45 lines
1.6 KiB
C#
45 lines
1.6 KiB
C#
using UnityEngine;
|
|
using UnityEditor;
|
|
using System.Collections.Generic;
|
|
|
|
namespace SDK
|
|
{
|
|
public class SdkCustomEvent
|
|
{
|
|
static Dictionary<string, string[]> dic = new Dictionary<string, string[]>();
|
|
|
|
public static void Init()
|
|
{
|
|
dic.Add("Start-game", new string[] {"Start-game", "启动游戏", "4387bk", "prs5vr", "juas2d"});
|
|
dic.Add("Load-updates", new string[] { "Load-updates", "加载更新包", "nvgpba", "nrgy40","h2ea12" });
|
|
dic.Add("End-loading", new string[] { "End-loading", "加载更新包完成", "5k6zad", "sr4gtb", "d4bboh"});
|
|
|
|
CustomEvent("Start-game");
|
|
}
|
|
|
|
|
|
public static void CustomEvent(string eventName)
|
|
{
|
|
if (!GameLogic.AppConst.isSDKLogin) return;
|
|
string pn = AndroidDeviceInfo.Instance.GetPackageName();
|
|
string[] ec = dic[eventName];
|
|
if(ec.Length <= 0) return;
|
|
if (pn == "com.tcxgp.pass")
|
|
{
|
|
SDKManager.Instance.CustomEvent(ec[1], ec[2], "1");
|
|
SDKManager.Instance.CustomEvent(ec[3], ec[2], "2");
|
|
}else if(pn == "com.tcxgpcsb.pass")
|
|
{
|
|
SDKManager.Instance.CustomEvent(ec[1], ec[2], "1");
|
|
SDKManager.Instance.CustomEvent(ec[2], ec[2], "2");
|
|
}
|
|
else if (pn == "com.tcxhw.project"|| pn == "com.jltest.www")
|
|
{
|
|
SDKManager.Instance.CustomEvent(ec[1], ec[2], "1");
|
|
SDKManager.Instance.CustomEvent(ec[4], ec[2], "2");
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
} |