//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_QualitySettingsWrap { public static void Register(LuaState L) { L.BeginStaticLibs("QualitySettings"); L.RegFunction("IncreaseLevel", IncreaseLevel); L.RegFunction("DecreaseLevel", DecreaseLevel); L.RegFunction("SetQualityLevel", SetQualityLevel); L.RegFunction("GetQualityLevel", GetQualityLevel); L.RegFunction("__eq", op_Equality); L.RegVar("pixelLightCount", get_pixelLightCount, set_pixelLightCount); L.RegVar("shadows", get_shadows, set_shadows); L.RegVar("shadowProjection", get_shadowProjection, set_shadowProjection); L.RegVar("shadowCascades", get_shadowCascades, set_shadowCascades); L.RegVar("shadowDistance", get_shadowDistance, set_shadowDistance); L.RegVar("shadowResolution", get_shadowResolution, set_shadowResolution); L.RegVar("shadowmaskMode", get_shadowmaskMode, set_shadowmaskMode); L.RegVar("shadowNearPlaneOffset", get_shadowNearPlaneOffset, set_shadowNearPlaneOffset); L.RegVar("shadowCascade2Split", get_shadowCascade2Split, set_shadowCascade2Split); L.RegVar("shadowCascade4Split", get_shadowCascade4Split, set_shadowCascade4Split); L.RegVar("lodBias", get_lodBias, set_lodBias); L.RegVar("anisotropicFiltering", get_anisotropicFiltering, set_anisotropicFiltering); L.RegVar("masterTextureLimit", get_masterTextureLimit, set_masterTextureLimit); L.RegVar("maximumLODLevel", get_maximumLODLevel, set_maximumLODLevel); L.RegVar("particleRaycastBudget", get_particleRaycastBudget, set_particleRaycastBudget); L.RegVar("softParticles", get_softParticles, set_softParticles); L.RegVar("softVegetation", get_softVegetation, set_softVegetation); L.RegVar("vSyncCount", get_vSyncCount, set_vSyncCount); L.RegVar("antiAliasing", get_antiAliasing, set_antiAliasing); L.RegVar("asyncUploadTimeSlice", get_asyncUploadTimeSlice, set_asyncUploadTimeSlice); L.RegVar("asyncUploadBufferSize", get_asyncUploadBufferSize, set_asyncUploadBufferSize); L.RegVar("asyncUploadPersistentBuffer", get_asyncUploadPersistentBuffer, set_asyncUploadPersistentBuffer); L.RegVar("realtimeReflectionProbes", get_realtimeReflectionProbes, set_realtimeReflectionProbes); L.RegVar("billboardsFaceCameraPosition", get_billboardsFaceCameraPosition, set_billboardsFaceCameraPosition); L.RegVar("resolutionScalingFixedDPIFactor", get_resolutionScalingFixedDPIFactor, set_resolutionScalingFixedDPIFactor); L.RegVar("blendWeights", get_blendWeights, set_blendWeights); L.RegVar("streamingMipmapsActive", get_streamingMipmapsActive, set_streamingMipmapsActive); L.RegVar("streamingMipmapsMemoryBudget", get_streamingMipmapsMemoryBudget, set_streamingMipmapsMemoryBudget); L.RegVar("streamingMipmapsAddAllCameras", get_streamingMipmapsAddAllCameras, set_streamingMipmapsAddAllCameras); L.RegVar("streamingMipmapsMaxFileIORequests", get_streamingMipmapsMaxFileIORequests, set_streamingMipmapsMaxFileIORequests); L.RegVar("maxQueuedFrames", get_maxQueuedFrames, set_maxQueuedFrames); L.RegVar("names", get_names, null); L.RegVar("desiredColorSpace", get_desiredColorSpace, null); L.RegVar("activeColorSpace", get_activeColorSpace, null); L.EndStaticLibs(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int IncreaseLevel(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UnityEngine.QualitySettings.IncreaseLevel(); return 0; } else if (count == 1) { bool arg0 = LuaDLL.luaL_checkboolean(L, 1); UnityEngine.QualitySettings.IncreaseLevel(arg0); return 0; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.QualitySettings.IncreaseLevel"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int DecreaseLevel(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UnityEngine.QualitySettings.DecreaseLevel(); return 0; } else if (count == 1) { bool arg0 = LuaDLL.luaL_checkboolean(L, 1); UnityEngine.QualitySettings.DecreaseLevel(arg0); return 0; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.QualitySettings.DecreaseLevel"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetQualityLevel(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { int arg0 = (int)LuaDLL.luaL_checknumber(L, 1); UnityEngine.QualitySettings.SetQualityLevel(arg0); return 0; } else if (count == 2) { int arg0 = (int)LuaDLL.luaL_checknumber(L, 1); bool arg1 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.QualitySettings.SetQualityLevel(arg0, arg1); return 0; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.QualitySettings.SetQualityLevel"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetQualityLevel(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); int o = UnityEngine.QualitySettings.GetQualityLevel(); LuaDLL.lua_pushinteger(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_pixelLightCount(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.pixelLightCount); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_shadows(IntPtr L) { try { ToLua.Push(L, UnityEngine.QualitySettings.shadows); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_shadowProjection(IntPtr L) { try { ToLua.Push(L, UnityEngine.QualitySettings.shadowProjection); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_shadowCascades(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.shadowCascades); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_shadowDistance(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.QualitySettings.shadowDistance); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_shadowResolution(IntPtr