GrowthGift = 203,--成长礼金 ContinuityRecharge = 204,--连续充值 VipPrivilege = 205,--特权 SevenDayCarnival = 206,--七日狂欢 GiftPage = 2011, -- 礼包 DailyGift = 2012, -- 每日礼包 HERO_STAR_GIFT = 2013, --- 星级礼包 MonthCard = 2014, --月卡 GrowthPackage = 2015,--成长礼包!礼包!!礼包!!(重要的说三遍 和礼金区分) ---聊天相关----- Chat = 207, Chat_Friend = 2070, ---主角相关----- Role = 220,--主角红点 Talent = 221,--天赋戒灵 --养成 --图鉴 Friend = 230,--好友 --成就 --设置 Setting = 231, FirstRecharge = 233,--首充 SupremeHero=234,--剑影仙踪 LuckyTurn= 235,--幸运探宝 FindFairy=236,--东海寻仙 ---主界面按钮 DailyTaskMain = 251, DailyTask = 252, Shop = 253, Mail = 254, --邮件 SecretTer = 255, --秘境 TreasureOfSl = 256, --孙龙的宝藏 ----招募相关------ SecretBox = 257, --秘盒 Recruit = 258,-- 招募 DailyRecharge = 259,--每日首充 --- 外敌------------- Alien = 260, ---招财猫 LuckyCat = 300, --招财猫红点(福星高照) ----- upview------------ UpView_Gold = 301, --- 竞技场类型红点 Arena_Type_Normal = 1070, --Arena_Type_TopMatch = 1071, --- 竞技场相关子红点 Arena_Shop = 10701, --- 主界面商店大页签红点 Shop_Page_Recharge = 2530, Shop_Page_General = 2531, Shop_Page_Coin = 2532, Shop_Page_Play = 2533, --Shop_Page_Exchange = 2534, Shop_Page_Roam = 2535, ---=== 商店小页签 --Shop_Tab_Recharge = 25300, Shop_Tab_General = 25310, --Shop_Tab_Soul = 25320, Shop_Tab_Secret = 25321, Shop_Tab_Arena = 25330, Shop_Tab_Guild = 25331, Shop_Tab_Roam = 25350, ---========= 商店红点 Shop_General_Check = 253100, Shop_General_Refresh = 253101, Shop_Secret_Check = 253200, Shop_Arena_Check = 253300, Shop_Guild_Check = 253310, Shop_Roam_Check = 253500, --- 特权红点 VIP_SHOP_DETAIL = 10086, -- 特权详情按钮 --- 工坊相关子红点 Refining_Weapon = 1060, Refining_Armor = 1061, --- 邮件子红点 ---- Mail_Local = 2540, --- 秘境子红点 ---- SecretTer_Uplevel = 2550, --SecretTer_GetAllReward=2551, SecretTer_MaxBoxReward=2552, SecretTer_NewHourseOpen=2553, SecretTer_CallAlianInvasionTime=2554, SecretTer_HaveFreeTime=2555, SecretTer_IsCanFight=2556, --- 剧情副本子红点 ---- NormalExplore_OpenMap=1150, NormalExplore_GetStarReward=1151, --- 试炼副本子红点 ---- EpicExplore_OpenCarbon=1170, EpicExplore_GetReward=1171, --- 精英副本子红点 ---- HeroExplore_OpenMap=1160, HeroExplore_Feats=1161, --- 秘盒子红点 ---- SecretBox_Red1=2570, Recruit_Red=2571,--神将召唤红点 Recruit_Normal=2572,--普通招募红点 --- 开服有礼红点 ---- CourtesyDress_Online=1090, CourtesyDress_SevenDay=1091, CourtesyDress_Chapter=1092, --- 好友红点 ----- Friend_Reward = 2301, -- 好友赠送体力红点 Friend_Application = 2302, -- 好友申请红点 --- 设置界面红点 ---- Setting_Head = 2311, --- 头像改变界面红点 ------ HeadChange_Frame = 23111, HeadChange_Head = 23112, --- 限时达人红点 ---- Expert_AdventureExper=3110,--秘境达人 Expert_AreaExper = 3111,--竞技达人 Expert_UpStarExper = 3109,--进阶达人 Expert_EquipExper = 3112,--装备达人 Expert_GoldExper = 3113,--点金达人 Expert_FightExper = 3114,--副本达人 Expert_EnergyExper = 3115,--体力达人 Expert_Talisman= 3116,--法宝达人 Expert_SoulPrint= 3117,--魂印达人 Expert_AccumulativeRecharge= 3107,--累计充值 Expert_FindTreasure= 3119,--寻宝达人 Expert_LuckyTurn= 3120,--探宝达人 Expert_Recruit= 3121,--征募达人 Expert_SecretBox= 3122,--秘宝达人 Expert_UpLv= 3123,--充值限量礼包 --Expert_LuckyTurn= 1118,--秘宝达人 Expert_WeekCard= 3150,--周卡 --战力排行 达标战力 WarPowerSort_Sort = 3151,--达标战力 ---招财猫子红点 ---- LuckyCat_GetReward=3000, --招财猫抽取子红点 --背包子红点 Bag_HeroDebris = 1011,--可合成碎片 Bag_BoxAndBlueprint = 1012,--蓝图或宝箱可使用 --- 公会红点 Guild_House = 1040, Guild_House_Apply = 10402, Guild_Shop = 1041, Guild_Boss = 1042, Guild_RedPacket=1043, Guild_Fete=1044, Guild_CarDeleay = 1045, Guild_Aid = 1046, Guild_AidMy = 1047, Guild_AidGuild = 1048, Guild_AidBox = 1049, Guild_Skill = 1050, Guild_DeathPos=1051, --东海寻仙 FindFairy_OneView = 2361,--东海寻仙主界面 FindFairy_ThreeView = 2362,--东海寻仙进阶赠礼 FindFairy_FourView = 2363,--东海寻仙寻仙盛典 --成就面板 Achievement_Main = 9000,--成就 --Achievement_One = 9001,--成就 玩家等级 --Achievement_Two = 9002,--成就 通关 --Achievement_Three = 9003,--成就 副本 --Achievement_Four = 9004,--成就 兽潮 --Achievement_Five = 9005,--成就 竞技 --大闹天宫 Expedition = 9100, --副本界面 Expedition_Treasure = 9101,--天宫秘宝按钮 TimeLimited = 10001 --显示招募 } RedPointStatus = { Hide = 0, --隐藏状态 Show = 1, --显示状态 } ItemType = { --0无特殊分类,1角色,2角色碎片,3装备,4异妖配件,5随机道具,6符文, 7蓝图,8铁矿石,9天赋材料,10宝箱,11头像框12改名卡,13魂印,14法宝) NoType = 0, Hero = 1, HeroDebris = 2, Equip = 3, Pokemon = 4, RandomItem = 5, Rune = 6, Blueprint = 7, IronOre = 8, TalentItem = 9, Box = 10, HeadFrame = 11, ChangeName = 12, HunYin = 13, Talisman = 14, Head = 15,--头像 框 Title = 16,--称号 Skin = 17,--皮肤 Ride = 18,--坐骑 EquipTreasure = 19,--宝器 SelfBox = 20,--自选宝箱 } JumpType = { Lottery = 1, --招募 Team = 2, --编队 DifferDemons = 3, --异妖 Guild = 4, --公会 WorkShop = 101, --天赋 Foods = 6, --百味居 Adventure = 7, --秘境 Arena = 8, --竞技场 HanYuan = 9, --汉元之境 WangHun = 10, --亡魂之海 MultipleChallenge = 11, --综合副本 DailyTasks = 12, --每日任务 WorldBoss = 13, --世界boss Talking = 14, --聊天 LoginReward = 15, --七日登陆 OnlineReward = 16, --在线奖励 CommonChallenge = 17, --剧情副本 HeroChallenge = 18, --精英副本 ChapterReward = 19, --章节奖励 Store = 20, --商店 DifferDemonsBox = 21, --秘盒 MemberCamp = 22, --成员 StoreHouse = 23, --仓库 Resolve = 24, --分解 Friend = 25, --好友 Level = 26, --关卡 RechargeStore = 27, --充值商店 DatTask = 28, --日常任务 Talent = 50, --天赋 Trial = 30, --试炼 ElementDrawCard = 33, --元素招募 Pray = 34, --云梦祈福 recharge = 36, --充值 Welfare = 40, --福利 Expert = 42, --限时活动 BeastIncomingTide=44,--兽潮来袭 mial=45,--邮件 EndlessFight=46,--无尽副本 GiveMePower=48,--我要变强 SoulPrintAstrology=52,--观星 Alien=53,--外敌 TopMatch=57,--巅峰赛 FindTreasure=60,--迷宫寻宝 LuckyTurn=61, --幸运探宝 Expedition=64, --远征 Compound=66, --锻造炉 DailyCarbon_Gold=67, --每日金币副本 DailyCarbon_Exp=68, --每日经验副本 DailyCarbon_Hero=69, --每日角色碎片副本 DailyCarbon_Transure=70, --每日法宝副本 DailyCarbon_SoulPrint=71, --每日魂印副本 DeathPos=72, --十绝阵 GuildCarDelay=73 , --车迟斗法 BuyVigor = 10000, --体力购买 BuyGold = 10001, --金币购买 Privilege = 10003, -- 特权 HeroUpLv = 10004, -- 成员升级 HeroUpStar = 10005, -- 成员升星 AllForMation = 10006, -- 成员里的编队 QuickPurchase = 10007, --快捷购买 FiveStarActivity = 10008, --五星成长礼 Setting = 10009, --设置界面 FindFairy = 10010, --东海寻仙 GuildAid = 10011, --公会援助 GuildSkill = 10012, --公会技能 GuildFete = 10013, --公会祭祀 } YaoHunFrame = { --[6] = "r_tongyong_yaohunkuang002", --[7] = "r_tongyong_yaohunkuang001", [6] = "r_characterbg_gules", [7] = "t_tongyong_topkaung", } --特权任务状态 VipTaskStatusDef = { NotFinished = 0, CanReceive = 1, Received = 2, } TaskStateRankDef = { [0] = 2, [1] = 1, [2] = 3 } --特权观看状态 VipShowStatusDef = { Current = 1, --当前 LevelUp = 2, --可升级 Preview = 3, --预览 } --特权奖励领取状态 GiftReceivedStatus = { NotReceive = 0, Received = 1, } --特权领取类型 GiftReceivedType = { LevelGift = 1, DailyGift = 2, } --品质文字颜色 QualityTextDef = { [1] = "#FFFFFFFF",--白色 [2] = "#97FEC5FF",--绿色 [3] = "#76ABECFF",--蓝色 [4] = "#B677DAFF",--紫色 [5] = "#F6934AFF",--橙色 } -- 通用UI颜色色值 UIColor = { WRITE = Color.New(1, 1, 1, 1), GRAY = Color.New(0.5, 0.5, 0.5, 1), RED = Color.New(226 / 255, 91 / 255, 88 / 255, 1), GREEN = Color.New(87 / 255, 200 / 255, 138 / 255, 1), YELLOW = Color.New(232 / 255, 181 / 255, 70 / 255, 1), NOT_ENOUGH_RED = Color.New(198/255, 27/255, 33/255, 1), BTN_TEXT = Color.New(50/255, 50/255, 50/255, 1), } UIColorStr = { RED = "#e25b58", GREEN = "#57c88a", NOT_ENOUGH_RED = "#C51B20FF" } --编队面板类型(前端用) FORMATION_TYPE = { CARBON = 1, STORY = 2, MAIN = 3, ARENA_DEFEND = 4, ARENA_ATTACK = 5, ADVENTURE = 6, ADVENTURE_BOSS = 7, ELITE_MONSTER = 8, GUILD_DEFEND = 9, GUILD_ATTACK = 10, MONSTER_CAMP = 11, BLOODY_BATTLE = 12, PLAY = 13, ARENA_TOP_MATCH = 14, GUILD_BOSS = 15, EXPEDITION = 