miduo_client/Assets/ManagedResources/~Lua/Modules/Expedition/ExpeditionPreView.lua

47 lines
1.1 KiB
Lua

ExpeditionPreView = {}
function ExpeditionPreView:New(gameObject)
local b = {}
b.gameObject = gameObject
b.transform = gameObject.transform
setmetatable(b,{ __index = ExpeditionPreView })
return b
end
--初始化组件(用于子类重写)
function ExpeditionPreView:InitComponent()
self.info = Util.GetGameObject(self.gameObject, "info"):GetComponent("Text")
self.btnSure = Util.GetGameObject(self.gameObject, "btnSure")
self.btnSureText = Util.GetGameObject(self.gameObject, "btnSure/Text"):GetComponent("Text")
end
--绑定事件(用于子类重写)
function ExpeditionPreView:BindEvent()
end
--添加事件监听(用于子类重写)
function ExpeditionPreView:AddListener()
end
--移除事件监听(用于子类重写)
function ExpeditionPreView:RemoveListener()
end
--界面打开时调用(用于子类重写)
function ExpeditionPreView:OnOpen()
end
--界面关闭时调用(用于子类重写)
function ExpeditionPreView:OnClose()
end
--界面销毁时调用(用于子类重写)
function ExpeditionPreView:OnDestroy()
end
return ExpeditionPreView