//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_UI_ScrollbarWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UnityEngine.UI.Scrollbar), typeof(UnityEngine.UI.Selectable)); L.RegFunction("Rebuild", Rebuild); L.RegFunction("LayoutComplete", LayoutComplete); L.RegFunction("GraphicUpdateComplete", GraphicUpdateComplete); L.RegFunction("OnBeginDrag", OnBeginDrag); L.RegFunction("OnDrag", OnDrag); L.RegFunction("OnPointerDown", OnPointerDown); L.RegFunction("OnPointerUp", OnPointerUp); L.RegFunction("OnMove", OnMove); L.RegFunction("FindSelectableOnLeft", FindSelectableOnLeft); L.RegFunction("FindSelectableOnRight", FindSelectableOnRight); L.RegFunction("FindSelectableOnUp", FindSelectableOnUp); L.RegFunction("FindSelectableOnDown", FindSelectableOnDown); L.RegFunction("OnInitializePotentialDrag", OnInitializePotentialDrag); L.RegFunction("SetDirection", SetDirection); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("handleRect", get_handleRect, set_handleRect); L.RegVar("direction", get_direction, set_direction); L.RegVar("value", get_value, set_value); L.RegVar("size", get_size, set_size); L.RegVar("numberOfSteps", get_numberOfSteps, set_numberOfSteps); L.RegVar("onValueChanged", get_onValueChanged, set_onValueChanged); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Rebuild(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject(L, 1); UnityEngine.UI.CanvasUpdate arg0 = (UnityEngine.UI.CanvasUpdate)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.CanvasUpdate)); obj.Rebuild(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int LayoutComplete(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject(L, 1); obj.LayoutComplete(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GraphicUpdateComplete(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject(L, 1); obj.GraphicUpdateComplete(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnBeginDrag(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnBeginDrag(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnDrag(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnDrag(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnPointerDown(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnPointerDown(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnPointerUp(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnPointerUp(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnMove(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.AxisEventData arg0 = (UnityEngine.EventSystems.AxisEventData)ToLua.CheckObject(L, 2); obj.OnMove(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int FindSelectableOnLeft(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject(L, 1); UnityEngine.UI.Selectable o = obj.FindSelectableOnLeft(); ToLua.Push(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int FindSelectableOnRight(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject(L, 1); UnityEngine.UI.Selectable o = obj.FindSelectableOnRight(); ToLua.Push(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int FindSelectableOnUp(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject(L, 1); UnityEngine.UI.Selectable o = obj.FindSelectableOnUp(); ToLua.Push(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int FindSelectableOnDown(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject(L, 1); UnityEngine.UI.Selectable o = obj.FindSelectableOnDown(); ToLua.Push(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnInitializePotentialDrag(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject(L, 1); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2); obj.OnInitializePotentialDrag(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetDirection(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject(L, 1); UnityEngine.UI.Scrollbar.Direction arg0 = (UnityEngine.UI.Scrollbar.Direction)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.Scrollbar.Direction)); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); obj.SetDirection(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_handleRect(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o; UnityEngine.RectTransform ret = obj.handleRect; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index handleRect on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_direction(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o; UnityEngine.UI.Scrollbar.Direction ret = obj.direction; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index direction on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_value(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o; float ret = obj.value; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index value on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_size(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o; float ret = obj.size; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index size on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_numberOfSteps(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o; int ret = obj.numberOfSteps; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index numberOfSteps on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onValueChanged(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o; UnityEngine.UI.Scrollbar.ScrollEvent ret = obj.onValueChanged; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onValueChanged on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_handleRect(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o; UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 2, typeof(UnityEngine.RectTransform)); obj.handleRect = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index handleRect on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_direction(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o; UnityEngine.UI.Scrollbar.Direction arg0 = (UnityEngine.UI.Scrollbar.Direction)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.Scrollbar.Direction)); obj.direction = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index direction on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_value(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.value = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index value on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_size(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.size = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index size on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_numberOfSteps(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.numberOfSteps = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index numberOfSteps on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_onValueChanged(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o; UnityEngine.UI.Scrollbar.ScrollEvent arg0 = (UnityEngine.UI.Scrollbar.ScrollEvent)ToLua.CheckObject(L, 2); obj.onValueChanged = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onValueChanged on a nil value"); } } }