//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class GameLogic_UpdateManagerWrap { public static void Register(LuaState L) { L.BeginClass(typeof(GameLogic.UpdateManager), typeof(GameCore.Singleton)); L.RegFunction("StartUp", StartUp); L.RegFunction("GetCRC32Table", GetCRC32Table); L.RegFunction("GetCRC32Str", GetCRC32Str); L.RegFunction("PostServerInfo", PostServerInfo); L.RegFunction("UpdateResources", UpdateResources); L.RegFunction("UnLoadUpdateAsset", UnLoadUpdateAsset); L.RegFunction("New", _CreateGameLogic_UpdateManager); L.RegFunction("__tostring", ToLua.op_ToString); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateGameLogic_UpdateManager(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { GameLogic.UpdateManager obj = new GameLogic.UpdateManager(); ToLua.PushObject(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: GameLogic.UpdateManager.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int StartUp(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GameLogic.UpdateManager obj = (GameLogic.UpdateManager)ToLua.CheckObject(L, 1); obj.StartUp(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetCRC32Table(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GameLogic.UpdateManager obj = (GameLogic.UpdateManager)ToLua.CheckObject(L, 1); obj.GetCRC32Table(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetCRC32Str(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameLogic.UpdateManager obj = (GameLogic.UpdateManager)ToLua.CheckObject(L, 1); string arg0 = ToLua.CheckString(L, 2); ulong o = obj.GetCRC32Str(arg0); LuaDLL.tolua_pushuint64(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int PostServerInfo(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GameLogic.UpdateManager obj = (GameLogic.UpdateManager)ToLua.CheckObject(L, 1); string o = obj.PostServerInfo(); LuaDLL.lua_pushstring(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UpdateResources(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameLogic.UpdateManager obj = (GameLogic.UpdateManager)ToLua.CheckObject(L, 1); System.Action arg0 = (System.Action)ToLua.CheckDelegate>(L, 2); obj.UpdateResources(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UnLoadUpdateAsset(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GameLogic.UpdateManager obj = (GameLogic.UpdateManager)ToLua.CheckObject(L, 1); obj.UnLoadUpdateAsset(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } }