//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class Spine_AnimationStateWrap { public static void Register(LuaState L) { L.BeginClass(typeof(Spine.AnimationState), typeof(System.Object)); L.RegFunction("Update", Update); L.RegFunction("Apply", Apply); L.RegFunction("ClearTracks", ClearTracks); L.RegFunction("ClearTrack", ClearTrack); L.RegFunction("SetAnimation", SetAnimation); L.RegFunction("AddAnimation", AddAnimation); L.RegFunction("SetEmptyAnimation", SetEmptyAnimation); L.RegFunction("AddEmptyAnimation", AddEmptyAnimation); L.RegFunction("SetEmptyAnimations", SetEmptyAnimations); L.RegFunction("GetCurrent", GetCurrent); L.RegFunction("ToString", ToString); L.RegFunction("New", _CreateSpine_AnimationState); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("Data", get_Data, null); L.RegVar("Tracks", get_Tracks, null); L.RegVar("TimeScale", get_TimeScale, set_TimeScale); L.RegVar("Start", get_Start, set_Start); L.RegVar("Interrupt", get_Interrupt, set_Interrupt); L.RegVar("End", get_End, set_End); L.RegVar("Dispose", get_Dispose, set_Dispose); L.RegVar("Complete", get_Complete, set_Complete); L.RegVar("Event", get_Event, set_Event); L.RegFunction("TrackEntryEventDelegate", Spine_AnimationState_TrackEntryEventDelegate); L.RegFunction("TrackEntryDelegate", Spine_AnimationState_TrackEntryDelegate); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateSpine_AnimationState(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { Spine.AnimationStateData arg0 = (Spine.AnimationStateData)ToLua.CheckObject(L, 1); Spine.AnimationState obj = new Spine.AnimationState(arg0); ToLua.PushObject(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Spine.AnimationState.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Update(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.Update(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Apply(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1); Spine.Skeleton arg0 = (Spine.Skeleton)ToLua.CheckObject(L, 2); bool o = obj.Apply(arg0); LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ClearTracks(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1); obj.ClearTracks(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ClearTrack(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.ClearTrack(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetAnimation(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 4 && TypeChecker.CheckTypes(L, 3)) { Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); Spine.Animation arg1 = (Spine.Animation)ToLua.ToObject(L, 3); bool arg2 = LuaDLL.lua_toboolean(L, 4); Spine.TrackEntry o = obj.SetAnimation(arg0, arg1, arg2); ToLua.PushObject(L, o); return 1; } else if (count == 4 && TypeChecker.CheckTypes(L, 3)) { Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); string arg1 = ToLua.ToString(L, 3); bool arg2 = LuaDLL.lua_toboolean(L, 4); Spine.TrackEntry o = obj.SetAnimation(arg0, arg1, arg2); ToLua.PushObject(L, o); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: Spine.AnimationState.SetAnimation"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int AddAnimation(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 5 && TypeChecker.CheckTypes(L, 3)) { Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); Spine.Animation arg1 = (Spine.Animation)ToLua.ToObject(L, 3); bool arg2 = LuaDLL.lua_toboolean(L, 4); float arg3 = (float)LuaDLL.lua_tonumber(L, 5); Spine.TrackEntry o = obj.AddAnimation(arg0, arg1, arg2, arg3); ToLua.PushObject(L, o); return 1; } else if (count == 5 && TypeChecker.CheckTypes(L, 3)) { Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); string arg1 = ToLua.ToString(L, 3); bool arg2 = LuaDLL.lua_toboolean(L, 4); float arg3 = (float)LuaDLL.lua_tonumber(L, 5); Spine.TrackEntry o = obj.AddAnimation(arg0, arg1, arg2, arg3); ToLua.PushObject(L, o); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: Spine.AnimationState.AddAnimation"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetEmptyAnimation(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); Spine.TrackEntry o = obj.SetEmptyAnimation(arg0, arg1); ToLua.PushObject(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int AddEmptyAnimation(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); float arg2 = (float)LuaDLL.luaL_checknumber(L, 4); Spine.TrackEntry o = obj.AddEmptyAnimation(arg0, arg1, arg2); ToLua.PushObject(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetEmptyAnimations(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.SetEmptyAnimations(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetCurrent(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); Spine.TrackEntry o = obj.GetCurrent(arg0); ToLua.PushObject(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ToString(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1); string o = obj.ToString(); LuaDLL.lua_pushstring(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Data(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.AnimationState obj = (Spine.AnimationState)o; Spine.AnimationStateData ret = obj.Data; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index Data on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Tracks(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.AnimationState obj = (Spine.AnimationState)o; Spine.ExposedList ret = obj.Tracks; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index Tracks on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_TimeScale(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.AnimationState obj = (Spine.AnimationState)o; float ret = obj.TimeScale; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index TimeScale on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Start(IntPtr L) { ToLua.Push(L, new EventObject(typeof(Spine.AnimationState.TrackEntryDelegate))); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Interrupt(IntPtr L) { ToLua.Push(L, new EventObject(typeof(Spine.AnimationState.TrackEntryDelegate))); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_End(IntPtr L) { ToLua.Push(L, new EventObject(typeof(Spine.AnimationState.TrackEntryDelegate))); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Dispose(IntPtr L) { ToLua.Push(L, new EventObject(typeof(Spine.AnimationState.TrackEntryDelegate))); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Complete(IntPtr L) { ToLua.Push(L, new EventObject(typeof(Spine.AnimationState.TrackEntryDelegate))); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Event(IntPtr L) { ToLua.Push(L, new EventObject(typeof(Spine.AnimationState.TrackEntryEventDelegate))); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_TimeScale(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.AnimationState obj = (Spine.AnimationState)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.TimeScale = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index TimeScale on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_Start(IntPtr L) { try { Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1, typeof(Spine.AnimationState)); EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return LuaDLL.luaL_throw(L, "The event 'Spine.AnimationState.Start' can only appear on the left hand side of += or -= when used outside of the type 'Spine.AnimationState'"); } if (arg0.op == EventOp.Add) { Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func; obj.Start += ev; } else if (arg0.op == EventOp.Sub) { Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func; obj.Start -= ev; } return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_Interrupt(IntPtr L) { try { Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1, typeof(Spine.AnimationState)); EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return LuaDLL.luaL_throw(L, "The event 'Spine.AnimationState.Interrupt' can only appear on the left hand side of += or -= when used outside of the type 'Spine.AnimationState'"); } if (arg0.op == EventOp.Add) { Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func; obj.Interrupt += ev; } else if (arg0.op == EventOp.Sub) { Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func; obj.Interrupt -= ev; } return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_End(IntPtr L) { try { Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1, typeof(Spine.AnimationState)); EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return LuaDLL.luaL_throw(L, "The event 'Spine.AnimationState.End' can only appear on the left hand side of += or -= when used outside of the type 'Spine.AnimationState'"); } if (arg0.op == EventOp.Add) { Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func; obj.End += ev; } else if (arg0.op == EventOp.Sub) { Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func; obj.End -= ev; } return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_Dispose(IntPtr L) { try { Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1, typeof(Spine.AnimationState)); EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return LuaDLL.luaL_throw(L, "The event 'Spine.AnimationState.Dispose' can only appear on the left hand side of += or -= when used outside of the type 'Spine.AnimationState'"); } if (arg0.op == EventOp.Add) { Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func; obj.Dispose += ev; } else if (arg0.op == EventOp.Sub) { Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func; obj.Dispose -= ev; } return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_Complete(IntPtr L) { try { Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1, typeof(Spine.AnimationState)); EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return LuaDLL.luaL_throw(L, "The event 'Spine.AnimationState.Complete' can only appear on the left hand side of += or -= when used outside of the type 'Spine.AnimationState'"); } if (arg0.op == EventOp.Add) { Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func; obj.Complete += ev; } else if (arg0.op == EventOp.Sub) { Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func; obj.Complete -= ev; } return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_Event(IntPtr L) { try { Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1, typeof(Spine.AnimationState)); EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return LuaDLL.luaL_throw(L, "The event 'Spine.AnimationState.Event' can only appear on the left hand side of += or -= when used outside of the type 'Spine.AnimationState'"); } if (arg0.op == EventOp.Add) { Spine.AnimationState.TrackEntryEventDelegate ev = (Spine.AnimationState.TrackEntryEventDelegate)arg0.func; obj.Event += ev; } else if (arg0.op == EventOp.Sub) { Spine.AnimationState.TrackEntryEventDelegate ev = (Spine.AnimationState.TrackEntryEventDelegate)arg0.func; obj.Event -= ev; } return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Spine_AnimationState_TrackEntryEventDelegate(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); LuaFunction func = ToLua.CheckLuaFunction(L, 1); if (count == 1) { Delegate arg1 = DelegateTraits.Create(func); ToLua.Push(L, arg1); } else { LuaTable self = ToLua.CheckLuaTable(L, 2); Delegate arg1 = DelegateTraits.Create(func, self); ToLua.Push(L, arg1); } return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Spine_AnimationState_TrackEntryDelegate(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); LuaFunction func = ToLua.CheckLuaFunction(L, 1); if (count == 1) { Delegate arg1 = DelegateTraits.Create(func); ToLua.Push(L, arg1); } else { LuaTable self = ToLua.CheckLuaTable(L, 2); Delegate arg1 = DelegateTraits.Create(func, self); ToLua.Push(L, arg1); } return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } }