114 lines
3.3 KiB
Lua
114 lines
3.3 KiB
Lua
----- 宝器分解弹窗 -----
|
|
local this = {}
|
|
--传入父脚本模块
|
|
local parent
|
|
--传入特效层级
|
|
local sortingOrder = 0
|
|
local _args = {}
|
|
--传入选择宝器计算返回奖励数据列表
|
|
local dropList = {}
|
|
--item容器
|
|
local itemList = {}
|
|
--传入选择英雄
|
|
local selectEquipTreasureData
|
|
local selectEquipTreasureDataDid
|
|
local itemConfig = ConfigManager.GetConfig(ConfigName.ItemConfig)
|
|
|
|
function this:InitComponent(gameObject)
|
|
this.spLoader = SpriteLoader.New()
|
|
this.titleText = Util.GetGameObject(gameObject, "TitleText"):GetComponent("Text")
|
|
this.bodyText = Util.GetGameObject(gameObject, "BodyText"):GetComponent("Text")
|
|
this.bodyText2 = Util.GetGameObject(gameObject, "BodyText2")
|
|
this.tipText = Util.GetGameObject(gameObject, "tipText"):GetComponent("Text")
|
|
this.cancelBtn = Util.GetGameObject(gameObject, "CancelBtn")
|
|
this.confirmBtn = Util.GetGameObject(gameObject, "ConfirmBtn")
|
|
|
|
--滚动条根节点
|
|
this.root = Util.GetGameObject(gameObject, "Root/Viewport/Content")
|
|
end
|
|
|
|
function this:BindEvent()
|
|
Util.AddClick(this.cancelBtn, function()
|
|
parent:ClosePanel()
|
|
end)
|
|
Util.AddClick(this.confirmBtn, function()
|
|
NetManager.UseAndPriceItemRequest(4, selectEquipTreasureDataDid, function(drop)
|
|
this.SendBackResolveReCallBack(drop)
|
|
end)
|
|
end)
|
|
end
|
|
|
|
function this.SendBackResolveReCallBack(drop)
|
|
local isShowReward = false
|
|
if drop.itemlist ~= nil and #drop.itemlist > 0 then
|
|
for i = 1, #drop.itemlist do
|
|
if drop.itemlist[i].itemNum > 0 then
|
|
isShowReward = true
|
|
break
|
|
end
|
|
end
|
|
end
|
|
if isShowReward then
|
|
UIManager.OpenPanel(UIName.RewardItemPopup, drop, 1, function()
|
|
BagManager.OnShowTipDropNumZero(drop)
|
|
end)
|
|
else
|
|
BagManager.OnShowTipDropNumZero(drop)
|
|
end
|
|
for k, v in ipairs(selectEquipTreasureDataDid) do
|
|
EquipTreasureManager.RemoveTreasureByIdDyn(v)
|
|
end
|
|
ResolvePanel.SwitchView(2, true, true)
|
|
parent:ClosePanel()
|
|
end
|
|
|
|
function this:AddListener()
|
|
end
|
|
|
|
function this:RemoveListener()
|
|
end
|
|
|
|
function this:OnShow(_parent, ...)
|
|
parent = _parent
|
|
sortingOrder = _parent.sortingOrder
|
|
local args = { ... }
|
|
dropList = args[1]
|
|
selectEquipTreasureData = args[2]
|
|
|
|
this.titleText.text = Language[12377]
|
|
--返还比
|
|
local isEquipShowSure = false
|
|
selectEquipTreasureDataDid = {}
|
|
local data = {}
|
|
for k, v in pairs(selectEquipTreasureData) do
|
|
table.insert(selectEquipTreasureDataDid, k)
|
|
if v.quantity > 4 then
|
|
isEquipShowSure = true
|
|
end
|
|
end
|
|
local itemName = GetLanguageStrById(ConfigManager.GetConfigData(ConfigName.ItemConfig, 29).Name)
|
|
this.bodyText.text = Language[12378] .. itemName .. Language[12379]
|
|
this.bodyText2:GetComponent("Text").text = Language[12380]
|
|
this.bodyText2.gameObject:SetActive(isEquipShowSure)
|
|
this.tipText.text = Language[12381]
|
|
|
|
local data = {}
|
|
local index = 1
|
|
for i, v in pairs(dropList) do
|
|
LogBlue(v.id .. " " .. v.num)
|
|
data[index] = { v.id, v.num }
|
|
index = index + 1
|
|
end
|
|
LogBlue(#data)
|
|
ResetItemView(this.root, this.root.transform, itemList, 60, 1, sortingOrder, false, data)
|
|
end
|
|
|
|
function this:OnClose()
|
|
end
|
|
|
|
function this:OnDestroy()
|
|
this.spLoader:Destroy()
|
|
end
|
|
|
|
return this
|