//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_MeshColliderWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UnityEngine.MeshCollider), typeof(UnityEngine.Collider)); L.RegFunction("New", _CreateUnityEngine_MeshCollider); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("sharedMesh", get_sharedMesh, set_sharedMesh); L.RegVar("convex", get_convex, set_convex); L.RegVar("cookingOptions", get_cookingOptions, set_cookingOptions); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateUnityEngine_MeshCollider(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UnityEngine.MeshCollider obj = new UnityEngine.MeshCollider(); ToLua.Push(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.MeshCollider.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_sharedMesh(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o; UnityEngine.Mesh ret = obj.sharedMesh; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index sharedMesh on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_convex(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o; bool ret = obj.convex; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index convex on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_cookingOptions(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o; UnityEngine.MeshColliderCookingOptions ret = obj.cookingOptions; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index cookingOptions on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_sharedMesh(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o; UnityEngine.Mesh arg0 = (UnityEngine.Mesh)ToLua.CheckObject(L, 2, typeof(UnityEngine.Mesh)); obj.sharedMesh = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index sharedMesh on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_convex(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.convex = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index convex on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_cookingOptions(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o; UnityEngine.MeshColliderCookingOptions arg0 = (UnityEngine.MeshColliderCookingOptions)ToLua.CheckObject(L, 2, typeof(UnityEngine.MeshColliderCookingOptions)); obj.cookingOptions = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index cookingOptions on a nil value"); } } }