//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UITweenSpringWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UITweenSpring), typeof(UnityEngine.MonoBehaviour)); L.RegFunction("LerpMomentum", LerpMomentum); L.RegFunction("Rebound", Rebound); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("MomentumAmount", get_MomentumAmount, set_MomentumAmount); L.RegVar("Strength", get_Strength, set_Strength); L.RegVar("IsUseCallBack", get_IsUseCallBack, set_IsUseCallBack); L.RegVar("Momentum", get_Momentum, set_Momentum); L.RegVar("OnUpdate", get_OnUpdate, set_OnUpdate); L.RegVar("OnMoveEnd", get_OnMoveEnd, set_OnMoveEnd); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int LerpMomentum(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UITweenSpring obj = (UITweenSpring)ToLua.CheckObject(L, 1); UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2); obj.LerpMomentum(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Rebound(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UITweenSpring obj = (UITweenSpring)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); obj.Rebound(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_MomentumAmount(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITweenSpring obj = (UITweenSpring)o; float ret = obj.MomentumAmount; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index MomentumAmount on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Strength(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITweenSpring obj = (UITweenSpring)o; float ret = obj.Strength; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index Strength on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_IsUseCallBack(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITweenSpring obj = (UITweenSpring)o; bool ret = obj.IsUseCallBack; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsUseCallBack on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Momentum(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITweenSpring obj = (UITweenSpring)o; UnityEngine.Vector3 ret = obj.Momentum; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index Momentum on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_OnUpdate(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITweenSpring obj = (UITweenSpring)o; CallBack ret = obj.OnUpdate; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index OnUpdate on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_OnMoveEnd(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITweenSpring obj = (UITweenSpring)o; CallBack ret = obj.OnMoveEnd; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index OnMoveEnd on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_MomentumAmount(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITweenSpring obj = (UITweenSpring)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.MomentumAmount = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index MomentumAmount on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_Strength(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITweenSpring obj = (UITweenSpring)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.Strength = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index Strength on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_IsUseCallBack(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITweenSpring obj = (UITweenSpring)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.IsUseCallBack = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index IsUseCallBack on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_Momentum(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITweenSpring obj = (UITweenSpring)o; UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2); obj.Momentum = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index Momentum on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_OnUpdate(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITweenSpring obj = (UITweenSpring)o; CallBack arg0 = (CallBack)ToLua.CheckDelegate>(L, 2); obj.OnUpdate = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index OnUpdate on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_OnMoveEnd(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITweenSpring obj = (UITweenSpring)o; CallBack arg0 = (CallBack)ToLua.CheckDelegate(L, 2); obj.OnMoveEnd = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index OnMoveEnd on a nil value"); } } }