16, SAVE_FORMATION=17, GUILD_CAR_DELEAY=18, GUILD_DEATHPOS=19, } --活动Type定义 ActivityTypeDef = { OnlineGift = 1, --在线奖励 SevenDayRegister = 2, --七日登录 ChapterAward = 3, --章节奖励 FirstRecharge = 4, --首充 AccumulativeRecharge = 5, --累计充值 GrowthReward = 6, --成长礼金 Pray = 7, --云梦祈福 TreasureOfSomeBody = 8,--孙龙的宝藏 LuckyCat=9,--招财猫 SevenDayCarnival = 10,--七日狂欢 WarPowerSort = 11,--战力排行 WarPowerReach = 12,--战力达标 DailyRecharge = 13,--每日首充 ContinuityRecharge = 14,--连续充值 LimitExchange = 15,--限时兑换活动 AdventureExper = 16,--秘境达人 AreaExper = 17,--竞技达人 UpStarExper = 18,--进阶达人 EquipExper = 19,--装备达人 GoldExper = 20,--点金达人 FightExper = 21,--副本达人 EnergyExper = 22,--体力达人 AccumulativeRechargeExper = 24,--限时累计充值 PatFace = 29,--神兵天降 LuckyTurnTable_One=30,--幸运探宝 LuckyTurnTable_Two=31,--高级探宝 Talisman=37,--法宝达人 SoulPrint=38,--魂印达人 SupremeHero = 42, -- 什么乱七八糟的奖励 FindFairy=43,--东海寻仙 FindTreasureExper=46,--寻宝达人 LuckyTurnExper=47,--探宝达人 RecruitExper=48,--征募达人 SecretBoxExper=49,--秘宝达人 FindFairyUpStar=50,--寻仙进阶 FindFairyCeremony=51,--寻仙盛典 UpLvAct=52,--升级限量豪礼 BuyCoin=53,--点金狂潮 TreasureOfHeaven=54,--天宫秘宝 OpenSeverWelfare=55,--开服福利 EightDayGift = 56,--八日登陆 } --活动结束需要处理面板关闭类型 ActivityTypePanel = { [ActivityTypeDef.TreasureOfSomeBody] = UIName.TreasureOfSomebodyPanelV2, [ActivityTypeDef.TreasureOfHeaven] = UIName.TreasureOfHeavenPanel, [ActivityTypeDef.FirstRecharge] = UIName.FirstRechargePanel, [ActivityTypeDef.SevenDayCarnival] = UIName.SevenDayCarnivalPanel, } --Task任务定义 TaskTypeDef = { VipTask = 1, --vip任务 DayTask = 2, --每日任务 EliteCarbonTask = 3, -- 精英副本成就任务 TreasureOfSomeBody = 4, --管你是谁的宝藏 SevenDayCarnival = 5, --七日狂欢 MainTask = 6, --主线任务 BloodyTask = 7, -- 血战任务 FindTreasure = 8, -- 迷宫寻宝任务 Achievement = 9, -- 所有成就任务 } --商品类型 GoodsTypeDef = { MonthCard = 1, --月卡 PermanentMonthCard = 2, --永久月卡 DemonCrystal = 3, --钻石类 GrowthReward = 4, --成长基金类 DirectPurchaseGift = 5, --直购礼包 LuxuryMonthCard = 6, -- 豪华月卡 WeekCard = 7, -- 周卡 MONTHCARD_128 = 8, --- 豪华月卡128 MONTHCARD_328 = 9, --- 豪华月卡328 GuildRedPacket=10, --公会红包 FindBaby=11, --戒灵秘宝 TreasureOfHeaven=12,--天宫秘宝 -- UpgradePackage=13,--升级限时礼包 } --工坊功能类型 WorkShopFunType = { TheTechTree = 1, --天赋树 EquipMade = 2, --装备打造 ArmorMade = 3, --防具打造 EquipRecast = 4, --装备重铸 } --装备名字定义 WorkShopFunTypeGetStr = { [1] = Language[12125], [2] = Language[12126], [3] = Language[12127], [4] = Language[12128], } --每个小关卡状态--1 未开启 2 已开启 3 未通关 4 已通关 SingleFightState = { NoOpen = 1, --未开启 Open = 2, --已开启 NoPass = 3, --未通关 Pass = 4, --已通关 } --每个关卡困难状态 FightDifficultyState = { SimpleLevel = 1, --简单 NrmalLevel = 2, --普通 DifficultyLevel = 3, --困难 HellLevel = 4, --地狱 NightmareLevel = 5, --噩梦 } --每个关卡困难状态 FightDifficultyStateZiSp = { [1] = "r_guanka_jd", --简单 [2] = "r_guanka_pt", --普通 [3] = "r_guanka_kn", --困难 [4] = "r_guanka_dy", --地狱 [5] = "r_guanka_em", --噩梦 } PowerChangeIconDef = { "r_hero_shengji", --战力提升 "r_hero_xiajiang" --战力下降 } ConditionType = { Level = 9, --玩家等级 CarBon = 15 --通关副本 } IndexValueDef = { [1] = 6,--首充6元 [2] = 100, --首充100元 [6] = 1, [100] = 2, } --功能开启 FunOpenIndexID = { DiffMonster = 3,--异妖 Party = 4, --公会 Arena = 8, --竞技场 NormalCopy = 17, --剧情副本 EliteCopy = 18,--精英副本 SecretBox = 21,--秘宝轩 TrialCopy = 30, --试炼副本 ElementRecruitment = 33,--元素令 AnimalTides = 44, --兽潮来袭 EndlessCopy = 46, --无尽副本 Stargazing = 52,--观星 AlienInvasion = 53, --外敌入侵 FindTreasure = 60, -- 寻宝 Talent = 101, --天赋 FindTreasure = 60, --寻宝 } -- 设置数据的枚举类型() SETTING_TYPE = { -- 整数 0 < n < 100 -- 浮点数 100 < n < 200 BGM_RATIO = 101, SOUND_RATIO = 102, -- 字符串 200 < n < 300 } -- 特权类型 PRIVILEGE_TYPE = { EXPLORE_REWARD = 4, -- 挂机探索特权 ADVENTURE_BOSS = 9, -- 外敌挑战次数 DoubleTimesFight = 501, --2倍速战斗 CarbonSweeps = 502, --副本扫荡 SkipFight = 