//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_CameraClearFlagsWrap { public static void Register(LuaState L) { L.BeginEnum(typeof(UnityEngine.CameraClearFlags)); L.RegVar("Skybox", get_Skybox, null); L.RegVar("Color", get_Color, null); L.RegVar("SolidColor", get_SolidColor, null); L.RegVar("Depth", get_Depth, null); L.RegVar("Nothing", get_Nothing, null); L.RegFunction("IntToEnum", IntToEnum); L.EndEnum(); TypeTraits.Check = CheckType; StackTraits.Push = Push; } static void Push(IntPtr L, UnityEngine.CameraClearFlags arg) { ToLua.Push(L, arg); } static bool CheckType(IntPtr L, int pos) { return TypeChecker.CheckEnumType(typeof(UnityEngine.CameraClearFlags), L, pos); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Skybox(IntPtr L) { ToLua.Push(L, UnityEngine.CameraClearFlags.Skybox); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Color(IntPtr L) { ToLua.Push(L, UnityEngine.CameraClearFlags.Color); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_SolidColor(IntPtr L) { ToLua.Push(L, UnityEngine.CameraClearFlags.SolidColor); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Depth(IntPtr L) { ToLua.Push(L, UnityEngine.CameraClearFlags.Depth); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Nothing(IntPtr L) { ToLua.Push(L, UnityEngine.CameraClearFlags.Nothing); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); UnityEngine.CameraClearFlags o = (UnityEngine.CameraClearFlags)arg0; ToLua.Push(L, o); return 1; } }