# Conflicts: # Assets/ManagedResources/PublicArtRes/Textures/Casting_effect_GuangYun.png.meta # Assets/ManagedResources/PublicArtRes/Textures/Casting_effect_di.png.meta # Assets/ManagedResources/PublicArtRes/Textures/Casting_effect_mingzi_di.png.meta # Assets/ManagedResources/PublicArtRes/Textures/Casting_effect_mingzi_di_xia.png.meta # Assets/ManagedResources/PublicArtRes/Textures/UI_MuBiaoJiangLi_Import_01.png.meta # Assets/ManagedResources/PublicArtRes/Textures/UI_MuBiaoJiangLi_Import_02.png.meta # Assets/ManagedResources/PublicArtRes/Textures/UI_MuBiaoJiangLi_Import_03.png.meta # Assets/ManagedResources/PublicArtRes/Textures/UI_MuBiaoJiangLi_Import_04.png.meta # Assets/ManagedResources/PublicArtRes/Textures/UI_MuBiaoJiangLi_Import_05.png.meta # Assets/ManagedResources/PublicArtRes/Textures/UI_MuBiaoJiangLi_Import_06.png.meta # Assets/ManagedResources/PublicArtRes/Textures/UI_effect_jiesuan_beimu.png.meta # Assets/ManagedResources/PublicArtRes/Textures/UI_effect_jiesuan_shengli03.png.meta # Assets/ManagedResources/PublicArtRes/Textures/baoxiang-01-1.png.meta # Assets/ManagedResources/PublicArtRes/Textures/baoxiang-01-2.png.meta |
||
|---|---|---|
| .. | ||
| Asset Types | ||
| Components | ||
| Editor | ||
| Mesh Generation | ||
| Modules | ||
| Shaders | ||
| SkeletonUtility | ||
| Asset Types.meta | ||
| Components.meta | ||
| Editor.meta | ||
| ISkeletonAnimation.cs | ||
| ISkeletonAnimation.cs.meta | ||
| Mesh Generation.meta | ||
| Modules.meta | ||
| Shaders.meta | ||
| SkeletonExtensions.cs | ||
| SkeletonExtensions.cs.meta | ||
| SkeletonUtility.meta | ||
| SpineAttributes.cs | ||
| SpineAttributes.cs.meta | ||
| version.txt | ||
| version.txt.meta | ||