505, --跳过战斗 UnlockPickUp=504,--一键领取 EXTRA_STAR_REWARD = 506, -- 额外星级奖励特权 ExitFight = 509,--退出战斗 MonsterCampJump = 510, -- 兽潮跳过战斗 ArenaJump = 511, -- 竞技场跳过战斗 GoFindTreasure = 30, -- 高级迷宫寻宝每日任务刷新次数 HaoFindTreasure = 31, -- 豪华迷宫寻宝每日任务刷新次数 ADVENTURE_EXPLORE = 35, -- 挂机额外奖励 GUILD_BOSS_ATTACK = 37, -- 公会boss挑战次数 GUILD_BOSS_JUMP = 1002, -- 公会boss扫荡功能 DAY_SIGN_IN = 1005,--每日前端次数 GUILD_CAR_DELEAY_CHALLENGE = 201,--车迟斗法挑战次数 GUILD_CAR_DELEAY_LOOT = 202,--车迟斗法抢夺次数 BuyGoldAdd = 21, -- 购买金币数量增加 } -- 功能开启类型 FUNCTION_OPEN_TYPE = { RECURITY=1, -- 角色招募 DIFFER_DEMONS = 3, -- 异妖 GUILD = 4, -- 公会 ADVENTURE=7, -- 秘境 ARENA = 8, -- 竞技场 MISSIONDAILY = 12, -- 每日任务 CHAT = 14, -- 聊天 NORMALCARBON=17, -- 普通副本 SHOP = 20, -- 商店 SECRETBOX=21, -- 秘盒 HERO_RESOLVE = 24, -- 好友 GOODFRIEND = 25, -- 好友 CUSTOMSPASS=26, -- 关卡 ROLE = 29, -- 主角 DAILY_TASK = 28, -- 日常任务 TRIAL=30, -- 试炼 PRAY = 34, -- 云梦祈福 SUNLONG = 35, -- 孙龙宝藏 SERVER_START_GIFT = 37,-- 开服有利 RankList = 43, -- 战力排行榜 EXPERT=42, --限时活动 MONSTER_COMING = 44,-- 兽潮来袭 EMAIL = 45, -- 邮件 BLOODY_BATTLE = 47, -- 血战 RING_SOUL = 50, -- 戒灵 HAND_BOOK = 51, -- 图鉴 ASPECT_STAR = 52, -- 观星 FIGHT_ALIEN = 53, -- 新关卡外敌入侵功能 Online_Reward=16, --在线奖励 Chapter_Reward=19, --章节奖励 ELEMENT_RECURITY=33, --元素招募 TALENT_TREE = 101, --天赋 ENDLESS = 46, -- 无尽副本 ELITE = 18, -- 精英副本 ALLRANKING=55, --群雄榜(总排专属!) TOP_MATCH=57, --巅峰战 FINDTREASURE=60, --迷宫寻宝 LUCKYTURN=61, --幸运探宝(活动变功能) GUILD_BOSS=62, -- 公会boss GUILD_REDPACKET=63, -- 公会红包 EXPEDITION=64, -- 远征 Achiecement=65, -- 成就 COMPOUND=66, -- 锻造炉 DAILYCHALLENGE_COIN=67,--每日金币副本 DAILYCHALLENGE_EXP=68,--每日经验副本 DAILYCHALLENGE_HERODEBRIS=69,--每日角色碎片副本 DAILYCHALLENGE_TALISMAN=70,--每日法宝副本 DAILYCHALLENGE_SOULPRINT=71,--每日魂印副本 } TaskGetBtnIconDef = { [0] = "t_tequan_qianwang", [1] = "t_tequan_lingqu", } ---客户端主发信息 UpDateTypeState = { SevenDayCarnival = 1, } ---=================公会相关============ -- 公会状态 GUILD_JOIN_TYPE = { NO_LIMIT = 1, -- 无需审批 LIMIT = 2, -- 需要审批 FORBID = 3, -- 禁止加入 } -- 公会审批状态 GUILD_APPLY_STATUS = { NO_APPLY = 0, -- 未申请 APPLY = 1, -- 已申请 } -- 公会职位 GUILD_GRANT = { MASTER = 1, -- 会长大人 ADMIN = 2, -- 管理员小姐姐 MEMBER = 3, -- 吃瓜群众 } -- 公会职位名称 GUILD_GRANT_STR = { [GUILD_GRANT.MASTER] = Language[12129], -- 会长大人 [GUILD_GRANT.ADMIN] = Language[12130], -- 管理员小姐姐 [GUILD_GRANT.MEMBER] = Language[12131], -- 吃瓜群众 } -- 公会申请操作类型 GUILD_APPLY_OPTYPE = { ALL_AGREE = 1, ALL_REFUSE = 2, ONE_AGREE = 3, ONE_REFUSE = 4, } -- 公会建筑类型 GUILD_BUILD_TYPE = { HOUSE = 1, STORE = 2, LOGO = 3, } -- 公会地图建筑类型 GUILD_MAP_BUILD_TYPE = { HOUSE = 1, STORE = 2, LOGO = 3, DOOR = 4, LOGO_IMG = 5, BOSS = 6, FETE=7,--祭祀 TENPOS=8,--十绝阵 SKILL = 9,--技能 CARDELAY = 10,--车迟 AID = 11,--援助 } -- 公会成员信息界面类型 GUILD_MEM_POPUP_TYPE = { INFORMATION = 1, DEFEND = 2, -- 布防阶段 ATTACK_MY_DEFEND = 3, -- 进攻阶段我的公会 ATTACK_ENEMY_DEFEND = 4, -- 进攻阶段敌方公会 } -- 公会信息修改界面类型 GUILD_CHANGE_TYPE = { ANNOUNCE = 1, SETTING = 2, LOGO = 3, NAME = 4, } -- 公会战双方类型 GUILD_FIGHT_GUILD_TYPE = { MY = 0, ENEMY = 1, } -- 公会战阶段类型 GUILD_FIGHT_STAGE = { DISSMISS = -99, -- 解散 CLOSE = -2, -- 公会战关闭 EMPTEY = -1, -- 轮空 UN_START = 0, -- 未开始 DEFEND = 1, -- 布防 MATCHING = 2, -- 匹配 ATTACK = 3, -- 进攻 COUNTING = 4, -- 结算 } GUILD_FIGHT_STAGE_STR = { [GUILD_FIGHT_STAGE.EMPTEY] = Language[12132], [GUILD_FIGHT_STAGE.UN_START] = Language[10122], [GUILD_FIGHT_STAGE.DEFEND] = Language[10883], [GUILD_FIGHT_STAGE.MATCHING] = Language[10884], [GUILD_FIGHT_STAGE.ATTACK] = Language[10885], [GUILD_FIGHT_STAGE.COUNTING] = Language[10886], } -- 公会默认图腾id GUILD_DEFAULT_LOGO = 1 -- 公会招募信息冷却时间 GUILD_INVITE_CD = 100 -- 公会提示类型 GUILD_TIP_TYPE = { JOIN = 0, POS = 1, KICKOUT = 2, REFUSE = 3, } ---=================公会相关end============ -- 帮助类型 HELP_TYPE = { Plot=1,--剧情、普通副本 