miduo_client/Assets/Source/Generate/Spine_AnimationStateWrap.cs

688 lines
18 KiB
C#

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class Spine_AnimationStateWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(Spine.AnimationState), typeof(System.Object));
L.RegFunction("Update", Update);
L.RegFunction("Apply", Apply);
L.RegFunction("ClearTracks", ClearTracks);
L.RegFunction("ClearTrack", ClearTrack);
L.RegFunction("SetAnimation", SetAnimation);
L.RegFunction("AddAnimation", AddAnimation);
L.RegFunction("SetEmptyAnimation", SetEmptyAnimation);
L.RegFunction("AddEmptyAnimation", AddEmptyAnimation);
L.RegFunction("SetEmptyAnimations", SetEmptyAnimations);
L.RegFunction("GetCurrent", GetCurrent);
L.RegFunction("ToString", ToString);
L.RegFunction("New", _CreateSpine_AnimationState);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("Data", get_Data, null);
L.RegVar("Tracks", get_Tracks, null);
L.RegVar("TimeScale", get_TimeScale, set_TimeScale);
L.RegVar("Start", get_Start, set_Start);
L.RegVar("Interrupt", get_Interrupt, set_Interrupt);
L.RegVar("End", get_End, set_End);
L.RegVar("Dispose", get_Dispose, set_Dispose);
L.RegVar("Complete", get_Complete, set_Complete);
L.RegVar("Event", get_Event, set_Event);
L.RegFunction("TrackEntryEventDelegate", Spine_AnimationState_TrackEntryEventDelegate);
L.RegFunction("TrackEntryDelegate", Spine_AnimationState_TrackEntryDelegate);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _CreateSpine_AnimationState(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 1)
{
Spine.AnimationStateData arg0 = (Spine.AnimationStateData)ToLua.CheckObject<Spine.AnimationStateData>(L, 1);
Spine.AnimationState obj = new Spine.AnimationState(arg0);
ToLua.PushObject(L, obj);
return 1;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Spine.AnimationState.New");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Update(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject<Spine.AnimationState>(L, 1);
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.Update(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Apply(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject<Spine.AnimationState>(L, 1);
Spine.Skeleton arg0 = (Spine.Skeleton)ToLua.CheckObject<Spine.Skeleton>(L, 2);
bool o = obj.Apply(arg0);
LuaDLL.lua_pushboolean(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int ClearTracks(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject<Spine.AnimationState>(L, 1);
obj.ClearTracks();
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int ClearTrack(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject<Spine.AnimationState>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
obj.ClearTrack(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetAnimation(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 4 && TypeChecker.CheckTypes<Spine.Animation, bool>(L, 3))
{
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject<Spine.AnimationState>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
Spine.Animation arg1 = (Spine.Animation)ToLua.ToObject(L, 3);
bool arg2 = LuaDLL.lua_toboolean(L, 4);
Spine.TrackEntry o = obj.SetAnimation(arg0, arg1, arg2);
ToLua.PushObject(L, o);
return 1;
}
else if (count == 4 && TypeChecker.CheckTypes<string, bool>(L, 3))
{
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject<Spine.AnimationState>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
string arg1 = ToLua.ToString(L, 3);
bool arg2 = LuaDLL.lua_toboolean(L, 4);
Spine.TrackEntry o = obj.SetAnimation(arg0, arg1, arg2);
ToLua.PushObject(L, o);
return 1;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to method: Spine.AnimationState.SetAnimation");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int AddAnimation(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 5 && TypeChecker.CheckTypes<Spine.Animation, bool, float>(L, 3))
{
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject<Spine.AnimationState>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
Spine.Animation arg1 = (Spine.Animation)ToLua.ToObject(L, 3);
bool arg2 = LuaDLL.lua_toboolean(L, 4);
float arg3 = (float)LuaDLL.lua_tonumber(L, 5);
Spine.TrackEntry o = obj.AddAnimation(arg0, arg1, arg2, arg3);
ToLua.PushObject(L, o);
return 1;
}
else if (count == 5 && TypeChecker.CheckTypes<string, bool, float>(L, 3))
{
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject<Spine.AnimationState>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
string arg1 = ToLua.ToString(L, 3);
bool arg2 = LuaDLL.lua_toboolean(L, 4);
float arg3 = (float)LuaDLL.lua_tonumber(L, 5);
Spine.TrackEntry o = obj.AddAnimation(arg0, arg1, arg2, arg3);
ToLua.PushObject(L, o);
return 1;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to method: Spine.AnimationState.AddAnimation");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetEmptyAnimation(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject<Spine.AnimationState>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
Spine.TrackEntry o = obj.SetEmptyAnimation(arg0, arg1);
ToLua.PushObject(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int AddEmptyAnimation(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 4);
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject<Spine.AnimationState>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
Spine.TrackEntry o = obj.AddEmptyAnimation(arg0, arg1, arg2);
ToLua.PushObject(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetEmptyAnimations(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject<Spine.AnimationState>(L, 1);
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.SetEmptyAnimations(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int GetCurrent(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject<Spine.AnimationState>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
Spine.TrackEntry o = obj.GetCurrent(arg0);
ToLua.PushObject(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int ToString(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject<Spine.AnimationState>(L, 1);
string o = obj.ToString();
LuaDLL.lua_pushstring(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_Data(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
Spine.AnimationState obj = (Spine.AnimationState)o;
Spine.AnimationStateData ret = obj.Data;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index Data on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_Tracks(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
Spine.AnimationState obj = (Spine.AnimationState)o;
Spine.ExposedList<Spine.TrackEntry> ret = obj.Tracks;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index Tracks on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_TimeScale(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
Spine.AnimationState obj = (Spine.AnimationState)o;
float ret = obj.TimeScale;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index TimeScale on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_Start(IntPtr L)
{
ToLua.Push(L, new EventObject(typeof(Spine.AnimationState.TrackEntryDelegate)));
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_Interrupt(IntPtr L)
{
ToLua.Push(L, new EventObject(typeof(Spine.AnimationState.TrackEntryDelegate)));
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_End(IntPtr L)
{
ToLua.Push(L, new EventObject(typeof(Spine.AnimationState.TrackEntryDelegate)));
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_Dispose(IntPtr L)
{
ToLua.Push(L, new EventObject(typeof(Spine.AnimationState.TrackEntryDelegate)));
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_Complete(IntPtr L)
{
ToLua.Push(L, new EventObject(typeof(Spine.AnimationState.TrackEntryDelegate)));
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_Event(IntPtr L)
{
ToLua.Push(L, new EventObject(typeof(Spine.AnimationState.TrackEntryEventDelegate)));
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_TimeScale(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
Spine.AnimationState obj = (Spine.AnimationState)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.TimeScale = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index TimeScale on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_Start(IntPtr L)
{
try
{
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1, typeof(Spine.AnimationState));
EventObject arg0 = null;
if (LuaDLL.lua_isuserdata(L, 2) != 0)
{
arg0 = (EventObject)ToLua.ToObject(L, 2);
}
else
{
return LuaDLL.luaL_throw(L, "The event 'Spine.AnimationState.Start' can only appear on the left hand side of += or -= when used outside of the type 'Spine.AnimationState'");
}
if (arg0.op == EventOp.Add)
{
Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func;
obj.Start += ev;
}
else if (arg0.op == EventOp.Sub)
{
Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func;
obj.Start -= ev;
}
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_Interrupt(IntPtr L)
{
try
{
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1, typeof(Spine.AnimationState));
EventObject arg0 = null;
if (LuaDLL.lua_isuserdata(L, 2) != 0)
{
arg0 = (EventObject)ToLua.ToObject(L, 2);
}
else
{
return LuaDLL.luaL_throw(L, "The event 'Spine.AnimationState.Interrupt' can only appear on the left hand side of += or -= when used outside of the type 'Spine.AnimationState'");
}
if (arg0.op == EventOp.Add)
{
Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func;
obj.Interrupt += ev;
}
else if (arg0.op == EventOp.Sub)
{
Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func;
obj.Interrupt -= ev;
}
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_End(IntPtr L)
{
try
{
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1, typeof(Spine.AnimationState));
EventObject arg0 = null;
if (LuaDLL.lua_isuserdata(L, 2) != 0)
{
arg0 = (EventObject)ToLua.ToObject(L, 2);
}
else
{
return LuaDLL.luaL_throw(L, "The event 'Spine.AnimationState.End' can only appear on the left hand side of += or -= when used outside of the type 'Spine.AnimationState'");
}
if (arg0.op == EventOp.Add)
{
Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func;
obj.End += ev;
}
else if (arg0.op == EventOp.Sub)
{
Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func;
obj.End -= ev;
}
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_Dispose(IntPtr L)
{
try
{
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1, typeof(Spine.AnimationState));
EventObject arg0 = null;
if (LuaDLL.lua_isuserdata(L, 2) != 0)
{
arg0 = (EventObject)ToLua.ToObject(L, 2);
}
else
{
return LuaDLL.luaL_throw(L, "The event 'Spine.AnimationState.Dispose' can only appear on the left hand side of += or -= when used outside of the type 'Spine.AnimationState'");
}
if (arg0.op == EventOp.Add)
{
Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func;
obj.Dispose += ev;
}
else if (arg0.op == EventOp.Sub)
{
Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func;
obj.Dispose -= ev;
}
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_Complete(IntPtr L)
{
try
{
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1, typeof(Spine.AnimationState));
EventObject arg0 = null;
if (LuaDLL.lua_isuserdata(L, 2) != 0)
{
arg0 = (EventObject)ToLua.ToObject(L, 2);
}
else
{
return LuaDLL.luaL_throw(L, "The event 'Spine.AnimationState.Complete' can only appear on the left hand side of += or -= when used outside of the type 'Spine.AnimationState'");
}
if (arg0.op == EventOp.Add)
{
Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func;
obj.Complete += ev;
}
else if (arg0.op == EventOp.Sub)
{
Spine.AnimationState.TrackEntryDelegate ev = (Spine.AnimationState.TrackEntryDelegate)arg0.func;
obj.Complete -= ev;
}
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_Event(IntPtr L)
{
try
{
Spine.AnimationState obj = (Spine.AnimationState)ToLua.CheckObject(L, 1, typeof(Spine.AnimationState));
EventObject arg0 = null;
if (LuaDLL.lua_isuserdata(L, 2) != 0)
{
arg0 = (EventObject)ToLua.ToObject(L, 2);
}
else
{
return LuaDLL.luaL_throw(L, "The event 'Spine.AnimationState.Event' can only appear on the left hand side of += or -= when used outside of the type 'Spine.AnimationState'");
}
if (arg0.op == EventOp.Add)
{
Spine.AnimationState.TrackEntryEventDelegate ev = (Spine.AnimationState.TrackEntryEventDelegate)arg0.func;
obj.Event += ev;
}
else if (arg0.op == EventOp.Sub)
{
Spine.AnimationState.TrackEntryEventDelegate ev = (Spine.AnimationState.TrackEntryEventDelegate)arg0.func;
obj.Event -= ev;
}
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Spine_AnimationState_TrackEntryEventDelegate(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
LuaFunction func = ToLua.CheckLuaFunction(L, 1);
if (count == 1)
{
Delegate arg1 = DelegateTraits<Spine.AnimationState.TrackEntryEventDelegate>.Create(func);
ToLua.Push(L, arg1);
}
else
{
LuaTable self = ToLua.CheckLuaTable(L, 2);
Delegate arg1 = DelegateTraits<Spine.AnimationState.TrackEntryEventDelegate>.Create(func, self);
ToLua.Push(L, arg1);
}
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Spine_AnimationState_TrackEntryDelegate(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
LuaFunction func = ToLua.CheckLuaFunction(L, 1);
if (count == 1)
{
Delegate arg1 = DelegateTraits<Spine.AnimationState.TrackEntryDelegate>.Create(func);
ToLua.Push(L, arg1);
}
else
{
LuaTable self = ToLua.CheckLuaTable(L, 2);
Delegate arg1 = DelegateTraits<Spine.AnimationState.TrackEntryDelegate>.Create(func, self);
ToLua.Push(L, arg1);
}
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
}