miduo_client/Assets/Source/Generate/UVChainLightningWrap.cs

229 lines
5.1 KiB
C#

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class UVChainLightningWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(UVChainLightning), typeof(UnityEngine.MonoBehaviour));
L.RegFunction("__eq", op_Equality);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("detail", get_detail, set_detail);
L.RegVar("displacement", get_displacement, set_displacement);
L.RegVar("target", get_target, set_target);
L.RegVar("start", get_start, set_start);
L.RegVar("yOffset", get_yOffset, set_yOffset);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int op_Equality(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
bool o = arg0 == arg1;
LuaDLL.lua_pushboolean(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_detail(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UVChainLightning obj = (UVChainLightning)o;
float ret = obj.detail;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index detail on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_displacement(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UVChainLightning obj = (UVChainLightning)o;
float ret = obj.displacement;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index displacement on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_target(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UVChainLightning obj = (UVChainLightning)o;
UnityEngine.Transform ret = obj.target;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index target on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_start(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UVChainLightning obj = (UVChainLightning)o;
UnityEngine.Transform ret = obj.start;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index start on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_yOffset(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UVChainLightning obj = (UVChainLightning)o;
float ret = obj.yOffset;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index yOffset on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_detail(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UVChainLightning obj = (UVChainLightning)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.detail = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index detail on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_displacement(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UVChainLightning obj = (UVChainLightning)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.displacement = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index displacement on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_target(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UVChainLightning obj = (UVChainLightning)o;
UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject<UnityEngine.Transform>(L, 2);
obj.target = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index target on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_start(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UVChainLightning obj = (UVChainLightning)o;
UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject<UnityEngine.Transform>(L, 2);
obj.start = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index start on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_yOffset(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UVChainLightning obj = (UVChainLightning)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.yOffset = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index yOffset on a nil value");
}
}
}