92 lines
3.0 KiB
Lua
92 lines
3.0 KiB
Lua
----- 归元弹窗 -----
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local this = {}
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--传入父脚本模块
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local parent
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--层级
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local sortingOrder = 0
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--传入不定参
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local _args = {}
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local itemviews = {}
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local itemId = 0
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local heroConfig = ConfigManager.GetConfig(ConfigName.HeroConfig)
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local itemConfig = ConfigManager.GetConfig(ConfigName.ItemConfig)
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function this:InitComponent(gameObject)
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this.spLoader = SpriteLoader.New()
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this.titleText = Util.GetGameObject(gameObject, "TitleText"):GetComponent("Text")
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this.bodyText = Util.GetGameObject(gameObject, "BodyText"):GetComponent("Text")
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this.cancelBtn = Util.GetGameObject(gameObject, "CancelBtn")
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this.confirmBtn = Util.GetGameObject(gameObject, "ConfirmBtn")
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Util.GetGameObject(this.confirmBtn, "Text"):GetComponent("Text").text = Language[10229]
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this.tipText = Util.GetGameObject(gameObject, "tipText"):GetComponent("Text")
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this.addBtn = Util.GetGameObject(gameObject, "addBtn")
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this.root = Util.GetGameObject(gameObject, "Root/Content")
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end
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function this:BindEvent()
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Util.AddClick(this.cancelBtn, function()
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parent:ClosePanel()
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end)
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Util.AddClick(this.confirmBtn, function()
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local count = 1
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if BagManager.GetItemCountById(itemId) > 0 then
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ShopManager.RequestBuyShopItem(7, 10033, count, function()
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PopupTipPanel.ShowTip(Language[12409])
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Timer.New(function()
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--LogGreen("BagManager.GetItemCountById(UpViewRechargeType.YunYouVle)--------------:"..BagManager.GetItemCountById(UpViewRechargeType.YunYouVle))
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Game.GlobalEvent:DispatchEvent(GameEvent.XiaoYao.RefreshEventShow)
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this:OnShow(parent, 98)
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end, 1):Start()
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end, 0)
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else
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PopupTipPanel.ShowTip(Language[12410])
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end
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end)
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Util.AddClick(this.addBtn, function()
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UIManager.OpenPanel(UIName.ShopBuyPopup, 7, 10032)
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end)
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end
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function this:AddListener()
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Game.GlobalEvent:AddEvent(GameEvent.Bag.BagGold, this.RefreshPanel) --监听背包信息改变刷新 用于回春散数量刷新
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end
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function this:RemoveListener()
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Game.GlobalEvent:RemoveEvent(GameEvent.Bag.BagGold, this.RefreshPanel)
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end
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function this.RefreshPanel()
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this:OnShow(parent, 98)
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end
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function this:OnShow(_parent, ...)
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parent = _parent
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if _parent then
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sortingOrder = _parent.sortingOrder
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end
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local args = { ... }
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itemId = args[1]
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this.titleText.text = GetLanguageStrById(itemConfig[itemId].Name)
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this.bodyText.text = GetLanguageStrById(itemConfig[itemId].ItemDescribe)
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this.tipText.text = Language[12398] .. BagManager.GetItemCountById(itemId)
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for i, v in pairs(itemviews) do
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v.gameObject:SetActive(false)
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end
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if not itemviews[1] then
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itemviews[1] = SubUIManager.Open(SubUIConfig.ItemView, this.root.transform)
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end
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itemviews[1].gameObject:SetActive(true)
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itemviews[1]:OnOpen(false, { itemId, 0 }, 1, false)
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end
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function this:OnClose()
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end
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function this:OnDestroy()
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this.spLoader:Destroy()
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itemviews = {}
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end
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return this
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