Elite=2,--精英副本 Trial=3,--试炼副本 Arena=4,--竞技场 Work=5,--工坊 Adventure=6,--秘境 RoleInfo=7,--妖灵师 Talent=8,--戒灵 VIP = 9,--特权 GeneralShop=10,--杂货商店 SoulContractShop=11,--契魂商店 SecretBoxShop=12,--秘盒商店 ArenaShop=13, --竞技商店 SecretBoxRecruit=14,--秘盒招募 FuXingGaoZhao=15,--福星高照 DiffMonster = 16,--异妖 EndLessMap = 17,--无尽副本 SoulPrintUpgrade=18,--魂印升级 Talisman=19,--法宝 SoulPrint=20,--魂印 Astrology=21,--观星 SoulPrintShop=22,--魂印商店 HeroReturn=23,--回溯 FriendShop=24,--好友商店 LuckyTurn=25,--幸运探宝 SpeedExploration=26,--极速探索 Guilds=27,--公会战 GuildShop=28,--工会商店 ElementDraw=29,-- 元素招募 ChoasShop=30,-- 混沌商店 GuildDefend=31,-- 布防阶段 GuildMatching=32,-- 匹配阶段 GuildAttack=33,-- 进攻阶段 GuildCounting=34,-- 结算阶段 FindTreasure=35,-- 寻宝 FindFairy=36,--东海寻仙 TopMatch=37,--巅峰赛 TopMatchShop=38,--巅峰赛商店 GuildBoss=39,--公会boss Expedition=40,--远征 Resolve_Recall=41,--回溯 Resolve_Dismantle=42,--献祭 NewTalisman=43,--新法宝 NewTalismanUp=44,--新法宝进阶 DailyCarbon=45,--日常副本 GuildFete=46, --公会祭祀 GuildTenPos=47,--公会十绝阵主面板 GuildTenPosInfo=48,--公会十绝阵详情 GuildSkill=49,--公会技能详情 BuyCoin=50,-- 点石成金 GuildCarDelay=51,-- 车迟 OpenHappy=50,-- 开服狂欢 OpenSevenDay=52,-- 开服狂欢 SoulPrintCommond=53,-- 魂印合成 EquipCompose=55,-- 装备合成 TreasureCompose=56,-- 宝物合成 TimeLimitedCall=57,-- 限时召唤 TreasureOfHeaven=58,--天宫秘宝 } NumToComplexFont = { [1] = Language[12133], [2] = Language[12134], [3] = Language[12135], [4] = Language[12136], [5] = Language[12137], [6] = Language[12138], [7] = Language[12139], [8] = Language[12140], [9] = Language[12141], [10] = Language[12142], [11] = Language[12143], [12] = Language[12144], [13] = Language[12145], [14] = Language[12146], [15] = Language[12147], } NumToSimplenessFont = { [1] = Language[10005], [2] = Language[10006], [3] = Language[10007], [4] = Language[10008], [5] = Language[10009], [6] = Language[10010], [7] = Language[10011], [8] = Language[10012], [9] = Language[10013], [10] = Language[10014], [11] = Language[10015], [12] = Language[10016], [13] = Language[10017], [14] = Language[10018], [15] = Language[10019], } -- 世界聊天类型 GLOBAL_CHAT_TYPE = { COMMON = 0, GUILD_INVITE = 1, GUILD_REDPACKET=2, GUILD_AID=3, } -- 公共聊天记录最大保存数量 PUBLIC_CHAT_MAX_NUM = 50 ServerStateDef = { Maintenance = 1, Fluency = 2, Full = 3, Congestion = 4--拥挤,服务器不存在此状态 } BindPhoneState = { NoneBind = 0, BindedButNotAward = 1, BindedAndAwarded = 2 } -- 地图难度 MAP_MODE = { [1] = Language[10351], [2] = Language[10352], [3] = Language[10353], [4] = Language[12148], } --0:不可见 1:维护 2:流畅 3:拥挤 4:爆满 ServerStateIconDef = { [1] = "r_weihu", [2] = "r_liuchang", [3] = "r_yongji", [4] = "r_baoman", } --编队定义 (与后端相关) FormationTypeDef = { FORMATION_NORMAL = 1, FORMATION_ARENA_DEFEND = 101,--竞技场防守阵容 FORMATION_ARENA_ATTACK = 201,--竞技场进攻阵容 FORMATION_DREAMLAND=301, --森罗幻境 FORMATION_ENDLESS_MAP = 401, --无尽编队 FORMATION_GUILD_FIGHT_DEFEND = 501, --公会战防守 FORMATION_GUILD_FIGHT_ATTACK = 502, --公会战进攻 MONSTER_CAMP_ATTACK = 601, --锁妖塔 BLOODY_BATTLE_ATTACK = 701, --血战出征 GUILD_BOSS = 901, --公会boss EXPEDITION = 1001, --猎妖之路 GUILD_CAR_DELEAY = 1101, --公会车迟 GUILD_DEATHPOS=1201,--十绝阵 } --编队需要拉取主线 FormationNeedNormalType={ } --法宝背景气泡 TalismanBubble = { [2] = "r_fabao_lvyuan", [3] = "r_fabao_lanyuan", [4] = "r_fabao_ziyuan", [5] = "r_fabao_huangyuan", [6] = "r_fabao_hongyuan", } -- 玩家信息界面类型 PLAYER_INFO_VIEW_TYPE = { NORMAL = 1, BLACK_REMOVE = 2, GO_TO_BLACK = 3, ARENA = 4, } --限时达人 周卡 限时活动 拍脸 异妖直购 ExperType = { SevenDay=1, --七日活动 PatFace = 2,--拍脸 DiffMonster = 3,--异妖直购 WeekCard = 4,--周卡 LuckyCat=5, --招财猫 LuckyTurn=6,--幸运转盘 AddUp = 7,--累计达人 ExChange = 8,--限时兑换 UpStar = 9,--进阶达人 Adventure = 10,--秘境达人 Arena = 11,--竞技场达人 Equip = 12,--装备达人 Gold = 13,--点金达人 Map = 14,--副本达人 Manual = 15,--体力达人 Talisman = 16,--法宝达人 SoulPrint = 17,--魂印达人 StarGrowGift = 18,--星级礼包 FindTreasure=19,--寻宝达人 LuckyTurn=20,--探宝达人 Recruit=21,--征募达人 SecretBox=22,--秘宝达人 UpLv=23,--升级限量豪礼 ContinueRecharge=24,--积天豪礼 GiftBuy=25,--限时抢购 } -- 枚举 CHAT_CHANNEL = { SYSTEM = 0, -- 系统 GLOBAL = 1, -- 世界 FAMILY = 2, -- 公会 FRIEND = 3, -- 好友 } -- 新关卡状态 FIGHT_POINT_STATE = { PASS = 1, -- 已通关 OPEN_NOT_PASS = 2, -- 开启未通关,随时可以挑战 OPEN_LOW_LEVEL = 3, -- 开启等级不够,需要等级 LOCK = 4, -- 未解锁 } numExChange = { [7]=ActivityTypeDef.AccumulativeRechargeExper, [9]=ActivityTypeDef.UpStarExper, [10]=ActivityTypeDef.AdventureExper, [11]=ActivityTypeDef.AreaExper, [12]= ActivityTypeDef.EquipExper, [13]= ActivityTypeDef.GoldExper, [14]= ActivityTypeDef.FightExper, [15]=ActivityTypeDef.EnergyExper, [16]=ActivityTypeDef.Talisman, [17]=ActivityTypeDef.SoulPrint, [19]=ActivityTypeDef.FindTreasureExper, [20]=ActivityTypeDef.LuckyTurnExper, [21]=ActivityTypeDef.RecruitExper, [22]=ActivityTypeDef.SecretBoxExper, } -- 关卡中地图章节 FIGHT_CHAPTER_TYPE = { FIRST = 1, SECOND = 2, THIRDLY = 3, FOURTH = 4, FIFTH = 5, SIXTH = 6, SEVENTH = 7, ENGHTH = 8, NINTH = 9, TENTH = 10, ELEVENTH = 11, TWELFTH = 12, THIRTEENTH = 13, FOURTEENTH = 14, FIFTEENTH = 15, } SkillType={ Pu = 1 ,--普技 Jue = 2 ,--绝技 Bei = 3 ,--被动技 } SkillTypeStr={ [1] = Language[12149] ,--普技 [2] = Language[12150] ,--绝技 [3] = Language[12151] ,--被动技 } -- 1:前期 2:中期 3:后期 HeroStageSprite = { [1] = "bd_qianqi", [2] = "bd_zhongqi", [3] = "bd_houqi", [4] = "bd_quanqi", } -- 功能开启图标类型 FUNC_OPNE_STATE = { CARBON_NORMAL = "CARBON_NORMAL", CARBON_ENDLESS = "CARBON_ENDLESS", CARBON_TRIAL = "CARBON_TRIAL", CARBON_ELITE = "CARBON_ELITE", MAIN_SHOP = "MAIN_SHOP", MAIN_RANK_LIST = "MAIN_RANK_LIST", MAIN_WATCH_STAR = "MAIN_WATCH_STAR", MAIN_HERO_RESOLVE = "MAIN_HERO_RESOLVE", MAIN_HAND_BOOK = "MAIN_HAND_BOOK", MAIN_AREAN = "MAIN_AREAN", MAIN_GUILD = "MAIN_GUILD", MAIN_MONSTER_COMING = "MONSTER_COMING", MAIN_RECURITY = "MAIN_RECURITY", MAIN_ELEMENT_RECURITY = "MAIN_ELEMENT_RECURITY", MAIN_SECRETBOX = "MAIN_SECRETBOX", MAIN_TALENT_TREE = "MAIN_TALENT_TREE", MAIN_DIFFER_DEMONS = "MAIN_DIFFER_DEMONS", MAIN_FIGHT_ALIEN = "MAIN_FIGHT_ALIEN", COMPOUND = "COMPOUND", } -- 开放功能ID作为索引键值,索引对应的字符串 FUNC_OPEN_STR = { -- 副本系列 [FUNCTION_OPEN_TYPE.NORMALCARBON] = FUNC_OPNE_STATE.CARBON_NORMAL, [FUNCTION_OPEN_TYPE.ENDLESS] = FUNC_OPNE_STATE.CARBON_ENDLESS, [FUNCTION_OPEN_TYPE.TRIAL] = FUNC_OPNE_STATE.CARBON_TRIAL, [FUNCTION_OPEN_TYPE.ELITE] = FUNC_OPNE_STATE.CARBON_ELITE, -- 主界面系列 [FUNCTION_OPEN_TYPE.SHOP] = FUNC_OPNE_STATE.MAIN_SHOP, [FUNCTION_OPEN_TYPE.ALLRANKING] = FUNC_OPNE_STATE.MAIN_RANK_LIST, [FUNCTION_OPEN_TYPE.ASPECT_STAR] = FUNC_OPNE_STATE.MAIN_WATCH_STAR, [FUNCTION_OPEN_TYPE.HERO_RESOLVE] = FUNC_OPNE_STATE.MAIN_HERO_RESOLVE, [FUNCTION_OPEN_TYPE.HAND_BOOK] = FUNC_OPNE_STATE.MAIN_HAND_BOOK, [FUNCTION_OPEN_TYPE.ARENA] = FUNC_OPNE_STATE.MAIN_AREAN, [FUNCTION_OPEN_TYPE.GUILD] = FUNC_OPNE_STATE.MAIN_GUILD, [FUNCTION_OPEN_TYPE.MONSTER_COMING] = FUNC_OPNE_STATE.MAIN_MONSTER_COMING, [FUNCTION_OPEN_TYPE.RECURITY] = FUNC_OPNE_STATE.MAIN_RECURITY, [FUNCTION_OPEN_TYPE.ELEMENT_RECURITY] = FUNC_OPNE_STATE.MAIN_ELEMENT_RECURITY, [FUNCTION_OPEN_TYPE.SECRETBOX] = FUNC_OPNE_STATE.MAIN_SECRETBOX, [FUNCTION_OPEN_TYPE.TALENT_TREE] = FUNC_OPNE_STATE.MAIN_TALENT_TREE, [FUNCTION_OPEN_TYPE.DIFFER_DEMONS] = FUNC_OPNE_STATE.MAIN_DIFFER_DEMONS, [FUNCTION_OPEN_TYPE.FIGHT_ALIEN] = FUNC_OPNE_STATE.MAIN_FIGHT_ALIEN, [FUNCTION_OPEN_TYPE.COMPOUND] = FUNC_OPNE_STATE.COMPOUND, } -- 地图中图标对应的ID MapIconType = { ICON_EAG_MONSTER = 1, ICON_ELITE_MONSTER = 2, ICON_SUPPLY = 3, ICON_TRIAL_BOX = 4, ICON_OPEN_EYE = 6, ICON_NPC = 7, ICON_GOLD_BOX = 8, ICON_TRANSPORT = 9, ICON_EMPIC = 10, ICON_NEW_BOX = 11, ICON_BUSY_WANDER_MAN = 12, ICON_BEAR_MONSTER = 13, ICON_ATTACK_BUFF = 14, ICON_DEFEND_BUFF = 15, ICON_SPECIAL_BUFF = 16, ICON_INDIA_MONSTER = 17, } -- 巅峰赛状态 TOP_MATCH_STAGE = { -- 活动已结束 OVER = -2, -- 未开启 CLOSE = -1, -- 选拔赛 CHOOSE = 1, -- 淘汰赛 ELIMINATION = 2, } -- 巅峰赛状态 TOP_MATCH_TIME_STATE = { -- 活动已结束 OVER = -2, -- 开启未参与 CLOSE = -1, -- 参与状态 OPEN_IN_READY = 0, OPEN_IN_GUESS = 1, OPEN_IN_BATTLE = 2, -- 秋后算账 OPEN_IN_END = 3, } -- 巅峰赛状态名称 TOP_MATCH_STATE_NAME = { [TOP_MATCH_TIME_STATE.CLOSE] = Language[10123], [TOP_MATCH_TIME_STATE.OVER] = Language[10124], [TOP_MATCH_TIME_STATE.OPEN_IN_READY] = Language[12152], [TOP_MATCH_TIME_STATE.OPEN_IN_GUESS] = Language[12153], [TOP_MATCH_TIME_STATE.OPEN_IN_BATTLE] = Language[12154], [TOP_MATCH_TIME_STATE.OPEN_IN_END] = Language[10886], } --抽卡排行类型 RANK_TYPE = { TRIAL_RANK = 1, -- 试炼排行 FORCE_RANK = 2, -- 战力排行 FIGHT_LEVEL_RANK = 3, -- 关卡排行 MONSTER_RANK = 4, -- 兽潮排行 FINDFAIRY_RANK=10,--寻仙积分排行榜 FINDFAIRY_RECORD=11,--寻仙榜(记录) GUILD_BOSS = 12,-- 公会Boss进攻日志 GUILD_REDPACKET=13,--公会红包排行榜 GUILD_CAR_DELEAY_SINGLE = 14,-- 公会车迟个人排行 GUILD_CAR_DELEAY_GUILD= 19,-- 公会车迟公会排行 GUILD_DEATHPOS_PERSON=15,--十绝阵 各阵 个人排行 GUILD_DEATHPOS_GUILD=16,--十绝阵 各阵 公会排行 GUILD_DEATHPOS_ALLPERSON=17,--十绝阵 总个人排行 GUILD_DEATHPOS_ALLGUILD=18,-- 十绝阵 总公会排行 GUILD_FORCE_RANK=20,-- 公会 GOLD_EXPER=21,-- 点金 FORCE_CURR_RANK=22,-- 实时战力排行 } --东海寻仙弹窗类型 FIND_FAIRY_POPUP_TYPE={ ScoreReward=1,--积分奖励 FindFairyRecord=2,--寻仙榜(记录) BigRank=3,--排名大奖 CurScoreRank=4,--寻仙积分排行榜(本期排行) } --通用弹窗类型 GENERAL_POPUP_TYPE={ ResolveRecall=1,--回溯 ResolveDismantle=2,--献祭 EquipCompound=3,--装备合成 GuildSkill=4,--公会技能返还 TreasureCompound=5,--宝物合成 GuildAid=6,--公会援助 GuildAidFindBoxReward=7,--公会援助查看宝箱奖励 RecruitBox=8,--点将台抽卡 奖励弹窗 Onhook=9,--挂机属性提升 TrialSetting=10,--试练设置 TrialXingYao=11, --试练性药 TrialGain=12, --试练增益 ExpeditionReply=13, --大闹天宫 回复 和 复活节点 TrialToNextFloor=14,--试炼副本进入下一层 ResolveEquipTreasure=15,--分解宝物 EquipBatchSell=16,--装备批量出售 EquipSingleSell=17,--装备单种出售 拉条 } --抽卡类型 RecruitType = { WaterTen = 1, --水属性十抽 WaterSingle = 2, --水属性单抽 FireTen = 3, --火属性十抽 FireSingle = 4, --火属性单抽 WindyTen = 5, --风属性十抽 WindySingle = 6, --风属性单抽 GroundTen = 7, --地属性十抽 GroundSingle = 8, --地属性单抽 LightDarkTen=9, --光暗属性十抽 LightDarkSingle=10, --光暗属性但筹备 Ten = 11, --钻石招募十连(神将召唤) Single = 12, --钻石招募单抽(神将召唤) TimeLimitSingle=13, --限时招募单抽 TimeLimitTen=14, --限时招募十连 FriendTen=23, --友情招募 多次 FriendSingle=24, --友情招募 单次 NormalTen=25, --普通招募 多次 NormalSingle=26, --普通招募 单次 RecruitBox=27,--仙缘招募 -- FindFairySingle=13, --东海寻仙单抽 -- FindFairyTen=14, --东海寻仙十连 } ItemBaseType = { Special = 1, --特殊 HeroChip = 2, --碎片 DemonSoul = 3, --妖魂 Equip = 4, --装备 EquipTreasure = 5, --宝器 --Talisman = 5, --法宝 SoulPrint = 6, --魂印 Materials = 7, --材料 } --探宝类型 TreasureType={ Lucky=30, Advanced=31, } --拍脸类型 FacePanelType = { Sbtj = 1, --神兵天降 Tesc = 2, --天恩神赐 GuildFight = 3, --公会战 SupremeHero = 4, --萌新活动 GrowGift = 5, --五星成长礼 Championship = 6, --巅峰战 FindFairy = 7, --寻仙 UpgradePac = 8,--升级限时礼包 } --迷宫寻宝条件类型 FindTreasureNeedType = { Star = 1, --星级 Pro = 2, --元素 Level = 3, --等级 } --迷宫寻宝条件类型 FindTreasureVipTypeSprite = { [1] = "x_xb_putong",--普通寻宝 [2] = "x_xb_gaoji",--高级寻宝 [3] = "x_xb_haohua",--豪华寻宝 } FindTreasureVipTextTypeSprite = { [1] = "x_xb_putong_02",--普通寻宝 [2] = "x_xb_gaoji_02",--高级寻宝 [3] = "x_xb_haohua_02",--豪华寻宝 } --迷宫寻宝条件类型 FindTreasureMissionTitleTypeSprite = { [1] = "x_xb_tiao_05", [2] = "x_xb_tiao_05", [3] = "x_xb_tiao_04", [4] = "x_xb_tiao_03", [5] = "x_xb_tiao_02", [6] = "x_xb_tiao_01", } FindTreasureMissionTitleTypeStr = { [1] = Language[10352], [2] = Language[12155], [3] = Language[12156], [4] = Language[12157], [5] = Language[12158], [6] = Language[12159], } -- 特权奖励 VIP_LEVEL_REWARD = { [1] = "r_tequan_v1", [2] = "r_tequan_v2", [3] = "r_tequan_v3", [4] = "r_tequan_v4", [5] = "r_tequan_v5", [6] = "r_tequan_v67", [7] = "r_tequan_v67", [8] = "r_tequan_v810", [9] = "r_tequan_v911", [10] = "r_tequan_v810", [11] = "r_tequan_v911", [12] = "r_tequan_v1213", [13] = "r_tequan_v1213", } -- 性别定义 ROLE_SEX = { BOY = 0, SLUT = 1, } SALARY_TYPE = { BASE_128 = 33, BASE_328 = 34, } ExpeditionNodeState = { No = 0, NoPass = 1, NoGetEquip = 2, Finish = 3, Over = 4, } --远征节点类型 ExpeditionNodeType = { Star = 0,--初始节点 Jy = 1,--精英节点 Boss = 2,--首领节点 Resurgence = 3,--复活节点 Reply = 4,--回复节点 Common = 5,--普通节点 Halidom = 6,--圣物节点 Recruit = 7,--招募节点 Shop = 8,--商店节点 Trail = 9,--试炼节点 Greed = 10,--贪婪节点 Reward = 11,--最后奖励节点 } --- 奖池预览类型 PRE_REWARD_POOL_TYPE = { RECRUIT = 1,--钻石 FRIEND=2,--友情 NORMAL=3,--普通 ELEMENT_RECRUIT = 4,--元素 LUCK_FIND = 5, -- 幸运探宝 UPPER_LUCK_FIND = 6, -- 高级探宝 GHOST_FIND = 7, ---东海寻鬼 TIME_LIMITED=8,--限时招募 TIME_LIMITED_UP=9,--限时招募UP } DirectBuyType = { XSHL = 11,--限时豪礼 TGCF = 12,--天官赐福 MRXY = 13,--每日仙缘 DAILY_GIFT = 14, -- 每日礼包 WEEK_GIFT = 15, -- 每周礼包 MONTH_GIFT = 16, -- 月礼包 FINDTREASURE_GIFT = 17, -- 极速探索特权 } --新月卡类型定义 MONTH_CARD_TYPE = { MONTHCARD = 1, LUXURYMONTHCARD = 2, } --战力类型 WarPowerTypeAllNum = 3--战力类型总数量 下边结构加一种类型 此数值 + 1 WarPowerType = { Hero = 1,--英雄自身 被动技(天赋) Talisman = 2,--英雄自身法宝 被动技 SoulPrint = 3,--英雄穿戴魂印 被动技 } EquipTreasureTypeStr = { [1] = Language[10505], [2] = Language[10506], } SkillIconType= {"r_hero_pu", "r_hero_jue", "r_hero_bei" } GuildSkillType={ [1] = Language[12160], [2] = Language[12161], [3] = Language[12162], [4] = Language[12163], } --公会十绝阵 阶段类型 -1开服几天内未开 0未开启 1挑战 2领奖 DeathPosStatus={ Death=-1, Close=0, Fight=1, Reward=2 } --公会车迟 阶段类型 1挑战 2间歇 3抢夺 GuildCarDelayProType={ Challenge=1, Interval=2, Loot=3 } --猎妖弹窗类型 EXPEDITON_POPUP_TYPE={ Recruit=1,--招募 Shop=2,--商店 Monster=3,--普通 精英 boss Trail=4,--试炼 Greed = 5,--贪婪 } BATTLE_TYPE = { Test = 0, -- 测试战斗 BACK = 1, -- 战斗回放 MAP_FIGHT = 2, -- 地图内战斗 ELITE_MONSTER = 3, -- 精英怪 MONSTER_CAMP = 5, -- 兽潮 STORY_FIGHT = 6, -- 关卡 GUILD_BOSS = 7, -- 公会BOSS EXECUTE_FIGHT = 8, -- 猎妖之路 DAILY_CHALLENGE = 9, -- 日常副本 GUILD_CAR_DELAY = 10, -- 车迟斗法 DEATH_POS = 11 -- 十绝阵 } rankKingList={ [1] = { bgImage = "r_zjm_paihangbang_banner04", name = Language[12164] ,Id = 26 ,rankType = RANK_TYPE.FIGHT_LEVEL_RANK,activiteId = 0}, [2] = { bgImage = "r_zjm_paihangbang_banner02", name = Language[12165] ,Id = 55,rankType = RANK_TYPE.FORCE_CURR_RANK,activiteId = 0}, [3] = { bgImage = "r_zjm_paihangbang_banner03", name = Language[12166] ,Id = 4,rankType = RANK_TYPE.GUILD_FORCE_RANK,activiteId = 0}, [4] = { bgImage = "r_zjm_paihangbang_banner01", name = Language[12167] ,Id = 44,rankType = RANK_TYPE.MONSTER_RANK,activiteId = 0}, [5] = { bgImage = "r_zjm_paihangbang_banner01", name = Language[12168] ,Id = 42,rankType = RANK_TYPE.GOLD_EXPER,activiteId = ActivityTypeDef.GoldExper}, } SoulPrintSpriteByQuantity={ [0] = { circle = "r_hunyin_hunyinkuangzise001", circleBg1 = "r_hunyin_hunyinkuangwu",circleBg2 = "r_hunyin_hunyinkuangzise002"},--未装备时的显示图片 [4] = { circle = "r_hunyin_hunyinkuangzise001", circleBg1 = "r_hunyin_hunyinkuangzise",circleBg2 = "r_hunyin_hunyinkuangzise002"}, [5] = { circle = "r_hunyin_hunyinkuanghuang001", circleBg1 = "r_hunyin_hunyinkuanghuang",circleBg2 = "r_hunyin_hunyinkuanghuang002"}, [6] = { circle = "r_hunyin_hunyinkuanghong001", circleBg1 = "r_hunyin_hunyinkuanghong",circleBg2 = "r_hunyin_hunyinkuanghong002"}, [7] = { circle = "r_hunyin_hunyinkuangzhuanshi001", circleBg1 = "r_hunyin_hunyinkuangzhuanshi",circleBg2 = "r_hunyin_hunyinkuangzhuanshi002"}, }