//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_UI_RawImageWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UnityEngine.UI.RawImage), typeof(UnityEngine.UI.MaskableGraphic)); L.RegFunction("SetNativeSize", SetNativeSize); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("mainTexture", get_mainTexture, null); L.RegVar("texture", get_texture, set_texture); L.RegVar("uvRect", get_uvRect, set_uvRect); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetNativeSize(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.RawImage obj = (UnityEngine.UI.RawImage)ToLua.CheckObject(L, 1); obj.SetNativeSize(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_mainTexture(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.RawImage obj = (UnityEngine.UI.RawImage)o; UnityEngine.Texture ret = obj.mainTexture; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index mainTexture on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_texture(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.RawImage obj = (UnityEngine.UI.RawImage)o; UnityEngine.Texture ret = obj.texture; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index texture on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_uvRect(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.RawImage obj = (UnityEngine.UI.RawImage)o; UnityEngine.Rect ret = obj.uvRect; ToLua.PushValue(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index uvRect on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_texture(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.RawImage obj = (UnityEngine.UI.RawImage)o; UnityEngine.Texture arg0 = (UnityEngine.Texture)ToLua.CheckObject(L, 2); obj.texture = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index texture on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_uvRect(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.RawImage obj = (UnityEngine.UI.RawImage)o; UnityEngine.Rect arg0 = StackTraits.Check(L, 2); obj.uvRect = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index uvRect on a nil value"); } } }