L) { try { ToLua.Push(L, UnityEngine.QualitySettings.shadowResolution); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_shadowmaskMode(IntPtr L) { try { ToLua.Push(L, UnityEngine.QualitySettings.shadowmaskMode); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_shadowNearPlaneOffset(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.QualitySettings.shadowNearPlaneOffset); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_shadowCascade2Split(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.QualitySettings.shadowCascade2Split); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_shadowCascade4Split(IntPtr L) { try { ToLua.Push(L, UnityEngine.QualitySettings.shadowCascade4Split); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_lodBias(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.QualitySettings.lodBias); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_anisotropicFiltering(IntPtr L) { try { ToLua.Push(L, UnityEngine.QualitySettings.anisotropicFiltering); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_masterTextureLimit(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.masterTextureLimit); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_maximumLODLevel(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.maximumLODLevel); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_particleRaycastBudget(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.particleRaycastBudget); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_softParticles(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.QualitySettings.softParticles); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_softVegetation(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.QualitySettings.softVegetation); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_vSyncCount(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.vSyncCount); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_antiAliasing(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.antiAliasing); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_asyncUploadTimeSlice(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.asyncUploadTimeSlice); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_asyncUploadBufferSize(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.asyncUploadBufferSize); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_asyncUploadPersistentBuffer(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.QualitySettings.asyncUploadPersistentBuffer); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_realtimeReflectionProbes(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.QualitySettings.realtimeReflectionProbes); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_billboardsFaceCameraPosition(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.QualitySettings.billboardsFaceCameraPosition); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_resolutionScalingFixedDPIFactor(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_blendWeights(IntPtr L) { try { ToLua.Push(L, UnityEngine.QualitySettings.blendWeights); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_streamingMipmapsActive(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.QualitySettings.streamingMipmapsActive); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_streamingMipmapsMemoryBudget(IntPtr L) { try { LuaDLL.lua_pushnumber(L, UnityEngine.QualitySettings.streamingMipmapsMemoryBudget); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_streamingMipmapsAddAllCameras(IntPtr L) { try { LuaDLL.lua_pushboolean(L, UnityEngine.QualitySettings.streamingMipmapsAddAllCameras); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_streamingMipmapsMaxFileIORequests(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_maxQueuedFrames(IntPtr L) { try { LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.maxQueuedFrames); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_names(IntPtr L) { try { ToLua.Push(L, UnityEngine.QualitySettings.names); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_desiredColorSpace(IntPtr L) { try { ToLua.Push(L, UnityEngine.QualitySettings.desiredColorSpace); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_activeColorSpace(IntPtr L) { try { ToLua.Push(L, UnityEngine.QualitySettings.activeColorSpace); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_pixelLightCount(IntPtr L) { try { int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.pixelLightCount = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_shadows(IntPtr L) { try { UnityEngine.ShadowQuality arg0 = (UnityEngine.ShadowQuality)ToLua.CheckObject(L, 2, typeof(UnityEngine.ShadowQuality)); UnityEngine.QualitySettings.shadows = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_shadowProjection(IntPtr L) { try { UnityEngine.ShadowProjection arg0 = (UnityEngine.ShadowProjection)ToLua.CheckObject(L, 2, typeof(UnityEngine.ShadowProjection)); UnityEngine.QualitySettings.shadowProjection = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_shadowCascades(IntPtr