//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class NotchScreenUtilWrap { public static void Register(LuaState L) { L.BeginClass(typeof(NotchScreenUtil), typeof(System.Object)); L.RegFunction("Init", Init); L.RegFunction("GetNotchHeight", GetNotchHeight); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("Instance", get_Instance, null); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Init(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); NotchScreenUtil obj = (NotchScreenUtil)ToLua.CheckObject(L, 1); obj.Init(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetNotchHeight(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); NotchScreenUtil obj = (NotchScreenUtil)ToLua.CheckObject(L, 1); int o = obj.GetNotchHeight(); LuaDLL.lua_pushinteger(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Instance(IntPtr L) { try { ToLua.PushObject(L, NotchScreenUtil.Instance); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } }