//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class GameLogic_VersionManagerWrap { public static void Register(LuaState L) { L.BeginClass(typeof(GameLogic.VersionManager), typeof(GameCore.Singleton)); L.RegFunction("Initialize", Initialize); L.RegFunction("InitVersions", InitVersions); L.RegFunction("SaveVersion", SaveVersion); L.RegFunction("GetLocalVersion", GetLocalVersion); L.RegFunction("VersionCompare", VersionCompare); L.RegFunction("GetVersionInfo", GetVersionInfo); L.RegFunction("CheckPackageVersionSame", CheckPackageVersionSame); L.RegFunction("New", _CreateGameLogic_VersionManager); L.RegFunction("__tostring", ToLua.op_ToString); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateGameLogic_VersionManager(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { GameLogic.VersionManager obj = new GameLogic.VersionManager(); ToLua.PushObject(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: GameLogic.VersionManager.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Initialize(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GameLogic.VersionManager obj = (GameLogic.VersionManager)ToLua.CheckObject(L, 1); obj.Initialize(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int InitVersions(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GameLogic.VersionManager obj = (GameLogic.VersionManager)ToLua.CheckObject(L, 1); obj.InitVersions(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SaveVersion(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameLogic.VersionManager obj = (GameLogic.VersionManager)ToLua.CheckObject(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.SaveVersion(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetLocalVersion(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GameLogic.VersionManager obj = (GameLogic.VersionManager)ToLua.CheckObject(L, 1); string o = obj.GetLocalVersion(); LuaDLL.lua_pushstring(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int VersionCompare(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); string arg0 = ToLua.CheckString(L, 1); string arg1 = ToLua.CheckString(L, 2); int o = GameLogic.VersionManager.VersionCompare(arg0, arg1); LuaDLL.lua_pushinteger(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetVersionInfo(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameLogic.VersionManager obj = (GameLogic.VersionManager)ToLua.CheckObject(L, 1); string arg0 = ToLua.CheckString(L, 2); string o = obj.GetVersionInfo(arg0); LuaDLL.lua_pushstring(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int CheckPackageVersionSame(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); string arg0 = ToLua.CheckString(L, 1); bool o = GameLogic.VersionManager.CheckPackageVersionSame(arg0); LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } }