//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UVChainLightningWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UVChainLightning), typeof(UnityEngine.MonoBehaviour)); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("detail", get_detail, set_detail); L.RegVar("displacement", get_displacement, set_displacement); L.RegVar("target", get_target, set_target); L.RegVar("start", get_start, set_start); L.RegVar("yOffset", get_yOffset, set_yOffset); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_detail(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UVChainLightning obj = (UVChainLightning)o; float ret = obj.detail; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index detail on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_displacement(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UVChainLightning obj = (UVChainLightning)o; float ret = obj.displacement; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index displacement on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_target(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UVChainLightning obj = (UVChainLightning)o; UnityEngine.Transform ret = obj.target; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index target on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_start(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UVChainLightning obj = (UVChainLightning)o; UnityEngine.Transform ret = obj.start; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index start on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_yOffset(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UVChainLightning obj = (UVChainLightning)o; float ret = obj.yOffset; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index yOffset on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_detail(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UVChainLightning obj = (UVChainLightning)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.detail = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index detail on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_displacement(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UVChainLightning obj = (UVChainLightning)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.displacement = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index displacement on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_target(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UVChainLightning obj = (UVChainLightning)o; UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject(L, 2); obj.target = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index target on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_start(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UVChainLightning obj = (UVChainLightning)o; UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject(L, 2); obj.start = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index start on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_yOffset(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UVChainLightning obj = (UVChainLightning)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.yOffset = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index yOffset on a nil value"); } } }