L) { try { int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.shadowCascades = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_shadowDistance(IntPtr L) { try { float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.shadowDistance = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_shadowResolution(IntPtr L) { try { UnityEngine.ShadowResolution arg0 = (UnityEngine.ShadowResolution)ToLua.CheckObject(L, 2, typeof(UnityEngine.ShadowResolution)); UnityEngine.QualitySettings.shadowResolution = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_shadowmaskMode(IntPtr L) { try { UnityEngine.ShadowmaskMode arg0 = (UnityEngine.ShadowmaskMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.ShadowmaskMode)); UnityEngine.QualitySettings.shadowmaskMode = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_shadowNearPlaneOffset(IntPtr L) { try { float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.shadowNearPlaneOffset = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_shadowCascade2Split(IntPtr L) { try { float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.shadowCascade2Split = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_shadowCascade4Split(IntPtr L) { try { UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2); UnityEngine.QualitySettings.shadowCascade4Split = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_lodBias(IntPtr L) { try { float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.lodBias = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_anisotropicFiltering(IntPtr L) { try { UnityEngine.AnisotropicFiltering arg0 = (UnityEngine.AnisotropicFiltering)ToLua.CheckObject(L, 2, typeof(UnityEngine.AnisotropicFiltering)); UnityEngine.QualitySettings.anisotropicFiltering = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_masterTextureLimit(IntPtr L) { try { int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.masterTextureLimit = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_maximumLODLevel(IntPtr L) { try { int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.maximumLODLevel = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_particleRaycastBudget(IntPtr L) { try { int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.particleRaycastBudget = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_softParticles(IntPtr L) { try { bool arg0 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.QualitySettings.softParticles = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_softVegetation(IntPtr L) { try { bool arg0 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.QualitySettings.softVegetation = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_vSyncCount(IntPtr L) { try { int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.vSyncCount = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_antiAliasing(IntPtr L) { try { int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.antiAliasing = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_asyncUploadTimeSlice(IntPtr L) { try { int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.asyncUploadTimeSlice = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_asyncUploadBufferSize(IntPtr L) { try { int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.asyncUploadBufferSize = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_asyncUploadPersistentBuffer(IntPtr L) { try { bool arg0 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.QualitySettings.asyncUploadPersistentBuffer = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_realtimeReflectionProbes(IntPtr L) { try { bool arg0 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.QualitySettings.realtimeReflectionProbes = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_billboardsFaceCameraPosition(IntPtr L) { try { bool arg0 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.QualitySettings.billboardsFaceCameraPosition = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_resolutionScalingFixedDPIFactor(IntPtr L) { try { float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_blendWeights(IntPtr L) { try { UnityEngine.BlendWeights arg0 = (UnityEngine.BlendWeights)ToLua.CheckObject(L, 2, typeof(UnityEngine.BlendWeights)); UnityEngine.QualitySettings.blendWeights = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_streamingMipmapsActive(IntPtr L) { try { bool arg0 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.QualitySettings.streamingMipmapsActive = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_streamingMipmapsMemoryBudget(IntPtr L) { try { float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.streamingMipmapsMemoryBudget = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_streamingMipmapsAddAllCameras(IntPtr L) { try { bool arg0 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.QualitySettings.streamingMipmapsAddAllCameras = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_streamingMipmapsMaxFileIORequests(IntPtr L) { try { int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_maxQueuedFrames(IntPtr L) { try { int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.QualitySettings.maxQueuedFrames = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } }